game,feat: 조달 효율 변경 trigger 추가, 조달 유니크 추가
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<?php
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namespace sammo\ActionItem;
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use \sammo\iAction;
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use \sammo\General;
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use sammo\Util;
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class che_조달_주판 extends \sammo\BaseItem{
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protected $rawName = '주판';
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protected $name = '주판(조달)';
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protected $info = '[내정] 물자조달 성공 확률 +20%p, 물자조달 획득량 +100%p';
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protected $cost = 200;
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protected $consumable = false;
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public function onCalcStrategic(string $turnType, string $varType, $value){
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if($turnType === '조달'){
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if($varType == 'success') return $value + 0.2;
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if($varType == 'score') return $value * 2;
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}
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return $value;
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}
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}
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