Trigger, Action 역할 재정의
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class None implements iAction{
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use \sammo\DefaultAction;
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static $id = 0;
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static $name = '-';
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static $info = null;
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static $selectWeightType = SpecialityConst::WEIGHT_NORM;
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static $selectWeight = 0;
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static $type = [
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SpecialityConst::DISABLED
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];
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}
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@@ -0,0 +1,29 @@
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class che_경작 implements iAction{
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use \sammo\DefaultAction;
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static $id = 1;
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static $name = '경작';
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static $info = '[내정] 농지 개간 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%';
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static $selectWeightType = SpecialityConst::WEIGHT_NORM;
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static $selectWeight = 1;
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static $type = [
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SpecialityConst::STAT_INTEL
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];
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public function onCalcDomestic(string $turnType, string $varType, float $value):float{
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if($turnType == '농업'){
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if($varType == 'score') return $value * 1.1;
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if($varType == 'cost') return $value * 0.8;
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if($varType == 'success') return $value + 0.1;
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}
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return $value;
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}
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}
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@@ -0,0 +1,30 @@
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class che_귀모 implements iAction{
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use \sammo\DefaultAction;
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static $id = 31;
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static $name = '귀모';
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static $info = '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p';
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static $selectWeightType = SpecialityConst::WEIGHT_PERCENT;
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static $selectWeight = 2.5;
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static $type = [
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SpecialityConst::STAT_LEADERSHIP,
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SpecialityConst::STAT_POWER,
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SpecialityConst::STAT_INTEL
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];
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public function onCalcDomestic(string $turnType, string $varType, float $value):float{
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if($turnType == '계략'){
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if($varType == 'success') return $value + 0.2;
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}
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return $value;
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}
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}
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@@ -0,0 +1,29 @@
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class che_발명 implements iAction{
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use \sammo\DefaultAction;
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static $id = 3;
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static $name = '발명';
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static $info = '[내정] 기술 연구 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%';
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static $selectWeightType = SpecialityConst::WEIGHT_NORM;
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static $selectWeight = 1;
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static $type = [
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SpecialityConst::STAT_INTEL
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];
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public function onCalcDomestic(string $turnType, string $varType, float $value):float{
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if($turnType == '기술'){
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if($varType == 'score') return $value * 1.1;
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if($varType == 'cost') return $value * 0.8;
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if($varType == 'success') return $value + 0.1;
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}
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return $value;
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}
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}
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@@ -0,0 +1,29 @@
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class che_상재 implements iAction{
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use \sammo\DefaultAction;
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static $id = 2;
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static $name = '상재';
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static $info = '[내정] 상업 투자 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%';
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static $selectWeightType = SpecialityConst::WEIGHT_NORM;
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static $selectWeight = 1;
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static $type = [
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SpecialityConst::STAT_INTEL
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];
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public function onCalcDomestic(string $turnType, string $varType, float $value):float{
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if($turnType == '상업'){
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if($varType == 'score') return $value * 1.1;
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if($varType == 'cost') return $value * 0.8;
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if($varType == 'success') return $value + 0.1;
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}
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return $value;
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}
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}
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@@ -0,0 +1,29 @@
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class che_수비 implements iAction{
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use \sammo\DefaultAction;
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static $id = 11;
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static $name = '수비';
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static $info = '[내정] 수비 강화 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%';
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static $selectWeightType = SpecialityConst::WEIGHT_NORM;
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static $selectWeight = 1;
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static $type = [
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SpecialityConst::STAT_POWER
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];
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public function onCalcDomestic(string $turnType, string $varType, float $value):float{
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if($turnType == '수비'){
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if($varType == 'score') return $value * 1.1;
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if($varType == 'cost') return $value * 0.8;
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if($varType == 'success') return $value + 0.1;
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}
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return $value;
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}
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}
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@@ -0,0 +1,29 @@
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class che_통찰 implements iAction{
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use \sammo\DefaultAction;
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static $id = 20;
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static $name = '인덕';
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static $info = '[내정] 주민 선정·정착 장려 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%';
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static $selectWeightType = SpecialityConst::WEIGHT_NORM;
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static $selectWeight = 1;
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static $type = [
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SpecialityConst::STAT_LEADERSHIP
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];
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public function onCalcDomestic(string $turnType, string $varType, float $value):float{
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if($turnType == '민심' || $turnType == '인구'){
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if($varType == 'score') return $value * 1.1;
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if($varType == 'cost') return $value * 0.8;
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if($varType == 'success') return $value + 0.1;
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}
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return $value;
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}
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}
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@@ -0,0 +1,29 @@
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class che_축성 implements iAction{
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use \sammo\DefaultAction;
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static $id = 10;
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static $name = '축성';
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static $info = '[내정] 기술 연구 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%';
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static $selectWeightType = SpecialityConst::WEIGHT_NORM;
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static $selectWeight = 1;
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static $type = [
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SpecialityConst::STAT_POWER
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];
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public function onCalcDomestic(string $turnType, string $varType, float $value):float{
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if($turnType == '성벽'){
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if($varType == 'score') return $value * 1.1;
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if($varType == 'cost') return $value * 0.8;
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if($varType == 'success') return $value + 0.1;
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}
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return $value;
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}
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}
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@@ -0,0 +1,29 @@
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<?php
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namespace sammo\ActionSpecialDomestic;
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use \sammo\iAction;
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use \sammo\General;
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use \sammo\SpecialityConst;
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class che_통찰 implements iAction{
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use \sammo\DefaultAction;
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static $id = 12;
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static $name = '통찰';
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static $info = '[내정] 치안 강화 : 기본 보정 +10%, 성공률 +10%p, 비용 -20%';
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static $selectWeightType = SpecialityConst::WEIGHT_NORM;
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static $selectWeight = 1;
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static $type = [
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SpecialityConst::STAT_POWER
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];
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public function onCalcDomestic(string $turnType, string $varType, float $value):float{
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if($turnType == '치안'){
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if($varType == 'score') return $value * 1.1;
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if($varType == 'cost') return $value * 0.8;
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if($varType == 'success') return $value + 0.1;
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}
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return $value;
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}
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}
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