pushHistory에 DB connect가 필요하지 않으므로 인자 제거
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+5
-5
@@ -112,7 +112,7 @@ function processWar($connect, $general, $city) {
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$history[count($history)] = "<C>●</>{$game['year']}년 {$game['month']}월:<M><b>【패퇴】</b></><D><b>{$destnation['name']}</b></>(이)가 병량 부족으로 <G><b>{$city['name']}</b></>(을)를 뺏기고 말았습니다.";
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pushGenLog($general, $log);
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pushAllLog($alllog);
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pushHistory($connect, $history);
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pushHistory($history);
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unset($log);
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unset($alllog);
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unset($history);
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@@ -481,7 +481,7 @@ function processWar($connect, $general, $city) {
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pushBatLog($general, $batlog);
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pushBatRes($general, $batres);
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pushAllLog($alllog);
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pushHistory($connect, $history);
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pushHistory($history);
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unset($log);
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unset($batlog);
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unset($batres);
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@@ -1494,7 +1494,7 @@ function processWar($connect, $general, $city) {
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pushBatLog($general, $batlog);
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pushBatRes($general, $batres);
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pushAllLog($alllog);
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pushHistory($connect, $history);
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pushHistory($history);
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return $deadAmount;
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}
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@@ -1605,7 +1605,7 @@ function addConflict($connect, $city, $nationnum, $mykillnum) {
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$nation = getNationStaticInfo($nationnum);
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$history[count($history)] = "<C>●</>{$game['year']}년 {$game['month']}월:<M><b>【분쟁】</b></><D><b>{$nation['name']}</b></>(이)가 <G><b>{$city['name']}</b></> 공략에 가담하여 분쟁이 발생하고 있습니다.";
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pushHistory($connect, $history);
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pushHistory($history);
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}
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$nationlist[$i] = $nationnum;
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@@ -1914,6 +1914,6 @@ function ConquerCity($connect, $game, $general, $city, $nation, $destnation) {
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pushGenLog($general, $log);
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pushAllLog($alllog);
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pushHistory($connect, $history);
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pushHistory($history);
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}
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