diff --git a/hwe/sammo/ActionSpecialWar/che_반계.php b/hwe/sammo/ActionSpecialWar/che_반계.php index 8e35fa06..fb1ac8c6 100644 --- a/hwe/sammo/ActionSpecialWar/che_반계.php +++ b/hwe/sammo/ActionSpecialWar/che_반계.php @@ -9,7 +9,7 @@ class che_반계 implements iAction{ static $id = 45; static $name = '반계'; - static $info = '[전투] 상대의 계략을 30% 확률로 되돌림, 반목 성공시 대미지 추가(+60% → +100%)'; + static $info = '[전투] 상대의 계략 성공 확률 -10%p, 상대의 계략을 40% 확률로 되돌림, 반목 성공시 대미지 추가(+60% → +100%)'; static $selectWeightType = SpecialityConst::WEIGHT_NORM; static $selectWeight = 1; diff --git a/hwe/sammo/WarUnitGeneral.php b/hwe/sammo/WarUnitGeneral.php index f406ebe9..80f7b4a6 100644 --- a/hwe/sammo/WarUnitGeneral.php +++ b/hwe/sammo/WarUnitGeneral.php @@ -524,6 +524,11 @@ class WarUnitGeneral extends WarUnit{ } yield true; + if($specialWar == 45){ + $oppose->activateSkill('계략약화'); + } + yield true; + if( $specialWar == 63 && $this->getPhase() == 0 && @@ -705,7 +710,7 @@ class WarUnitGeneral extends WarUnit{ if( $specialWar == 45 && $oppose->hasActivatedSkill('계략') && - Util::randBool(0.3) + Util::randBool(0.4) ){ $this->activateSkill('반계'); $oppose->deactivateSkill('계략');