frontend: 기술 제한 표기 수정
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@@ -170,7 +170,7 @@ import { joinYearMonth } from "@/util/joinYearMonth";
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import { parseYearMonth } from "@/util/parseYearMonth";
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import type { GameConstStore } from "@/GameConstStore";
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import { unwrap_err } from "@/util/unwrap_err";
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import { getMaxRelativeTechLevel, TECH_LEVEL_YEAR_GAP } from "@/utilGame/techLevel";
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import { getMaxRelativeTechLevel } from "@/utilGame/techLevel";
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import { deviceType } from "detect-it";
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import MapCityBasic from "./MapCityBasic.vue";
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import MapCityDetail from "./MapCityDetail.vue";
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@@ -289,12 +289,14 @@ const titleTooltip = computed(()=>{
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const { startYear, year } = mapData.value;
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const maxTechLevel = gameConstStore.value.gameConst.maxTechLevel;
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const currentTechLimit = getMaxRelativeTechLevel(startYear, year, maxTechLevel);
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const initialAllowedTechLevel = gameConstStore.value.gameConst.initialAllowedTechLevel;
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const techLevelIncYear = gameConstStore.value.gameConst.techLevelIncYear;
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const currentTechLimit = getMaxRelativeTechLevel(startYear, year, maxTechLevel, initialAllowedTechLevel, techLevelIncYear);
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if (currentTechLimit == maxTechLevel) {
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result.push(`기술등급 제한 : ${currentTechLimit}등급 (최종)`);
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} else {
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const nextTechLimitYear = currentTechLimit * TECH_LEVEL_YEAR_GAP + startYear;
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const nextTechLimitYear = currentTechLimit * techLevelIncYear + startYear;
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result.push(`기술등급 제한 : ${currentTechLimit}등급 (${nextTechLimitYear}년 해제)`);
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}
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@@ -124,9 +124,12 @@ watch(
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(nation) => {
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const { startyear, year } = global.value;
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console.log(gameConstStore);
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maxTechLevel.value = getMaxRelativeTechLevel(startyear, year, gameConstStore.value.gameConst.maxTechLevel);
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const initialAllowedTechLevel = gameConstStore.value.gameConst.initialAllowedTechLevel;
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const techLevelIncYear = gameConstStore.value.gameConst.techLevelIncYear;
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maxTechLevel.value = getMaxRelativeTechLevel(startyear, year, gameConstStore.value.gameConst.maxTechLevel, initialAllowedTechLevel, techLevelIncYear);
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currentTechLevel.value = convTechLevel(nation.tech, maxTechLevel.value);
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onTechLimit.value = isTechLimited(startyear, year, nation.tech, gameConstStore.value.gameConst.maxTechLevel);
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onTechLimit.value = isTechLimited(startyear, year, nation.tech, gameConstStore.value.gameConst.maxTechLevel, initialAllowedTechLevel, techLevelIncYear);
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},
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{ immediate: true }
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);
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