VAL2를 VAL_max로 변경
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@@ -478,7 +478,7 @@ class General implements iAction{
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$result = false;
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foreach($table as [$statNickName, $statName]){
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$statExpName = $statName.'2';
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$statExpName = $statName.'_max';
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if($this->getVar($statExpName) < 0){
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$logger->pushGeneralActionLog("<R>{$statNickName}</>이 <C>1</> 떨어졌습니다!", ActionLogger::PLAIN);
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@@ -673,7 +673,7 @@ class General implements iAction{
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];
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$fullColumn = [
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'no', 'name', 'name2', 'picture', 'imgsvr', 'nation', 'city', 'troop', 'injury', 'affinity',
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'leadership', 'leadership2', 'strength', 'strength2', 'intel', 'intel2', 'weapon', 'book', 'horse', 'item',
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'leadership', 'leadership_max', 'strength', 'strength_max', 'intel', 'intel_max', 'weapon', 'book', 'horse', 'item',
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'experience', 'dedication', 'level', 'gold', 'rice', 'crew', 'crewtype', 'train', 'atmos', 'turntime',
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'makelimit', 'killturn', 'block', 'dedlevel', 'explevel', 'age', 'startage', 'belong',
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'personal', 'special', 'special2', 'defence_train', 'tnmt', 'npc', 'npc_org', 'deadyear', 'npcmsg',
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