feat(WIP): processing 물자원조
- nations, nationList를 nationList로 통합
This commit is contained in:
@@ -223,7 +223,7 @@ class che_급습 extends Command\NationCommand
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return [
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'mapTheme' => \sammo\getMapTheme(),
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'procRes' => [
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'nations' => $nationList,
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'nationList' => $nationList,
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'startYear' => $this->env['startyear'],
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],
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];
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@@ -1,9 +1,13 @@
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<?php
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namespace sammo\Command\Nation;
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use \sammo\{
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DB, Util, JosaUtil,
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General, DummyGeneral,
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DB,
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Util,
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JosaUtil,
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General,
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DummyGeneral,
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ActionLogger,
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GameConst,
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LastTurn,
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@@ -21,11 +25,13 @@ use function \sammo\getNationStaticInfo;
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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class che_물자원조 extends Command\NationCommand{
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class che_물자원조 extends Command\NationCommand
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{
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static protected $actionName = '원조';
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static public $reqArg = true;
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protected function argTest():bool{
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protected function argTest(): bool
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{
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if ($this->arg === null) {
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return false;
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}
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@@ -72,7 +78,8 @@ class che_물자원조 extends Command\NationCommand{
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return true;
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}
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protected function init(){
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protected function init()
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{
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$general = $this->generalObj;
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$this->setCity();
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@@ -95,9 +102,7 @@ class che_물자원조 extends Command\NationCommand{
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$limit = $this->nation['level'] * GameConst::$coefAidAmount;
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if ($goldAmount > $limit || $riceAmount > $limit) {
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$this->fullConditionConstraints[
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ConstraintHelper::AlwaysFail('작위 제한량 이상은 보낼 수 없습니다.')
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];
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$this->fullConditionConstraints[ConstraintHelper::AlwaysFail('작위 제한량 이상은 보낼 수 없습니다.')];
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return;
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}
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@@ -113,28 +118,34 @@ class che_물자원조 extends Command\NationCommand{
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];
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}
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public function getCost():array{
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public function getCost(): array
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{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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public function getPreReqTurn(): int
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{
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return 0;
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}
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public function getPostReqTurn():int{
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public function getPostReqTurn(): int
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{
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//NOTE: 자체 postReqTurn 사용
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return 12;
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}
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public function getNextAvailableTurn():?int{
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public function getNextAvailableTurn(): ?int
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{
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return null;
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}
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public function setNextAvailable(?int $yearMonth=null){
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public function setNextAvailable(?int $yearMonth = null)
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{
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return;
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}
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public function getBrief():string{
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public function getBrief(): string
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{
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[$goldAmount, $riceAmount] = $this->arg['amountList'];
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$goldAmountText = number_format($goldAmount);
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$riceAmountText = number_format($riceAmount);
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@@ -144,7 +155,8 @@ class che_물자원조 extends Command\NationCommand{
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}
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public function run():bool{
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public function run(): bool
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{
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if (!$this->hasFullConditionMet()) {
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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@@ -246,6 +258,51 @@ class che_물자원조 extends Command\NationCommand{
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return true;
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}
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public function exportJSVars(): array
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{
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$generalObj = $this->generalObj;
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$nationList = [];
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foreach (getAllNationStaticInfo() as $destNation) {
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$nationTarget = [
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'id' => $destNation['nation'],
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'name' => $destNation['name'],
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'color' => $destNation['color'],
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'power' => $destNation['power'],
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];
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//TODO: 물자원조 자체가 가능한지도 검사?
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if($nationTarget['id'] == $generalObj->getNationID()){
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$nationTarget['notAvailable'] = true;
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}
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$nationList[] = $nationTarget;
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}
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$currentNationLevel = getNationStaticInfo($this->generalObj->getNationID())['level'];
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$nationLevelText = [];
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foreach (\sammo\getNationLevelList() as $level => [$levelText,,]) {
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$nationLevelText[$level] = $levelText;
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}
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$amountGuide = [];
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foreach (Util::range(1, $currentNationLevel + 1) as $nationLevel) {
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$amountGuide[] = $nationLevel * GameConst::$coefAidAmount;
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}
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return [
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'mapTheme' => \sammo\getMapTheme(),
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'procRes' => [
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'nationList' => $nationList,
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'currentNationLevel' => $currentNationLevel,
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'nationLevelText' => $nationLevelText,
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'minAmount' => 1000,
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'maxAmount' => Util::array_last($amountGuide),
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'amountGuide' => $amountGuide,
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],
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];
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}
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public function getJSPlugins(): array
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{
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return [
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@@ -268,10 +325,7 @@ class che_물자원조 extends Command\NationCommand{
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원조할 국가를 목록에서 선택하세요.<br>
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<select class='formInput' name="destNationID" id="destNationID" size='1' style='color:white;background-color:black;'>
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<?php foreach (getAllNationStaticInfo() as $nation) : ?>
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<option
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value='<?=$nation['nation']?>'
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style='color:<?=$nation['color']?>;'
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>【<?=$nation['name']?> 】</option>
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<option value='<?= $nation['nation'] ?>' style='color:<?= $nation['color'] ?>;'>【<?= $nation['name'] ?> 】</option>
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<?php endforeach; ?>
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</select>
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국고 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'>
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@@ -221,7 +221,7 @@ class che_선전포고 extends Command\NationCommand
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return [
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'mapTheme' => \sammo\getMapTheme(),
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'procRes' => [
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'nations' => $nationList,
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'nationList' => $nationList,
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'startYear' => $this->env['startyear'],
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],
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];
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@@ -20,6 +20,7 @@
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class="form-control"
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:max="maxAmount"
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:min="minAmount"
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:step="step"
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v-model="amount"
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placeholder="금액"
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/>
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@@ -69,8 +70,13 @@ export default defineComponent({
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},
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amountGuide: {
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type: Array as PropType<number[]>,
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reqquired: false,
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required: false,
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},
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step: {
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type: Number,
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required: false,
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default: 1,
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}
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},
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emits: ["update:modelValue"],
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watch: {
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@@ -10,7 +10,7 @@
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<div class="row">
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<div class="col-6 col-md-3">
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국가 :
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<NationSelect :nations="nations" v-model="selectedNationID" />
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<NationSelect :nations="nationList" v-model="selectedNationID" />
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</div>
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<div class="col-4 col-md-2 d-grid">
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<b-button @click="submit">{{ commandName }}</b-button>
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@@ -22,7 +22,7 @@
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<div>임관권유문</div>
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</div>
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<div
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v-for="[, nation] in nations"
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v-for="[, nation] in nationList"
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:key="nation.id"
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class="nation-row s-border-b"
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@click="selectedNationID = nation.id"
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@@ -68,9 +68,9 @@ export default defineComponent({
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BottomBar,
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},
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setup() {
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const nations = new Map<number, procNationItem>();
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const nationList = new Map<number, procNationItem>();
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for (const nationItem of procRes.nationList) {
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nations.set(nationItem.id, nationItem);
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nationList.set(nationItem.id, nationItem);
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}
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const selectedNationID = ref(procRes.nationList[0].id);
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@@ -89,7 +89,7 @@ export default defineComponent({
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}
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return {
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nations: ref(nations),
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nationList: ref(nationList),
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selectedNationID,
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commandName,
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isBrightColor,
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@@ -97,9 +97,9 @@ export default defineComponent({
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return name;
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}
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const nations = new Map<number, procNationItem>();
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const nationList = new Map<number, procNationItem>();
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for (const nationItem of procRes.nationList) {
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nations.set(nationItem.id, nationItem);
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nationList.set(nationItem.id, nationItem);
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}
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async function submit(e: Event) {
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@@ -111,16 +111,10 @@ export default defineComponent({
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unwrap(e.target).dispatchEvent(event);
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}
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const nationList = new Map<number, procNationItem>();
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for (const nationItem of procRes.nationList) {
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nationList.set(nationItem.id, nationItem);
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}
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return {
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nations: ref(nations),
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nationList: ref(nationList),
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selectedGeneralID,
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generalList,
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nationList,
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commandName,
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isBrightColor,
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textHelpGeneral,
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@@ -0,0 +1,129 @@
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<template>
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<TopBackBar :title="commandName" type="chief" />
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<div class="bg0">
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<MapLegacyTemplate
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:isDetailMap="false"
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:clickableAll="true"
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:neutralView="true"
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:useCachedMap="true"
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:mapTheme="mapTheme"
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v-model="selectedCityObj"
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/>
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<div>
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타국에게 원조합니다.<br />
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작위별로 금액 제한이 있습니다.<br />
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</div>
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<div class="row">
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<div class="col-6 col-md-3">
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국가 :
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<NationSelect :nations="nationList" v-model="selectedNationID" />
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</div>
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<div class="col-6 col-md-0"></div>
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<div class="col-10 col-md-5">
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금 :
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<AmountSelect
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:amountGuide="amountGuide"
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v-model="goldAmount"
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:step="10"
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:maxAmount="maxAmount"
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:minAmount="minAmount"
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/>
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</div>
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<div class="col-10 col-md-5">
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쌀 :
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<AmountSelect
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:amountGuide="amountGuide"
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v-model="riceAmount"
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:step="10"
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:maxAmount="maxAmount"
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:minAmount="minAmount"
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/>
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</div>
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<div class="col-4 col-md-2 d-grid">
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<b-button variant="primary" @click="submit">{{ commandName }}</b-button>
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</div>
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</div>
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</div>
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<BottomBar :title="commandName" />
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</template>
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<script lang="ts">
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import MapLegacyTemplate, {
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MapCityParsed,
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} from "@/components/MapLegacyTemplate.vue";
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import NationSelect from "@/processing/NationSelect.vue";
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import AmountSelect from "@/processing/AmountSelect.vue";
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import { defineComponent, ref } from "vue";
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import { unwrap } from "@/util/unwrap";
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import { Args } from "@/processing/args";
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import TopBackBar from "@/components/TopBackBar.vue";
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import BottomBar from "@/components/BottomBar.vue";
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import { procNationItem, procNationList } from "../processingRes";
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declare const mapTheme: string;
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declare const commandName: string;
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declare const procRes: {
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nationList: procNationList;
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currentNationLevel: number;
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nationLevelText: Record<number, string>;
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minAmount: number;
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maxAmount: number;
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amountGuide: number[];
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};
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export default defineComponent({
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components: {
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MapLegacyTemplate,
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NationSelect,
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AmountSelect,
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TopBackBar,
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BottomBar,
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},
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watch: {
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selectedCityObj(city: MapCityParsed) {
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if (!city.nationID) {
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return;
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}
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this.selectedNationID = city.nationID;
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},
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},
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setup() {
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const nationList = new Map<number, procNationItem>();
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for (const nationItem of procRes.nationList) {
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nationList.set(nationItem.id, nationItem);
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}
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const goldAmount = ref(procRes.minAmount);
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const riceAmount = ref(procRes.minAmount);
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const selectedNationID = ref(procRes.nationList[0]?.id);
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const selectedCityObj = ref(); //mapping용
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async function submit(e: Event) {
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const event = new CustomEvent<Args>("customSubmit", {
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detail: {
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amountList: [goldAmount.value, riceAmount.value],
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destNationID: selectedNationID.value,
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},
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});
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unwrap(e.target).dispatchEvent(event);
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}
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return {
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mapTheme,
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goldAmount,
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riceAmount,
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nationList,
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selectedNationID,
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selectedCityObj,
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currentNationLevel: procRes.currentNationLevel,
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nationLevelText: procRes.nationLevelText,
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minAmount: ref(procRes.minAmount),
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maxAmount: ref(procRes.maxAmount),
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amountGuide: procRes.amountGuide,
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commandName,
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submit,
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};
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},
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});
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</script>
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@@ -29,7 +29,7 @@
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<div class="row">
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<div class="col-6 col-md-3">
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국가 :
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<NationSelect :nations="nations" v-model="selectedNationID" />
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<NationSelect :nations="nationList" v-model="selectedNationID" />
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</div>
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<div class="col-4 col-md-2 d-grid">
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<b-button @click="submit">{{ commandName }}</b-button>
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@@ -54,7 +54,7 @@ declare const mapTheme: string;
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declare const commandName: string;
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declare const procRes: {
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nations: procNationList;
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nationList: procNationList;
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startYear: number,
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};
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@@ -74,12 +74,12 @@ export default defineComponent({
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},
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},
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setup() {
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const nations = new Map<number, procNationItem>();
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for (const nationItem of procRes.nations) {
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nations.set(nationItem.id, nationItem);
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const nationList = new Map<number, procNationItem>();
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for (const nationItem of procRes.nationList) {
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nationList.set(nationItem.id, nationItem);
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}
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const selectedNationID = ref(procRes.nations[0].id);
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const selectedNationID = ref(procRes.nationList[0].id);
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const selectedCityObj = ref();//mapping용
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function selectedNation(nationID: number) {
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@@ -98,7 +98,7 @@ export default defineComponent({
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return {
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startYear: procRes.startYear,
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mapTheme: ref(mapTheme),
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nations: ref(nations),
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nationList: ref(nationList),
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selectedCityObj,
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selectedNationID,
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commandName,
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@@ -1,5 +1,7 @@
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import { default as che_국기변경 } from "./che_국기변경.vue";
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import { default as che_국호변경 } from "./che_국호변경.vue";
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import { default as che_물자원조 } from "./che_물자원조.vue";
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import { default as NationProcess } from "./che_선전포고.vue";
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import { default as GeneralAmountProcess } from "./che_몰수.vue";
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import { default as GeneralCityProcess } from "./che_발령.vue";
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@@ -9,6 +11,7 @@ export const commandMap: Record<string, typeof NationProcess> = {
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che_국호변경,
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che_급습: NationProcess,
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che_몰수: GeneralAmountProcess,
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che_물자원조,
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che_선전포고: NationProcess,
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che_포상: GeneralAmountProcess,
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che_발령: GeneralCityProcess,
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