공백지 생성은 가능. 추가 버그 확인 중
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+25
-14
@@ -59,7 +59,7 @@ class Scenario{
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);
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}
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$this->displomacy = Util::array_get($data['diplomacy'], []);
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$this->diplomacy = Util::array_get($data['diplomacy'], []);
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$this->generals = array_map(function($rawGeneral){
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@@ -132,14 +132,21 @@ class Scenario{
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}, Util::array_get($data['generalEx'], []));
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$this->initialEvents = array_map(function($rawEvent){
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return new \sammo\Event\EventHandler($rawEvent[0], array_slice($rawEvent, 1));
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$cond = $rawEvent[0];
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$action = array_slice($rawEvent, 1);
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return new \sammo\Event\EventHandler($cond, $action);
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}, Util::array_get($data['initialEvents'], []));
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$this->events = array_map(function($rawEvent){
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//event는 여기서 풀지 않는다.
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//event는 여기서 풀지 않는다. 평가만 한다.
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$cond = $rawEvent[0];
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$action = array_slice($rawEvent, 1);
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new \sammo\Event\EventHandler($cond, $action);
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return [
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'cond' => $rawEvent[0],
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'action' => array_slice($rawEvent, 1)
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'cond' => $cond,
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'action' => $action
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];
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}, Util::array_get($data['events'], []));
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@@ -282,19 +289,19 @@ class Scenario{
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$remainGenerals[$birth][] = array_merge(['RegNPC'], $rawGeneral);
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}
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if($env['useExtentedGeneral']){
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if($env['extended_general']){
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foreach($this->generalsEx as $general){
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if($general->build($env)){
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continue;
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}
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}
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$rawGeneral = $this->tmpGeneralQueue[$general->$name];
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$birth = $general->birth;
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if(!key_exists($birth, $remainGenerals)){
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$remainGenerals[$birth] = [];
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$rawGeneral = $this->tmpGeneralQueue[$general->$name];
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$birth = $general->birth;
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if(!key_exists($birth, $remainGenerals)){
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$remainGenerals[$birth] = [];
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}
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$remainGenerals[$birth][] = array_merge(['RegNPC'], $rawGeneral);
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}
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$remainGenerals[$birth][] = array_merge(['RegNPC'], $rawGeneral);
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}
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return $remainGenerals;
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}
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@@ -313,7 +320,7 @@ class Scenario{
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}
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}
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public function buildGame($env=[]){
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public function build($env=[]){
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//NOTE: 초기화가 되어있다고 가정함.
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/*
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@@ -361,7 +368,11 @@ class Scenario{
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];
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}, $this->events);
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$db->insert('event', $this->events);
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if(count($events) > 0){
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$db->insert('event', $events);
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}
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pushHistory($this->history);
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