의병모집, 소형b 초기 m장, 작위보상금쌀

의병모집 -> 초기 금쌀 1000
작위보상 -> 작위에 따라 금쌀*1000
소형b -> 초기 m장 10 추가
This commit is contained in:
2020-05-30 04:36:42 +09:00
parent 7a48fdd246
commit fc00a0a363
8 changed files with 49 additions and 36 deletions
+21 -18
View File
@@ -6,20 +6,19 @@ use \sammo\Util;
class CreateManyNPC extends \sammo\Event\Action{
protected $npcCount;
protected $avgGen;
public function __construct($npcCount = 200){
public function __construct($npcCount = 10){
$this->npcCount = $npcCount;
}
protected function generateNPC($env){
$pickTypeList = ['무'=>6, '지'=>6, '무지'=>3];
$pickTypeList = ['무'=>1, '지'=>1];
$pickType = Util::choiceRandomUsingWeightPair($pickTypeList);
$pickType = Util::choiceRandomUsingWeight($pickTypeList);
$totalStat = GameConst::$defaultStatNPCMax * 2 + 10;
$minStat = 10;
$mainStat = GameConst::$defaultStatNPCMax - Util::randRangeInt(0, 10);
//TODO: defaultStatNPCTotal, defaultStatNPCMin 추가
$otherStat = $minStat + Util::randRangeInt(0, 5);
$totalStat = GameConst::$defaultStatNPCTotal;
$minStat = GameConst::$defaultStatNPCMin;
$mainStat = GameConst::$defaultStatNPCMax - Util::randRangeInt(0, GameConst::$defaultStatNPCMin);
$otherStat = $minStat + Util::randRangeInt(0, Util::toInt(GameConst::$defaultStatNPCMin/2));
$subStat = $totalStat - $mainStat - $otherStat;
if ($subStat < $minStat) {
$subStat = $otherStat;
@@ -50,7 +49,10 @@ class CreateManyNPC extends \sammo\Event\Action{
$strength = Util::round($strength);
$intel = Util::round($intel);
$age = $env['year'] - 20;
$age = Util::randRangeInt(20, 25);
$birthYear = $env['year'] - $age;
$deathYear = $env['year'] + Util::randRangeInt(10, 50);
$cityID = Util::choiceRandom(array_keys(\sammo\CityConst::all()));
$newNPC = new \sammo\Scenario\NPC(
Util::randRangeInt(1, 150),
@@ -62,16 +64,17 @@ class CreateManyNPC extends \sammo\Event\Action{
$strength,
$intel,
0,
$age,
$env['year'] + Util::randRangeInt(10, 50),
$birthYear,
$deathYear,
null,
null
);
$newNPC->npc = 6;
$newNPC->setMoney(100, 100);
$newNPC->npc = 3;
$newNPC->setMoney(1000, 1000);
$newNPC->setExpDed(0, 0);
$newNPC->setSpecYear(
Util::round((GameConst::$retirementYear - $age)/12) + $age,
Util::round((GameConst::$retirementYear - $age)/3) + $age
Util::round((GameConst::$retirementYear - $age) / 12) + $age,
Util::round((GameConst::$retirementYear - $age) / 3) + $age
);
$newNPC->build($env);
@@ -93,12 +96,12 @@ class CreateManyNPC extends \sammo\Event\Action{
if($genCnt == 1){
$npcName = $result[0][0];
$josaRa = \sammo\JosaUtil::pick($npcName, '라');
$logger->pushGlobalActionLog("운영자가 <Y>$npcName</>{$josaRa}는 장수 <S>생성</>하였습니다.");
$logger->pushGlobalActionLog("<Y>$npcName</>{$josaRa}는 장수 <S>등장</>하였습니다.");
}
else{
$logger->pushGlobalActionLog("운영자가 장수 <C>{$genCnt}</>명 <S>생성</>하였습니다.");
$logger->pushGlobalActionLog("장수 <C>{$genCnt}</>명 <S>등장</>하였습니다.");
}
$logger->pushGlobalHistoryLog("운영자가 장수 <C>{$genCnt}</>명 <S>생성</>했습니다.", \sammo\ActionLogger::NOTICE_YEAR_MONTH);
$logger->pushGlobalHistoryLog("장수 <C>{$genCnt}</>명 <S>등장</>했습니다.", \sammo\ActionLogger::NOTICE_YEAR_MONTH);
$logger->flush();
return [__CLASS__, $result];
+1 -1
View File
@@ -18,7 +18,7 @@ class Date extends \sammo\Event\Condition{
//TODO:구현
public function __construct(string $cmp, int $year, int $month){
public function __construct(string $cmp, ?int $year, ?int $month){
//Cmp('==', '!=', '<=', '>=', '<', '>'), Year, Month(Optional)
if(!array_key_exists($cmp, self::AVAILABLE_CMP)){
throw new \InvalidArgumentException('올바르지 않은 비교연산자입니다');