From d3a455b955460660450f2814cded68db9dc17fff Mon Sep 17 00:00:00 2001 From: hide_d Date: Wed, 17 Nov 2021 23:00:40 +0900 Subject: [PATCH] =?UTF-8?q?game:=20=EB=B3=B4=EB=B3=91=20=EC=88=98=EB=B9=84?= =?UTF-8?q?=EC=8B=9C=20=EB=B0=A9=EC=96=B4=EB=A0=A5=205%=20=EC=A6=9D?= =?UTF-8?q?=EA=B0=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- hwe/sammo/GameUnitConstBase.php | 222 +++++++++--------- hwe/sammo/WarUnitTrigger/che_방어력증가5p.php | 21 ++ 2 files changed, 132 insertions(+), 111 deletions(-) create mode 100644 hwe/sammo/WarUnitTrigger/che_방어력증가5p.php diff --git a/hwe/sammo/GameUnitConstBase.php b/hwe/sammo/GameUnitConstBase.php index 5bca748d..3a328323 100644 --- a/hwe/sammo/GameUnitConstBase.php +++ b/hwe/sammo/GameUnitConstBase.php @@ -4,7 +4,7 @@ namespace sammo; class GameUnitConstBase{ protected function __construct(){ - } + } const T_CASTLE = 0; const T_FOOTMAN = 1; @@ -16,8 +16,8 @@ class GameUnitConstBase{ const CREWTYPE_CASTLE = 1000; const DEFAULT_CREWTYPE = 1100; - - + + protected static $constID = []; protected static $constName = []; @@ -36,8 +36,8 @@ class GameUnitConstBase{ protected static $_buildData = [ [ 1000, self::T_CASTLE, '성벽', - 100, 100, 7, 0, 0, 99, 9, - 999999, null, null, 999999, + 100, 100, 7, 0, 0, 99, 9, + 999999, null, null, 999999, [],//성벽은 공격할 수 없다. [self::T_FOOTMAN=>1.2], ['성벽입니다.','생성할 수 없습니다.'], @@ -46,99 +46,99 @@ class GameUnitConstBase{ [ 1100, self::T_FOOTMAN, '보병', - 100, 150, 7, 10, 0, 9, 9, - 0, null, null, 0, + 100, 150, 7, 10, 0, 9, 9, + 0, null, null, 0, [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], ['표준적인 보병입니다.','보병은 방어특화이며, 상대가 회피하기 어렵습니다.'], - null, null + null, ['che_방어력증가5p'] ], [ - 1101, self::T_FOOTMAN, '청주병', - 100, 200, 7, 10, 0, 10, 11, - 1000, null, ['중원'], 0, + 1101, self::T_FOOTMAN, '청주병', + 100, 200, 7, 10, 0, 10, 11, + 1000, null, ['중원'], 0, [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], ['저렴하고 튼튼합니다.'], - null, null + null, ['che_방어력증가5p'] ], [ - 1102, self::T_FOOTMAN, '수병', - 150, 150, 7, 10, 0, 11, 10, - 1000, null, ['오월'], 0, + 1102, self::T_FOOTMAN, '수병', + 150, 150, 7, 10, 0, 11, 10, + 1000, null, ['오월'], 0, [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], ['저렴하고 강력합니다.'], - null, null + null, ['che_방어력증가5p'] ], [ - 1103, self::T_FOOTMAN, '자객병', - 100, 150, 8, 20, 0, 10, 10, - 2000, ['저'], null, 0, + 1103, self::T_FOOTMAN, '자객병', + 100, 150, 8, 20, 0, 10, 10, + 2000, ['저'], null, 0, [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], ['은밀하고 날쌥니다.'], - null, null + null, ['che_방어력증가5p'] ], [ - 1104, self::T_FOOTMAN, '근위병', - 150, 200, 7, 10, 0, 12, 12, - 3000, ['낙양'], null, 0, + 1104, self::T_FOOTMAN, '근위병', + 150, 200, 7, 10, 0, 12, 12, + 3000, ['낙양'], null, 0, [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], ['최강의 보병입니다.'], - null, null + null, ['che_방어력증가5p'] ], [ - 1105, self::T_FOOTMAN, '등갑병', - 100, 225, 7, 5, 0, 13, 10, - 1000, null, ['남중'], 0, + 1105, self::T_FOOTMAN, '등갑병', + 100, 225, 7, 5, 0, 13, 10, + 1000, null, ['남중'], 0, [self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2], [self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8], ['등갑을 두른 보병입니다.'], - null, null + null, ['che_방어력증가5p'] ], [ - 1200, self::T_ARCHER, '궁병', - 100, 100, 7, 20, 0, 10, 10, - 0, null, null, 0, + 1200, self::T_ARCHER, '궁병', + 100, 100, 7, 20, 0, 10, 10, + 0, null, null, 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], ['표준적인 궁병입니다.','궁병은 회피특화입니다.'], null, null ], [ - 1201, self::T_ARCHER, '궁기병', - 100, 100, 8, 30, 0, 11, 12, - 1000, null, ['동이'], 0, + 1201, self::T_ARCHER, '궁기병', + 100, 100, 8, 30, 0, 11, 12, + 1000, null, ['동이'], 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], ['말을 타고 잘 피합니다.'], null, null ], [ - 1202, self::T_ARCHER, '연노병', - 150, 100, 8, 20, 0, 12, 11, - 1000, null, ['서촉'], 0, + 1202, self::T_ARCHER, '연노병', + 150, 100, 8, 20, 0, 12, 11, + 1000, null, ['서촉'], 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], ['화살을 연사합니다.'], null, null ], [ - 1203, self::T_ARCHER, '강궁병', - 150, 150, 7, 20, 0, 13, 13, - 3000, ['양양'], null, 0, + 1203, self::T_ARCHER, '강궁병', + 150, 150, 7, 20, 0, 13, 13, + 3000, ['양양'], null, 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], ['강건한 궁병입니다.'], null, null ], [ - 1204, self::T_ARCHER, '석궁병', - 200, 100, 7, 20, 0, 13, 13, - 3000, ['건업'], null, 0, + 1204, self::T_ARCHER, '석궁병', + 200, 100, 7, 20, 0, 13, 13, + 3000, ['건업'], null, 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], ['강력한 화살을 쏩니다.'], @@ -146,72 +146,72 @@ class GameUnitConstBase{ ], [ - 1300, self::T_CAVALRY, '기병', - 150, 100, 7, 5, 0, 11, 11, - 0, null, null, 0, + 1300, self::T_CAVALRY, '기병', + 150, 100, 7, 5, 0, 11, 11, + 0, null, null, 0, [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], ['표준적인 기병입니다.','기병은 공격특화입니다.'], null, null ], [ - 1301, self::T_CAVALRY, '백마병', - 200, 100, 7, 5, 0, 12, 13, - 1000, null, ['하북'], 0, + 1301, self::T_CAVALRY, '백마병', + 200, 100, 7, 5, 0, 12, 13, + 1000, null, ['하북'], 0, [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], ['백마의 위용을 보여줍니다.'], null, null ], [ - 1302, self::T_CAVALRY, '중장기병', - 150, 150, 7, 5, 0, 13, 12, - 1000, null, ['서북'], 0, + 1302, self::T_CAVALRY, '중장기병', + 150, 150, 7, 5, 0, 13, 12, + 1000, null, ['서북'], 0, [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], ['갑주를 두른 기병입니다.'], null, null ], [ - 1303, self::T_CAVALRY, '돌격기병', - 200, 100, 8, 5, 0, 13, 11, - 2000, ['흉노'], null, 0, + 1303, self::T_CAVALRY, '돌격기병', + 200, 100, 8, 5, 0, 13, 11, + 2000, ['흉노'], null, 0, [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], ['저돌적으로 공격합니다.'], null, null ], [ - 1304, self::T_CAVALRY, '철기병', - 100, 200, 7, 5, 0, 11, 13, - 2000, ['강'], null, 0, + 1304, self::T_CAVALRY, '철기병', + 100, 200, 7, 5, 0, 11, 13, + 2000, ['강'], null, 0, [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], ['철갑을 두른 기병입니다.'], null, null ], [ - 1305, self::T_CAVALRY, '수렵기병', - 150, 100, 8, 15, 0, 12, 12, - 2000, ['산월'], null, 0, + 1305, self::T_CAVALRY, '수렵기병', + 150, 100, 8, 15, 0, 12, 12, + 2000, ['산월'], null, 0, [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], ['날쎄고 빠른 기병입니다.'], null, null ], [ - 1306, self::T_CAVALRY, '맹수병', - 250, 175, 6, 0, 0, 16, 16, - 2000, ['남만'], null, 0, + 1306, self::T_CAVALRY, '맹수병', + 250, 175, 6, 0, 0, 16, 16, + 2000, ['남만'], null, 0, [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], ['어느 누구보다 강력합니다.'], null, null ], [ - 1307, self::T_CAVALRY, '호표기병', - 200, 150, 7, 5, 0, 14, 14, - 3000, ['허창'], null, 0, + 1307, self::T_CAVALRY, '호표기병', + 200, 150, 7, 5, 0, 14, 14, + 3000, ['허창'], null, 0, [self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2], [self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8], ['정예 기병입니다.'], @@ -219,81 +219,81 @@ class GameUnitConstBase{ ], [ - 1400, self::T_WIZARD, '귀병', - 80, 80, 7, 5, 0.5, 9, 9, - 0, null, null, 0, + 1400, self::T_WIZARD, '귀병', + 80, 80, 7, 5, 0.5, 9, 9, + 0, null, null, 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['계략을 사용하는 병종입니다.'], null, null ], [ - 1401, self::T_WIZARD, '신귀병', - 80, 80, 7, 20, 0.6, 10, 10, - 1000, null, ['초'], 0, + 1401, self::T_WIZARD, '신귀병', + 80, 80, 7, 20, 0.6, 10, 10, + 1000, null, ['초'], 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['신출귀몰한 귀병입니다.'], null, null ], [ - 1402, self::T_WIZARD, '백귀병', - 80, 130, 7, 5, 0.6, 9, 11, - 2000, ['오환'], null, 0, + 1402, self::T_WIZARD, '백귀병', + 80, 130, 7, 5, 0.6, 9, 11, + 2000, ['오환'], null, 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['저렴하고 튼튼합니다.'], null, null ], [ - 1403, self::T_WIZARD, '흑귀병', - 130, 80, 7, 5, 0.6, 11, 9, - 2000, ['왜'], null, 0, + 1403, self::T_WIZARD, '흑귀병', + 130, 80, 7, 5, 0.6, 11, 9, + 2000, ['왜'], null, 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['저렴하고 강력합니다.'], null, null ], [ - 1404, self::T_WIZARD, '악귀병', - 130, 130, 7, 0, 0.6, 12, 12, - 3000, ['장안'], null, 0, + 1404, self::T_WIZARD, '악귀병', + 130, 130, 7, 0, 0.6, 12, 12, + 3000, ['장안'], null, 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['백병전에도 능숙합니다.'], null, null ], [ - 1405, self::T_WIZARD, '남귀병', - 60, 60, 7, 10, 0.8, 8, 8, - 1000, null, null, 0, + 1405, self::T_WIZARD, '남귀병', + 60, 60, 7, 10, 0.8, 8, 8, + 1000, null, null, 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['전투를 포기하고 계략에 몰두합니다.'], null, null ], [ - 1406, self::T_WIZARD, '황귀병', - 110, 110, 7, 0, 0.8, 13, 10, - 3000, ['낙양'], null, 0, + 1406, self::T_WIZARD, '황귀병', + 110, 110, 7, 0, 0.8, 13, 10, + 3000, ['낙양'], null, 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['고도로 훈련된 귀병입니다.'], null, null ], [ - 1407, self::T_WIZARD, '천귀병', - 80, 130, 7, 15, 0.6, 11, 12, - 3000, ['성도'], null, 0, + 1407, self::T_WIZARD, '천귀병', + 80, 130, 7, 15, 0.6, 11, 12, + 3000, ['성도'], null, 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['갑주를 두른 귀병입니다.'], null, null ], [ - 1408, self::T_WIZARD, '마귀병', - 130, 80, 7, 15, 0.6, 12, 11, - 3000, ['업'], null, 0, + 1408, self::T_WIZARD, '마귀병', + 130, 80, 7, 15, 0.6, 12, 11, + 3000, ['업'], null, 0, [self::T_SIEGE=>1.2], [self::T_SIEGE=>0.8], ['날카로운 무기를 가진 귀병입니다.'], @@ -301,36 +301,36 @@ class GameUnitConstBase{ ], [ - 1500, self::T_SIEGE, '정란', - 100, 100, 6, 0, 0, 15, 5, - 0, null, null, 3, + 1500, self::T_SIEGE, '정란', + 100, 100, 6, 0, 0, 15, 5, + 0, null, null, 3, [self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>1.8], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2], ['높은 구조물 위에서 공격합니다.'], ['che_성벽부상무효'], null ], [ - 1501, self::T_SIEGE, '충차', - 150, 100, 6, 0, 0, 20, 5, - 1000, null, null, 3, + 1501, self::T_SIEGE, '충차', + 150, 100, 6, 0, 0, 20, 5, + 1000, null, null, 3, [self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>2.4], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2], ['엄청난 위력으로 성벽을 부수어버립니다.'], ['che_성벽부상무효'], null ], [ - 1502, self::T_SIEGE, '벽력거', - 200, 100, 6, 0, 0, 25, 5, - 3000, ['업'], null, 0, + 1502, self::T_SIEGE, '벽력거', + 200, 100, 6, 0, 0, 25, 5, + 3000, ['업'], null, 0, [self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>1.8], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2], ['상대에게 돌덩이를 날립니다.'], ['che_성벽부상무효'], null ], [ - 1503, self::T_SIEGE, '목우', - 50, 200, 5, 0, 0, 30, 5, - 3000, ['성도'], null, 0, + 1503, self::T_SIEGE, '목우', + 50, 200, 5, 0, 0, 30, 5, + 3000, ['성도'], null, 0, [self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2], ['상대를 저지하는 특수병기입니다.'], @@ -407,7 +407,7 @@ class GameUnitConstBase{ return static::$constRegion[$region]??[]; } - + /** * @return \sammo\GameUnitDetail[] */ @@ -440,7 +440,7 @@ class GameUnitConstBase{ [ $id, $armType, - $name, + $name, $attack, $defence, $speed, @@ -480,11 +480,11 @@ class GameUnitConstBase{ return CityConst::$regionMap[$reqRegion]; }, $reqRegions); } - + $unit = new GameUnitDetail( $id, $armType, - $name, + $name, $attack, $defence, $speed, @@ -518,7 +518,7 @@ class GameUnitConstBase{ $constCity[$reqCity][$id] = $unit; } } - + if($unit->reqRegions){ foreach($unit->reqRegions as $reqRegion){ diff --git a/hwe/sammo/WarUnitTrigger/che_방어력증가5p.php b/hwe/sammo/WarUnitTrigger/che_방어력증가5p.php new file mode 100644 index 00000000..7f1de2ee --- /dev/null +++ b/hwe/sammo/WarUnitTrigger/che_방어력증가5p.php @@ -0,0 +1,21 @@ +isAttacker()){ + $oppose->multiplyWarPowerMultiply(1/1.05); + } + + return true; + } +} \ No newline at end of file