fix: utilGame format에서 한단계 다르게 차이나는 버그 수정
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@@ -1,24 +1,23 @@
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import bs from 'binary-search';
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import { clamp } from 'lodash-es';
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import bs from "binary-search";
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const connectMap: [number, string][] = [
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[0, '안함'],
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[50, '무관심'],
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[100, '보통'],
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[400, '가끔'],
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[200, '자주'],
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[800, '열심'],
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[1600, '중독'],
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[3200, '폐인'],
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[6400, '경고'],
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[12800, '헐...'],
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]
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[0, "안함"],
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[50, "무관심"],
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[100, "보통"],
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[200, "가끔"],
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[400, "자주"],
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[800, "열심"],
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[1600, "중독"],
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[3200, "폐인"],
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[6400, "경고"],
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[12800, "헐..."],
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];
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export function formatConnectScore(connect: number) {
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const idx = bs(connectMap, connect, ([key], needle) => key - needle);
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if (idx >= 0) {
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return connectMap[idx][1] ?? '?';
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return connectMap[idx][1] ?? "?";
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}
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const uidx = clamp(-idx - 1, 0, connectMap.length - 1);
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return connectMap[uidx][1] ?? '?';
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}
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const uidx = (~idx) - 1;
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return connectMap[uidx][1];
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}
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@@ -1,5 +1,4 @@
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import bs from 'binary-search';
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import { clamp } from 'lodash-es';
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const defenceMap: [number,string][] = [
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[0, "△"],
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@@ -14,6 +13,6 @@ export function formatDefenceTrain(defenceTrain: number): string {
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if(idx >= 0){
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return defenceMap[idx][1]??'?';
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}
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const uidx = clamp(-idx - 1, 0, defenceMap.length - 1);
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const uidx = (~idx) - 1;
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return defenceMap[uidx][1]??'?';
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}
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@@ -1,5 +1,4 @@
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import bs from 'binary-search';
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import { clamp } from 'lodash-es';
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export const DexLevelMap: [number, string, string][] = [
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[0, 'navy', 'F-'],
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@@ -39,7 +38,7 @@ export type DexInfo = {
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export function formatDexLevel(dex: number): DexInfo {
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const rawIdx = bs(DexLevelMap, dex, ([dexKey], needle) => dexKey - needle);
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const level = rawIdx >= 0 ? rawIdx : clamp(-(rawIdx + 1), 0, DexLevelMap.length - 1);
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const level = rawIdx >= 0 ? rawIdx : (~rawIdx) - 1;
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const [, color, name] = DexLevelMap[level];
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@@ -1,5 +1,4 @@
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import bs from 'binary-search';
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import { clamp } from 'lodash-es';
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const hornorMap: [number, string][] = [
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[0, '전무'],
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@@ -23,6 +22,6 @@ export function formatHonor(experience: number): string {
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if (idx >= 0) {
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return hornorMap[idx][1] ?? '?';
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}
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const uidx = clamp(-idx - 1, 0, hornorMap.length - 1);
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const uidx = (~idx) - 1;
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return hornorMap[uidx][1] ?? '?';
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}
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