diff --git a/hwe/sammo/ActionItem/che_의술_정력건혈산.php b/hwe/sammo/ActionItem/che_의술_정력건혈산.php new file mode 100644 index 00000000..74cb8ef9 --- /dev/null +++ b/hwe/sammo/ActionItem/che_의술_정력건혈산.php @@ -0,0 +1,34 @@ +[전투] 페이즈마다 40% 확률로 치료 발동(아군 피해 1/3 감소, 부상 회복)'; + protected $cost = 200; + protected $consumable = false; + + public function getPreTurnExecuteTriggerList(General $general):?GeneralTriggerCaller{ + return new GeneralTriggerCaller( + new GeneralTrigger\che_도시치료($general) + ); + } + + public function getBattlePhaseSkillTriggerList(\sammo\WarUnit $unit): ?WarUnitTriggerCaller + { + return new WarUnitTriggerCaller( + new che_전투치료시도($unit, BaseWarUnitTrigger::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*302), + new che_전투치료발동($unit, BaseWarUnitTrigger::TYPE_ITEM) + + ); + } +} \ No newline at end of file