병종 코드, 숙련 코드 재설정

병종 상성 지정시 병종 단위가 아니라 병종 코드 자체로 지정 가능
This commit is contained in:
2020-04-03 23:54:26 +09:00
parent 8eee11cee9
commit e6ea5824f0
24 changed files with 325 additions and 343 deletions
+10 -10
View File
@@ -7,7 +7,7 @@ class GameUnitConst extends GameUnitConstBase
protected static $_buildData = [
[
-1, self::T_CASTLE, '성벽',
1000, self::T_CASTLE, '성벽',
100, 100, 7, 0, 0, 99, 9,
999999, null, null, 999999,
[],//성벽은 공격할 수 없다.
@@ -16,7 +16,7 @@ class GameUnitConst extends GameUnitConstBase
null, null
],
[
0, self::T_FOOTMAN, '보병',
1100, self::T_FOOTMAN, '보병',
100, 150, 7, 10, 0, 18, 18,
0, null, null, 0,
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8],
@@ -26,7 +26,7 @@ class GameUnitConst extends GameUnitConstBase
],
[
10, self::T_ARCHER, '궁병',
1200, self::T_ARCHER, '궁병',
100, 100, 7, 20, 0, 20, 20,
0, null, null, 0,
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8],
@@ -36,7 +36,7 @@ class GameUnitConst extends GameUnitConstBase
],
[
20, self::T_CAVALRY, '기병',
1300, self::T_CAVALRY, '기병',
150, 100, 7, 5, 0, 22, 22,
0, null, null, 0,
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8],
@@ -46,7 +46,7 @@ class GameUnitConst extends GameUnitConstBase
],
[
30, self::T_WIZARD, '귀병',
1400, self::T_WIZARD, '귀병',
80, 80, 7, 5, 0.5, 18, 18,
0, null, null, 0,
[],
@@ -55,7 +55,7 @@ class GameUnitConst extends GameUnitConstBase
null, null
],
[
35, self::T_WIZARD, '남귀병',
1405, self::T_WIZARD, '남귀병',
60, 60, 7, 10, 0.8, 16, 16,
1000, null, null, 0,
[],
@@ -65,7 +65,7 @@ class GameUnitConst extends GameUnitConstBase
],
[
40, self::T_SIEGE, '정란',
1500, self::T_SIEGE, '정란',
100, 100, 6, 0, 0, 7, 3,
0, null, null, 0,
[self::T_CASTLE=>1.8],
@@ -74,7 +74,7 @@ class GameUnitConst extends GameUnitConstBase
['che_성벽부상무효'], null
],
[
41, self::T_SIEGE, '충차',
1501, self::T_SIEGE, '충차',
150, 100, 6, 0, 0, 10, 3,
1000, null, null, 3,
[self::T_CASTLE=>2.4],
@@ -83,7 +83,7 @@ class GameUnitConst extends GameUnitConstBase
['che_성벽부상무효'], null
],
[
42, self::T_SIEGE, '벽력거',
1502, self::T_SIEGE, '벽력거',
200, 100, 6, 0, 0, 20, 4,
3000, ['업'], null, 0,
[self::T_CASTLE=>1.8],
@@ -92,7 +92,7 @@ class GameUnitConst extends GameUnitConstBase
['che_성벽부상무효'], null
],
[
43, self::T_SIEGE, '목우',
1503, self::T_SIEGE, '목우',
50, 200, 5, 0, 0, 15, 3,
3000, ['성도'], null, 0,
[],