From b19bd263a73bc80dfaf9df80660b36d1b551e334 Mon Sep 17 00:00:00 2001 From: hide_d Date: Sat, 12 Mar 2022 20:11:36 +0900 Subject: [PATCH] =?UTF-8?q?game:=20=EC=A0=95=EB=9E=80=20=EC=83=81=EC=84=B1?= =?UTF-8?q?=20=EA=B3=B5=EA=B2=A9=EB=A0=A5=20=EC=83=81=ED=96=A5,=20?= =?UTF-8?q?=EC=B0=A8=EB=B3=91=20=EB=B9=84=EC=9A=A9=20=EC=A0=88=EA=B0=90?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- hwe/sammo/GameUnitConstBase.php | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/hwe/sammo/GameUnitConstBase.php b/hwe/sammo/GameUnitConstBase.php index 5dbcbcb6..5e45f3ab 100644 --- a/hwe/sammo/GameUnitConstBase.php +++ b/hwe/sammo/GameUnitConstBase.php @@ -311,16 +311,16 @@ class GameUnitConstBase{ [ 1500, self::T_SIEGE, '정란', - 100, 100, 6, 0, 0, 15, 5, + 100, 100, 6, 0, 0, 14, 5, 0, null, null, 3, - [self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>1.8], + [self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2], ['높은 구조물 위에서 공격합니다.'], ['che_성벽부상무효'], null ], [ 1501, self::T_SIEGE, '충차', - 150, 100, 6, 0, 0, 20, 5, + 150, 100, 6, 0, 0, 18, 5, 1000, null, null, 3, [self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8, self::T_CASTLE=>2.4], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2], @@ -329,7 +329,7 @@ class GameUnitConstBase{ ], [ 1502, self::T_SIEGE, '벽력거', - 200, 100, 6, 10, 0, 25, 5, + 200, 100, 6, 10, 0, 18, 5, 3000, ['업'], null, 0, [self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.8], [self::T_FOOTMAN=>0.833, self::T_ARCHER=>0.833, self::T_CAVALRY=>0.833, self::T_WIZARD=>0.833], @@ -338,7 +338,7 @@ class GameUnitConstBase{ ], [ 1503, self::T_SIEGE, '목우', - 50, 200, 5, 0, 0, 30, 5, + 50, 200, 5, 0, 0, 18, 5, 3000, ['성도'], null, 0, [self::T_FOOTMAN=>0.8, self::T_ARCHER=>0.8, self::T_CAVALRY=>0.8, self::T_WIZARD=>0.8], [self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2],