천지비급 시나리오를 설명에 맞게 수정

This commit is contained in:
2020-06-03 22:17:22 +09:00
parent 1500e8e54f
commit a38cb90cbf
20 changed files with 595 additions and 580 deletions
@@ -1,32 +1,33 @@
<?php
namespace sammo\ActionItem;
use \sammo\iAction;
use \sammo\General;
use \sammo\SpecialityHelper;
use \sammo\WarUnit;
use sammo\WarUnitTriggerCaller;
use sammo\WarUnitTrigger\che_필살강화_회피불가;
class event_전투특기_필살 extends \sammo\BaseItem{
protected $id = 71;
protected $rawName = '비급';
protected $name = '비급(필살)';
protected $info = '[전투] 필살 확률 +20%p, 필살 발동시 대상 회피 불가';
protected $cost = 100;
protected $buyable = true;
protected $consumable = false;
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if($statName === 'warCriticalRatio'){
return $value + 0.2;
}
return $value;
}
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_필살강화_회피불가($unit)
);
}
<?php
namespace sammo\ActionItem;
use \sammo\iAction;
use \sammo\General;
use \sammo\SpecialityHelper;
use \sammo\WarUnit;
use sammo\WarUnitTriggerCaller;
use sammo\WarUnitTrigger\che_필살강화_회피불가;
class event_전투특기_필살 extends \sammo\BaseItem{
protected $id = 71;
protected $rawName = '비급';
protected $name = '비급(필살)';
protected $info = '[전투] 필살 확률 +20%p, 필살 발동시 대상 회피 불가';
protected $cost = 100;
protected $buyable = true;
protected $consumable = false;
protected $reqSecu = 3000;
public function onCalcStat(General $general, string $statName, $value, $aux=null){
if($statName === 'warCriticalRatio'){
return $value + 0.2;
}
return $value;
}
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
return new WarUnitTriggerCaller(
new che_필살강화_회피불가($unit)
);
}
}