From c86572e6f34439eded16b577c50b4e130828a8f1 Mon Sep 17 00:00:00 2001 From: Hide_D Date: Tue, 12 Apr 2022 21:46:57 +0900 Subject: [PATCH] =?UTF-8?q?game:=20=EA=B6=81=EB=B3=91=EC=97=90=20=ED=9A=8C?= =?UTF-8?q?=ED=94=BC=20-5%p?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- hwe/sammo/GameUnitConstBase.php | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/hwe/sammo/GameUnitConstBase.php b/hwe/sammo/GameUnitConstBase.php index 91298311..e8e34182 100644 --- a/hwe/sammo/GameUnitConstBase.php +++ b/hwe/sammo/GameUnitConstBase.php @@ -110,16 +110,16 @@ class GameUnitConstBase{ [ 1200, self::T_ARCHER, '궁병', - 100, 100, 7, 15, 0, 10, 10, + 100, 100, 7, 10, 0, 10, 10, 0, null, null, 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], - ['표준적인 궁병입니다.','궁병은 선제사격을 하는 회피특화 병종입니다.'], + ['표준적인 궁병입니다.','궁병은 선제사격을 하는 병종입니다.'], null, ['che_궁병선제사격'] ], [ 1201, self::T_ARCHER, '궁기병', - 100, 100, 8, 25, 0, 11, 12, + 100, 100, 8, 20, 0, 11, 12, 1000, null, ['동이'], 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], @@ -128,7 +128,7 @@ class GameUnitConstBase{ ], [ 1202, self::T_ARCHER, '연노병', - 150, 100, 8, 15, 0, 12, 11, + 150, 100, 8, 10, 0, 12, 11, 1000, null, ['서촉'], 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], @@ -137,7 +137,7 @@ class GameUnitConstBase{ ], [ 1203, self::T_ARCHER, '강궁병', - 150, 150, 7, 15, 0, 13, 13, + 150, 150, 7, 10, 0, 13, 13, 3000, ['양양'], null, 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8], @@ -146,7 +146,7 @@ class GameUnitConstBase{ ], [ 1204, self::T_ARCHER, '석궁병', - 200, 100, 7, 15, 0, 13, 13, + 200, 100, 7, 10, 0, 13, 13, 3000, ['건업'], null, 0, [self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2], [self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],