feat(WIP): processing에서 vue 객체 통합, lazy loading
This commit is contained in:
@@ -2,6 +2,7 @@
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namespace sammo\Command\General;
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namespace sammo\Command\General;
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use phpDocumentor\Reflection\Types\Object_;
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use \sammo\DB;
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use \sammo\DB;
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use \sammo\Util;
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use \sammo\Util;
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use \sammo\JosaUtil;
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use \sammo\JosaUtil;
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@@ -246,6 +247,7 @@ class che_출병 extends Command\GeneralCommand
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'mapTheme' => \sammo\getMapTheme(),
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'mapTheme' => \sammo\getMapTheme(),
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'procRes' => [
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'procRes' => [
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'cities' => \sammo\JSOptionsForCities(),
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'cities' => \sammo\JSOptionsForCities(),
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'distanceList' => new \StdClass(),
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],
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],
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];
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];
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}
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}
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@@ -232,54 +232,4 @@ class che_몰수 extends Command\NationCommand
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]
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]
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];
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];
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}
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}
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public function getForm(): string
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{
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//TODO: 암행부처럼 보여야...
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$db = DB::db();
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$destRawGenerals = $db->query('SELECT no,name,officer_level,npc,gold,rice FROM general WHERE nation = %i ORDER BY npc,binary(name)', $this->generalObj->getNationID());
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$destGeneralList = [];
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foreach ($destRawGenerals as $destGeneral) {
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$nameColor = \sammo\getNameColor($destGeneral['npc']);
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if ($nameColor) {
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$nameColor = " style='color:{$nameColor}'";
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}
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$name = $destGeneral['name'];
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if ($destGeneral['officer_level'] >= 5) {
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$name = "*{$name}*";
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}
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$destGeneralList[] = [
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'no' => $destGeneral['no'],
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'color' => $nameColor,
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'name' => $name,
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'gold' => $destGeneral['gold'],
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'rice' => $destGeneral['rice']
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];
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}
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ob_start();
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?>
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장수의 자금이나 군량을 몰수합니다.<br>
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몰수한것은 국가재산으로 귀속됩니다.<br>
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<select class='formInput' name="destGeneralID" id="destGeneralID" size='1' style='color:white;background-color:black;'>
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<?php foreach ($destGeneralList as $destGeneral) : ?>
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<option value='<?= $destGeneral['no'] ?>' <?= $destGeneral['color'] ?>><?= $destGeneral['name'] ?>(금:<?= $destGeneral['gold'] ?>, 쌀:<?= $destGeneral['rice'] ?>)</option>
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<?php endforeach; ?>
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</select>
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<select class='formInput' name="isGold" id="isGold" size='1' style='color:white;background-color:black;'>
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<option value="true">금</option>
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<option value="false">쌀</option>
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</select>
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</select>
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<select class='formInput' name="amount" id="amount" size='1' style='color:white;background-color:black;'>
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<?php foreach (GameConst::$resourceActionAmountGuide as $amount) : ?>
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<option value='<?= $amount ?>'><?= $amount ?></option>
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<?php endforeach; ?>
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</select> <input type=button id="commonSubmit" value="<?= $this->getName() ?>"><br>
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<br>
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<?php
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return ob_get_clean();
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}
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}
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}
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@@ -177,53 +177,22 @@ class che_포상 extends Command\NationCommand
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return true;
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return true;
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}
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}
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public function exportJSVars(): array
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public function getForm(): string
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{
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{
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//TODO: 암행부처럼 보여야...
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$db = DB::db();
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$db = DB::db();
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$nationID = $this->getNationID();
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$destRawGenerals = $db->query('SELECT no,name,officer_level,npc,gold,rice FROM general WHERE nation = %i ORDER BY npc,binary(name)', $this->generalObj->getNationID());
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$troops = Util::convertArrayToDict($db->query('SELECT * FROM troop WHERE nation=%i', $nationID), 'troop_leader');
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$destGeneralList = [];
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$destRawGenerals = $db->queryAllLists('SELECT no,name,officer_level,npc,gold,rice,leadership,strength,intel,city,crew,train,atmos,troop FROM general WHERE nation = %i ORDER BY npc,binary(name)', $nationID);
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foreach ($destRawGenerals as $destGeneral) {
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return [
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$nameColor = \sammo\getNameColor($destGeneral['npc']);
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'procRes' => [
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if ($nameColor) {
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'troops' => $troops,
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$nameColor = " style='color:{$nameColor}'";
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'generals' => $destRawGenerals,
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}
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'generalsKey' => ['no', 'name', 'officerLevel', 'npc', 'gold', 'rice', 'leadership', 'strength', 'intel', 'cityID', 'crew', 'train', 'atmos', 'troopID'],
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'cities' => \sammo\JSOptionsForCities(),
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$name = $destGeneral['name'];
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'minAmount' => 100,
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if ($destGeneral['officer_level'] >= 5) {
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'maxAmount' => GameConst::$maxResourceActionAmount,
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$name = "*{$name}*";
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'amountGuide' => GameConst::$resourceActionAmountGuide,
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}
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]
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];
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$destGeneralList[] = [
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'no' => $destGeneral['no'],
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'color' => $nameColor,
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'name' => $name,
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'gold' => $destGeneral['gold'],
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'rice' => $destGeneral['rice']
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];
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}
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ob_start();
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?>
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국고로 장수에게 자금이나 군량을 지급합니다.<br>
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<select class='formInput' name="destGeneralID" id="destGeneralID" size='1' style='color:white;background-color:black;'>
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<?php foreach ($destGeneralList as $destGeneral) : ?>
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<option value='<?= $destGeneral['no'] ?>' <?= $destGeneral['color'] ?>><?= $destGeneral['name'] ?>(금:<?= $destGeneral['gold'] ?>, 쌀:<?= $destGeneral['rice'] ?>)</option>
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<?php endforeach; ?>
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</select>
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<select class='formInput' name="isGold" id="isGold" size='1' style='color:white;background-color:black;'>
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<option value="true">금</option>
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<option value="false">쌀</option>
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</select>
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</select>
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<select class='formInput' name="amount" id="amount" size='1' style='color:white;background-color:black;'>
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<?php foreach (GameConst::$resourceActionAmountGuide as $amount) : ?>
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<option value='<?= $amount ?>'><?= $amount ?></option>
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<?php endforeach; ?>
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</select> <input type=button id="commonSubmit" value="<?= $this->getName() ?>"><br>
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<br>
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<?php
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return ob_get_clean();
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}
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}
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}
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}
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@@ -1,107 +0,0 @@
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<template>
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<TopBackBar :title="commandName" />
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<div class="bg0">
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<MapLegacyTemplate
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:isDetailMap="false"
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:clickableAll="true"
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:neutralView="true"
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:useCachedMap="true"
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:mapTheme="mapTheme"
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v-model="selectedCityObj"
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/>
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<div>
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선택된 도시로 강행합니다.<br />
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최대 3칸내 도시로만 강행이 가능합니다.<br />
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목록을 선택하거나 도시를 클릭하세요.<br />
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</div>
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<div class="row">
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<div class="col">
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<CitySelect :cities="citiesMap" v-model="selectedCityID" />
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</div>
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<div class="col">
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<b-button @click="submit">{{ commandName }}</b-button>
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</div>
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</div>
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<CityBasedOnDistance
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:citiesMap="citiesMap"
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:distanceList="distanceList"
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@selected="selected"
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/>
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</div>
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<BottomBar :title="commandName" />
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</template>
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<script lang="ts">
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import MapLegacyTemplate, {
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MapCityParsed,
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} from "@/components/MapLegacyTemplate.vue";
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import CitySelect from "@/processing/CitySelect.vue";
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import CityBasedOnDistance from "@/processing/CitiesBasedOnDistance.vue";
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import { defineComponent, ref } from "vue";
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import { unwrap } from "@/util/unwrap";
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import { Args } from "@/processing/args";
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import TopBackBar from "@/components/TopBackBar.vue";
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import BottomBar from "@/components/BottomBar.vue";
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declare const mapTheme: string;
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declare const commandName: string;
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declare const currentCity: number;
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declare const procRes: {
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distanceList: Record<number, number[]>,
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cities: [number, string][],
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}
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export default defineComponent({
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components: {
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MapLegacyTemplate,
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CitySelect,
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CityBasedOnDistance,
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TopBackBar,
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BottomBar,
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},
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watch: {
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selectedCityObj(city: MapCityParsed) {
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this.selectedCityID = city.id;
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},
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},
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setup() {
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const citiesMap = new Map<
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number,
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{
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name: string;
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info?: string;
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}
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>();
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for (const [id, name] of procRes.cities) {
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citiesMap.set(id, { name });
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}
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const selectedCityID = ref(currentCity);
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function selected(cityID: number) {
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selectedCityID.value = cityID;
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}
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async function submit(e: Event) {
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const event = new CustomEvent<Args>("customSubmit", {
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detail: {
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destCityID: selectedCityID.value,
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},
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});
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unwrap(e.target).dispatchEvent(event);
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}
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return {
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mapTheme: ref(mapTheme),
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citiesMap: ref(citiesMap),
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selectedCityID,
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selectedCityObj: ref(undefined as MapCityParsed | undefined),
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distanceList: procRes.distanceList,
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commandName,
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selected,
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submit,
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};
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},
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});
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</script>
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@@ -10,11 +10,21 @@
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v-model="selectedCityObj"
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v-model="selectedCityObj"
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/>
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/>
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<div>
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<div v-if="commandName == '강행'">
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선택된 도시로 강행합니다.<br />
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최대 3칸내 도시로만 강행이 가능합니다.<br />
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목록을 선택하거나 도시를 클릭하세요.<br />
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</div>
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<div v-else-if="commandName == '이동'">
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선택된 도시로 이동합니다.<br />
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선택된 도시로 이동합니다.<br />
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인접 도시로만 이동이 가능합니다.<br />
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인접 도시로만 이동이 가능합니다.<br />
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목록을 선택하거나 도시를 클릭하세요.<br />
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목록을 선택하거나 도시를 클릭하세요.<br />
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</div>
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</div>
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<div v-else-if="commandName == '출병'">
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선택된 도시를 향해 침공을 합니다.<br />
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침공 경로에 적군의 도시가 있다면 전투를 벌입니다.<br />
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목록을 선택하거나 도시를 클릭하세요.<br />
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</div>
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<div class="row">
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<div class="row">
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<div class="col">
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<div class="col">
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<CitySelect :cities="citiesMap" v-model="selectedCityID" />
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<CitySelect :cities="citiesMap" v-model="selectedCityID" />
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@@ -47,9 +57,9 @@ declare const mapTheme: string;
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declare const currentCity: number;
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declare const currentCity: number;
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declare const commandName: string;
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declare const commandName: string;
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declare const procRes: {
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declare const procRes: {
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distanceList: Record<number, number[]>,
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distanceList: Record<number, number[]>;
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cities: [number, string][],
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cities: [number, string][];
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}
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};
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export default defineComponent({
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export default defineComponent({
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components: {
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components: {
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MapLegacyTemplate,
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MapLegacyTemplate,
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@@ -1,96 +0,0 @@
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<template>
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<TopBackBar :title="commandName" />
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<div class="bg0">
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<MapLegacyTemplate
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:isDetailMap="false"
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:clickableAll="true"
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:neutralView="true"
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:useCachedMap="true"
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:mapTheme="mapTheme"
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v-model="selectedCityObj"
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/>
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<div>
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선택된 도시를 향해 침공을 합니다.<br />
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침공 경로에 적군의 도시가 있다면 전투를 벌입니다.<br />
|
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목록을 선택하거나 도시를 클릭하세요.<br />
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</div>
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<div class="row">
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<div class="col">
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<CitySelect :cities="citiesMap" v-model="selectedCityID" />
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</div>
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<div class="col">
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<b-button @click="submit">{{ commandName }}</b-button>
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</div>
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</div>
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</div>
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<BottomBar :title="commandName" />
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</template>
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<script lang="ts">
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import MapLegacyTemplate, {
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MapCityParsed,
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} from "@/components/MapLegacyTemplate.vue";
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import CitySelect from "@/processing/CitySelect.vue";
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import { defineComponent, ref } from "vue";
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import { unwrap } from "@/util/unwrap";
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import { Args } from "@/processing/args";
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import TopBackBar from "@/components/TopBackBar.vue";
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import BottomBar from "@/components/BottomBar.vue";
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declare const mapTheme: string;
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declare const currentCity: number;
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declare const commandName: string;
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declare const procRes: {
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cities: [number, string][],
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}
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export default defineComponent({
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components: {
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MapLegacyTemplate,
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CitySelect,
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TopBackBar,
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BottomBar,
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},
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watch: {
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selectedCityObj(city: MapCityParsed) {
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this.selectedCityID = city.id;
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},
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},
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setup() {
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const citiesMap = new Map<
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number,
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{
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name: string;
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info?: string;
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}
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>();
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for (const [id, name] of procRes.cities) {
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citiesMap.set(id, { name });
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}
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const selectedCityID = ref(currentCity);
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function selected(cityID: number) {
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selectedCityID.value = cityID;
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}
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|
||||||
async function submit(e: Event) {
|
|
||||||
const event = new CustomEvent<Args>("customSubmit", {
|
|
||||||
detail: {
|
|
||||||
destCityID: selectedCityID.value,
|
|
||||||
},
|
|
||||||
});
|
|
||||||
unwrap(e.target).dispatchEvent(event);
|
|
||||||
}
|
|
||||||
|
|
||||||
return {
|
|
||||||
mapTheme: ref(mapTheme),
|
|
||||||
citiesMap: ref(citiesMap),
|
|
||||||
selectedCityID,
|
|
||||||
selectedCityObj: ref(undefined as MapCityParsed | undefined),
|
|
||||||
commandName,
|
|
||||||
selected,
|
|
||||||
submit,
|
|
||||||
};
|
|
||||||
},
|
|
||||||
});
|
|
||||||
</script>
|
|
||||||
@@ -1,3 +1,7 @@
|
|||||||
export { default as che_강행 } from "./che_강행.vue";
|
import { default as CityProcess} from "./che_이동.vue";
|
||||||
export { default as che_이동 } from "./che_이동.vue";
|
|
||||||
export { default as che_출병 } from "./che_출병.vue";
|
export const commandMap: Record<string, ()=>typeof CityProcess> = {
|
||||||
|
che_강행: ()=>CityProcess,
|
||||||
|
che_이동: ()=>CityProcess,
|
||||||
|
che_출병: ()=>CityProcess,
|
||||||
|
}
|
||||||
@@ -1,10 +1,13 @@
|
|||||||
<template>
|
<template>
|
||||||
<TopBackBar :title="commandName" type="chief" />
|
<TopBackBar :title="commandName" type="chief" />
|
||||||
<div class="bg0">
|
<div class="bg0">
|
||||||
<div>
|
<div v-if="commandName=='몰수'">
|
||||||
장수의 자금이나 군량을 몰수합니다.<br />
|
장수의 자금이나 군량을 몰수합니다.<br />
|
||||||
몰수한것은 국가재산으로 귀속됩니다.<br />
|
몰수한것은 국가재산으로 귀속됩니다.<br />
|
||||||
</div>
|
</div>
|
||||||
|
<div v-else-if="commandName=='포상'">
|
||||||
|
국고로 장수에게 자금이나 군량을 지급합니다.<br />
|
||||||
|
</div>
|
||||||
<div class="row">
|
<div class="row">
|
||||||
<div class="col-12 col-md-5">
|
<div class="col-12 col-md-5">
|
||||||
<GeneralSelect
|
<GeneralSelect
|
||||||
@@ -42,7 +45,6 @@ import {
|
|||||||
procGeneralItem,
|
procGeneralItem,
|
||||||
procGeneralKeyList,
|
procGeneralKeyList,
|
||||||
procGeneralRawItemList,
|
procGeneralRawItemList,
|
||||||
procTroopList,
|
|
||||||
} from "../processingRes";
|
} from "../processingRes";
|
||||||
import { getNpcColor } from "@/common_legacy";
|
import { getNpcColor } from "@/common_legacy";
|
||||||
declare const commandName: string;
|
declare const commandName: string;
|
||||||
|
|||||||
@@ -54,7 +54,7 @@ import {
|
|||||||
procGeneralRawItemList,
|
procGeneralRawItemList,
|
||||||
procTroopList,
|
procTroopList,
|
||||||
} from "../processingRes";
|
} from "../processingRes";
|
||||||
import { convertDictById, getNpcColor } from "@/common_legacy";
|
import { getNpcColor } from "@/common_legacy";
|
||||||
declare const mapTheme: string;
|
declare const mapTheme: string;
|
||||||
declare const currentCity: number;
|
declare const currentCity: number;
|
||||||
declare const commandName: string;
|
declare const commandName: string;
|
||||||
|
|||||||
@@ -1,5 +1,14 @@
|
|||||||
export { default as che_국기변경 } from "./che_국기변경.vue";
|
import { default as che_국기변경 } from "./che_국기변경.vue";
|
||||||
export { default as che_국호변경 } from "./che_국호변경.vue";
|
import { default as che_국호변경 } from "./che_국호변경.vue";
|
||||||
export { default as che_급습 } from "./che_급습.vue";
|
import { default as NationProcess } from "./che_급습.vue";
|
||||||
export { default as che_몰수 } from "./che_몰수.vue";
|
import { default as GeneralAmountProcess } from "./che_몰수.vue";
|
||||||
export { default as che_발령 } from "./che_발령.vue";
|
import { default as GeneralCityProcess } from "./che_발령.vue";
|
||||||
|
|
||||||
|
export const commandMap: Record<string, ()=>typeof NationProcess> = {
|
||||||
|
che_국기변경: ()=>che_국기변경,
|
||||||
|
che_국호변경: ()=>che_국호변경,
|
||||||
|
che_급습: ()=>NationProcess,
|
||||||
|
che_몰수: ()=>GeneralAmountProcess,
|
||||||
|
che_포상: ()=>GeneralAmountProcess,
|
||||||
|
che_발령: ()=>GeneralCityProcess,
|
||||||
|
}
|
||||||
@@ -9,8 +9,8 @@ import { unwrap } from "@util/unwrap";
|
|||||||
import { recruitCrewForm } from '@/recruitCrewForm';
|
import { recruitCrewForm } from '@/recruitCrewForm';
|
||||||
import BootstrapVue3 from 'bootstrap-vue-3'
|
import BootstrapVue3 from 'bootstrap-vue-3'
|
||||||
import Multiselect from 'vue-multiselect';
|
import Multiselect from 'vue-multiselect';
|
||||||
import * as GeneralActions from "@/processing/General";
|
import { commandMap as GeneralActions } from "@/processing/General";
|
||||||
import * as NationActions from "@/processing/Nation";
|
import { commandMap as NationActions } from '@/processing/Nation';
|
||||||
import { App, createApp } from 'vue';
|
import { App, createApp } from 'vue';
|
||||||
import { auto500px } from './util/auto500px';
|
import { auto500px } from './util/auto500px';
|
||||||
import { isString } from 'lodash';
|
import { isString } from 'lodash';
|
||||||
@@ -76,7 +76,7 @@ const app: App<Element> | undefined = (function () {
|
|||||||
console.error(`${moduleName}이 ${groupName}에 없음`);
|
console.error(`${moduleName}이 ${groupName}에 없음`);
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
return createApp(GeneralActions[moduleName]);
|
return createApp(GeneralActions[moduleName]());
|
||||||
}
|
}
|
||||||
if (groupName == 'Nation') {
|
if (groupName == 'Nation') {
|
||||||
const moduleName = entryInfo[1];
|
const moduleName = entryInfo[1];
|
||||||
@@ -84,7 +84,7 @@ const app: App<Element> | undefined = (function () {
|
|||||||
console.error(`${moduleName}이 ${groupName}에 없음`);
|
console.error(`${moduleName}이 ${groupName}에 없음`);
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
return createApp(NationActions[moduleName]);
|
return createApp(NationActions[moduleName]());
|
||||||
}
|
}
|
||||||
|
|
||||||
console.error('알수')
|
console.error('알수')
|
||||||
|
|||||||
Reference in New Issue
Block a user