버그 수정

This commit is contained in:
2018-04-17 01:53:32 +09:00
parent bd7e7540d8
commit d3225dfb41
4 changed files with 35 additions and 32 deletions
+10 -10
View File
@@ -521,7 +521,7 @@ function process_5(&$general, $type) {
// 태수 보정
if($general['level'] == 4 && $general['no'] == $city['gen1']) { $score *= 1.05; }
$rd = randF();
$rd = Util::randF();
$r = CriticalRatioDomestic($general, 1);
// 특기보정 : 수비, 축성
if($type == 1 && $general['special'] == 11) { $r['succ'] += 0.1; $score *= 1.1; $admin['develcost'] *= 0.8; }
@@ -1006,7 +1006,7 @@ function process_11(&$general, $type) {
$exp = $crew;
$ded = $crew;
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxatmos, GameConst::$maxtrain, $armtype, $crew);
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $armtype, $crew);
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
@@ -1075,7 +1075,7 @@ function process_13(&$general) {
$exp = 100;
$ded = 70;
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxatmos, GameConst::$maxtrain, $general['crewtype'], Util::round($general['crew']/100));
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
@@ -1139,14 +1139,14 @@ function process_14(&$general) {
// } elseif(intdiv($general['crewtype'], 10) == 4) {
// $log[] = "<C>●</>{$admin['month']}월:병기는 사기 진작이 불가능합니다. <1>$date</>";
} else {
$score = Util::round(getGeneralLeadership($general, true, true, true)*100 / $general['crew'] * GameConst::$trainAtmos);
$score = Util::round(getGeneralLeadership($general, true, true, true)*100 / $general['crew'] * GameConst::$atmosDelta);
$gold = $general['gold'] - Util::round($general['crew']/100);
$log[] = "<C>●</>{$admin['month']}월:사기치가 <C>$score</> 상승했습니다. <1>$date</>";
$exp = 100;
$ded = 70;
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxatmos, GameConst::$maxtrain, $general['crewtype'], Util::round($general['crew']/100));
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
@@ -1221,7 +1221,7 @@ function process_15(&$general) {
$exp = 100 * 3;
$ded = 70 * 3;
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxatmos, GameConst::$maxtrain, $general['crewtype'], Util::round($general['crew']/100 * 3));
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100 * 3));
// 성격 보정
$exp = CharExperience($exp, $general['personal']);
$ded = CharDedication($ded, $general['personal']);
@@ -1309,7 +1309,7 @@ function process_16(&$general) {
$query = "update city set state=43,term=3 where city='{$destcity['city']}'";
MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxatmos, GameConst::$maxtrain, $general['crewtype'], Util::round($general['crew']/100));
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], Util::round($general['crew']/100));
// 전투 처리
$dead = processWar($general, $destcity);
@@ -1814,17 +1814,17 @@ function process_41(&$general) {
if($ratio < 33) {
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxatmos, GameConst::$maxtrain, $general['crewtype'], $crewexp);
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], $crewexp);
$log[] = "<C>●</>{$admin['month']}월:$crewstr 숙련도 향상이 <span class='ev_failed'>지지부진</span>했습니다. <1>$date</>";
} elseif($ratio < 66) {
$exp = $exp * 2;
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxatmos, GameConst::$maxtrain, $general['crewtype'], $crewexp * 2);
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], $crewexp * 2);
$log[] = "<C>●</>{$admin['month']}월:$crewstr 숙련도가 향상되었습니다. <1>$date</>";
} else {
$exp = $exp * 3;
// 숙련도 증가
addGenDex($general['no'], GameConst::$maxatmos, GameConst::$maxtrain, $general['crewtype'], $crewexp * 3);
addGenDex($general['no'], GameConst::$maxAtmosByCommand, GameConst::$maxTrainByCommand, $general['crewtype'], $crewexp * 3);
$log[] = "<C>●</>{$admin['month']}월:$crewstr 숙련도가 <S>일취월장</>했습니다. <1>$date</>";
}