city의 officer를 general로 이동

This commit is contained in:
2020-04-18 03:57:58 +09:00
parent 5d23032500
commit eab8a3b94e
98 changed files with 680 additions and 889 deletions
+7 -7
View File
@@ -22,7 +22,7 @@ class NPC{
public $leadership;
public $strength;
public $intel;
public $level;
public $officerLevel;
public $birth;
public $death;
public $ego;
@@ -67,7 +67,7 @@ class NPC{
int $leadership,
int $strength,
int $intel,
int $level = 0,
int $officerLevel = 0,
int $birth = 160,
int $death = 300,
$ego = null,
@@ -82,7 +82,7 @@ class NPC{
$this->leadership = $leadership;
$this->strength = $strength;
$this->intel = $intel;
$this->level = $level;
$this->officerLevel = $officerLevel;
$this->birth = $birth;
$this->death = $death;
$this->ego = $ego;
@@ -289,9 +289,9 @@ class NPC{
$experience = $this->experience?:$age * 100;
$dedication = $this->dedication?:$age * 100;
$level = $this->level;
if(!$level || $isNewGeneral){
$level = $nationID?1:0;
$officerLevel = $this->officerLevel;
if(!$officerLevel || $isNewGeneral){
$officerLevel = $nationID?1:0;
}
$turntime = \sammo\getRandTurn($env['turnterm'], new \DateTimeImmutable($env['turntime']));
@@ -319,7 +319,7 @@ class NPC{
'intel'=>$this->intel,
'experience'=>$experience,
'dedication'=>$dedication,
'level'=>$level,
'officer_level'=>$officerLevel,
'gold'=>$this->gold,
'rice'=>$this->rice,
'crew'=>0,