fix: eventColumn에 aux 추가
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@@ -47,7 +47,7 @@ else{
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'name', 'leadership', 'strength', 'intel', 'gold','rice',
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'name', 'leadership', 'strength', 'intel', 'gold','rice',
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'troop','officer_level','npc','picture','imgsvr',
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'troop','officer_level','npc','picture','imgsvr',
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'permission','penalty','belong', 'crewtype',
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'permission','penalty','belong', 'crewtype',
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'experience', 'dedication', 'betray', 'dedlevel', 'explevel', 'makelimit',
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'experience', 'dedication', 'betray', 'dedlevel', 'explevel', 'makelimit', 'aux',
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], 1);
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], 1);
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if($general instanceof DummyGeneral){
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if($general instanceof DummyGeneral){
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@@ -981,7 +981,7 @@ class General implements iAction{
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$defaultEventColumn = [
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$defaultEventColumn = [
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'no', 'name', 'owner', 'city', 'nation', 'officer_level', 'officer_city',
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'no', 'name', 'owner', 'city', 'nation', 'officer_level', 'officer_city',
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'special', 'special2', 'personal',
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'special', 'special2', 'personal',
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'horse', 'weapon', 'book', 'item', 'last_turn'
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'horse', 'weapon', 'book', 'item', 'last_turn', 'aux',
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];
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];
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$fullColumn = [
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$fullColumn = [
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'no', 'name', 'owner', 'owner_name', 'picture', 'imgsvr', 'nation', 'city', 'troop', 'injury', 'affinity',
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'no', 'name', 'owner', 'owner_name', 'picture', 'imgsvr', 'nation', 'city', 'troop', 'injury', 'affinity',
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