feat: 전쟁 금지/허가 여부 횟수 제한 부활

This commit is contained in:
2021-11-19 23:43:00 +09:00
parent 976c0bee6b
commit be1198b4a1
5 changed files with 76 additions and 50 deletions
+3 -3
View File
@@ -43,7 +43,7 @@ if ($me['officer_level'] >= 5) {
$read = "readonly"; $read = "readonly";
} }
$nationStor->cacheValues(['notice', 'scout_msg']); $nationStor->cacheValues(['notice', 'scout_msg', 'available_war_setting_cnt']);
?> ?>
<!DOCTYPE html> <!DOCTYPE html>
@@ -251,8 +251,8 @@ if ($budgetricediff > 0) {
<tr> <tr>
<td align=right class=bg1>기밀 권한 (1 ~ 99년)&nbsp;&nbsp;&nbsp;</td> <td align=right class=bg1>기밀 권한 (1 ~ 99년)&nbsp;&nbsp;&nbsp;</td>
<td align=center><input type=text <?=$read?> name=secretlimit style=text-align:right;color:white;background-color:black; size=3 maxlength=3 value=<?=$nation['secretlimit']?>>년 <input type=<?=$btn?> name=btn value=기밀권한></td> <td align=center><input type=text <?=$read?> name=secretlimit style=text-align:right;color:white;background-color:black; size=3 maxlength=3 value=<?=$nation['secretlimit']?>>년 <input type=<?=$btn?> name=btn value=기밀권한></td>
<td align=right class=bg1>임관&amp;전쟁 변경 가능</td> <td align=right class=bg1>전쟁 허용/금지 변경 가능</td>
<td align=center>무제한</td> <td align=center><?=$nationStor->getValue('available_war_setting_cnt')?>회(월 +<?=GameConst::$incAvailableWarSettingCnt?>회, 최대<?=GameConst::$maxAvailableWarSettingCnt?>회)</td>
</tr> </tr>
<tr> <tr>
<td colspan=4 align=center> <td colspan=4 align=center>
+10 -2
View File
@@ -1,4 +1,5 @@
<?php <?php
namespace sammo; namespace sammo;
include "lib.php"; include "lib.php";
@@ -25,8 +26,7 @@ $permission = checkSecretPermission($me);
if ($permission < 0) { if ($permission < 0) {
header('location:b_myBossInfo.php', true, 303); header('location:b_myBossInfo.php', true, 303);
exit(); exit();
} } else if ($me['officer_level'] < 5 && $permission != 4) {
else if ($me['officer_level'] < 5 && $permission != 4) {
header('location:b_myBossInfo.php', true, 303); header('location:b_myBossInfo.php', true, 303);
exit(); exit();
} }
@@ -65,13 +65,21 @@ if($btn == "국가방침 수정") {
'scout' => 0 'scout' => 0
], 'nation=%i', $nationID); ], 'nation=%i', $nationID);
} elseif ($btn == "전쟁 금지") { } elseif ($btn == "전쟁 금지") {
$avilableCnt = $nationStor->getValue('available_war_setting_cnt') ?? 0;
if ($avilableCnt > 0) {
$db->update('nation', [ $db->update('nation', [
'war' => 1 'war' => 1
], 'nation=%i', $nationID); ], 'nation=%i', $nationID);
$nationStor->setValue('available_war_setting_cnt', $avilableCnt - 1);
}
} elseif ($btn == "전쟁 허가") { } elseif ($btn == "전쟁 허가") {
$avilableCnt = $nationStor->getValue('available_war_setting_cnt') ?? 0;
if ($avilableCnt > 0) {
$db->update('nation', [ $db->update('nation', [
'war' => 0 'war' => 0
], 'nation=%i', $nationID); ], 'nation=%i', $nationID);
$nationStor->setValue('available_war_setting_cnt', $avilableCnt - 1);
}
} }
header('location:b_dipcenter.php'); header('location:b_dipcenter.php');
+15
View File
@@ -481,6 +481,21 @@ function postUpdateMonthly()
'term' => 6, 'term' => 6,
], 'state = 1 AND term = 0'); ], 'state = 1 AND term = 0');
$availableWarSettingCnt = KVStorage::getValuesFromInterNamespace($db, 'nation_env', 'available_war_setting_cnt');
foreach ($nations as $nation) {
$nationID = $nation['nation'];
if(!key_exists($nationID, $availableWarSettingCnt)){
$availableWarSettingCnt[$nationID] = 0;
}
}
foreach($availableWarSettingCnt as $nationID=>$cnt){
if($cnt >= GameConst::$maxAvailableWarSettingCnt){
continue;
}
$cnt = Util::valueFit($cnt + GameConst::$incAvailableWarSettingCnt, 0, GameConst::$maxAvailableWarSettingCnt);
(KVStorage::getStorage($db, $nationID, 'nation_env'))->setValue('available_war_setting_cnt', $cnt);
}
//초반이후 방랑군 자동 해체 //초반이후 방랑군 자동 해체
if ($admin['year'] >= $admin['startyear'] + 2) { if ($admin['year'] >= $admin['startyear'] + 2) {
checkWander(); checkWander();
+3
View File
@@ -202,6 +202,9 @@ class GameConstBase
[20, 4] [20, 4]
]; ];
public static $maxAvailableWarSettingCnt = 10;
public static $incAvailableWarSettingCnt = 2;
public static $inheritBornSpecialPoint = 6000; public static $inheritBornSpecialPoint = 6000;
public static $inheritBornTurntimePoint = 3000; public static $inheritBornTurntimePoint = 3000;
public static $inheritBornCityPoint = 1000; public static $inheritBornCityPoint = 1000;