arg = null; return true; } protected function init(){ $general = $this->generalObj; $this->setCity(); $this->setNation(); $this->minConditionConstraints=[ ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotWanderingNation(), ConstraintHelper::OccupiedCity(), ]; $this->fullConditionConstraints=[ ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotWanderingNation(), ConstraintHelper::OccupiedCity(), ConstraintHelper::ReqGeneralCrew(), ConstraintHelper::ReqGeneralTrainMargin(GameConst::$maxTrainByCommand), ]; } public function getCommandDetailTitle():string{ $name = $this->getName(); [$reqGold, $reqRice] = $this->getCost(); $title = "{$name}(통솔경험"; if($reqGold > 0){ $title .= ", 자금{$reqGold}"; } if($reqRice > 0){ $title .= ", 군량{$reqRice}"; } $title .= ')'; return $title; } public function getCost():array{ return [0, 500]; } public function getPreReqTurn():int{ return 0; } public function getPostReqTurn():int{ return 0; } public function run(\Sammo\RandUtil $rng):bool{ if(!$this->hasFullConditionMet()){ throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); } $db = DB::db(); $general = $this->generalObj; $date = $general->getTurnTime($general::TURNTIME_HM); $score = Util::round($general->getLeadership() * 100 / $general->getVar('crew') * GameConst::$trainDelta * 2 / 3); $scoreText = number_format($score, 0); $logger = $general->getLogger(); $logger->pushGeneralActionLog("훈련, 사기치가 $scoreText 상승했습니다. <1>$date"); $exp = 150; $ded = 100; $general->increaseVarWithLimit('train', $score, 0, GameConst::$maxTrainByCommand); $general->increaseVarWithLimit('atmos', $score, 0, GameConst::$maxAtmosByCommand); $general->addDex($general->getCrewTypeObj(), $score * 2, false); $general->addExperience($exp); $general->addDedication($ded); $general->increaseVar('leadership_exp', 1); $this->setResultTurn(new LastTurn(static::getName(), $this->arg)); $general->checkStatChange(); StaticEventHandler::handleEvent($this->generalObj, $this->destGeneralObj, $this::class, $this->env, $this->arg ?? []); tryUniqueItemLottery(\sammo\genGenericUniqueRNGFromGeneral($general, static::$actionName), $general); $general->applyDB($db); return true; } }