wip: 출력 시작

This commit is contained in:
2022-07-15 00:29:51 +09:00
parent 11a8efac85
commit cc15834484
6 changed files with 61 additions and 5 deletions
+13 -1
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@@ -14,7 +14,7 @@
</BFormSelectOption>
</BFormSelect>
</div>
<!--<GeneralBasicCard v-if="targetGeneral" :general="targetGeneral" :nation="" />-->
<GeneralBasicCard v-if="targetGeneral && nationInfo" :general="targetGeneral" :nation="nationInfo" />
<BottomBar></BottomBar>
</BContainer>
</template>
@@ -41,6 +41,7 @@ import { unwrap } from "@/util/unwrap";
import { merge2DArrToObjectArr } from "@/util/merge2DArrToObjectArr";
import { getNpcColor } from "@/common_legacy";
import GeneralBasicCard from "./components/GeneralBasicCard.vue";
import type { NationStaticItem } from "./defs";
const toasts = unwrap(useToast());
@@ -57,12 +58,15 @@ const orderBy = ref<keyof typeof textMap>("turntime");
const targetGeneral = ref<GeneralListItemP1>();
const targetGeneralID = ref(queryValues.generalID ?? undefined);
const nationInfo = ref<NationStaticItem>();
watch([generalList, targetGeneralID], ([generalList, targetGeneralID]) => {
if (targetGeneralID === undefined) return;
targetGeneral.value = generalList.get(targetGeneralID);
});
watch([generalList, orderBy], ([generalList, orderBy]) => {
console.log(generalList);
const list = Array.from(generalList.values());
list.sort((a, b) => {
const [, getter, isAsc] = textMap[orderBy];
@@ -90,16 +94,24 @@ async function reload(): Promise<void> {
console.log("갱신 시도");
try {
const nationP = SammoAPI.Nation.GetNationInfo({});
const { column, list, permission, troops, env } = await SammoAPI.Nation.GeneralList();
if (permission === 0) {
throw "권한이 부족합니다.";
}
console.log(list);
const rawGeneralList = merge2DArrToObjectArr(column, list);
const newList = new Map<number, GeneralListItemP1>();
for (const general of rawGeneralList) {
newList.set(general.no, general);
}
generalList.value = newList;
const { nation } = await nationP;
nationInfo.value = nation;
} catch (e) {
toasts.danger({
title: "오류",
+2 -1
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@@ -18,7 +18,7 @@ import type { BettingDetailResponse, BettingListResponse } from "./defs/API/Bett
import type { ReserveBulkCommandResponse, ReserveCommandResponse, ReservedCommandResponse } from "./defs/API/Command";
import type { ChiefResponse } from "./defs/API/NationCommand";
import type { inheritBuffType, InheritLogResponse } from "./defs/API/InheritAction";
import type { SetBlockWarResponse, GeneralListResponse as NationGeneralListResponse } from "./defs/API/Nation";
import type { SetBlockWarResponse, GeneralListResponse as NationGeneralListResponse, LiteNationInfoResponse, NationInfoResponse } from "./defs/API/Nation";
import type { UploadImageResponse } from "./defs/API/Misc";
import type { GeneralLogType, GetGeneralLogResponse, JoinArgs } from "./defs/API/General";
import type {
@@ -231,6 +231,7 @@ const apiRealPath = {
troopID: number;
troopName: string;
}>,
GetNationInfo: GET as APICallT<{full?: boolean}, NationInfoResponse>,
},
Vote: {
AddComment: POST as APICallT<{
+1
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@@ -23,6 +23,7 @@
},
"ingame_vue": {
"v_auction": "v_auction.ts",
"v_battleCenter": "v_battleCenter.ts",
"v_inheritPoint": "v_inheritPoint.ts",
"v_board": "v_board.ts",
"v_cachedMap": "v_cachedMap",
+27 -1
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@@ -1,4 +1,4 @@
import type { ValuesOf, TurnObj } from "@/defs";
import type { ValuesOf, TurnObj, NationStaticItem } from "@/defs";
import type { GameObjClassKey } from "@/defs/GameObj";
import type { ValidResponse } from "@/SammoAPI";
@@ -127,3 +127,29 @@ export type RawGeneralListP2 = ValidResponse & {
}
export type GeneralListResponse = RawGeneralListP0 | RawGeneralListP1 | RawGeneralListP2;
export type NationItem = NationStaticItem & {
gold: number;
rice: number;
bill: number;
rate: number;
secretlimit: number;
chief_set: number;
scout: number;
war: number;
strategic_cmd_limit: number;
surlimit: number;
tech: number;
}
export type LiteNationInfoResponse = ValidResponse & {
nation: NationStaticItem;
}
export type NationInfoResponse = (ValidResponse & {
nation: NationStaticItem;
}) | (ValidResponse &{
nation: NationItem;
impossibleStrategicCommandLists: [string, number][];
troops: Record<number, string>;
})