js2ts: join
This commit is contained in:
-205
@@ -1,205 +0,0 @@
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jQuery(function($){
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var $leadership = $('#leadership');
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var $strength = $('#strength');
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var $intel = $('#intel');
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function abilityRand(){
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var leadership = Math.random()*65 + 10;
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var strength = Math.random()*65 + 10;
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var intel = Math.random()*65 + 10;
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var rate = leadership + strength + intel;
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leadership = Math.floor(leadership / rate * defaultStatTotal);
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strength = Math.floor(strength / rate * defaultStatTotal);
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intel = Math.floor(intel / rate * defaultStatTotal);
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while(leadership+strength+intel < defaultStatTotal){
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leadership+=1;
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}
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if(leadership > defaultStatMax || strength > defaultStatMax || intel > defaultStatMax || leadership < defaultStatMin || strength < defaultStatMin || intel < defaultStatMin){
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return abilityRand();
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}
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$leadership.val(leadership);
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$strength.val(strength);
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$intel.val(intel);
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}
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function abilityLeadpow(){
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var leadership = Math.random() * 6;
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var strength = Math.random() * 6;
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var intel = Math.random() * 1;
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var rate = leadership + strength + intel;
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leadership = Math.floor(leadership / rate * defaultStatTotal);
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strength = Math.floor(strength / rate * defaultStatTotal);
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intel = Math.floor(intel / rate * defaultStatTotal);
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while(leadership+strength+intel < defaultStatTotal){
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strength+=1;
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}
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if(intel < defaultStatMin){
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leadership -= defaultStatMin - intel;
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intel = defaultStatMin;
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}
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if(leadership > defaultStatMax){
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strength += leadership - defaultStatMax;
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leadership = defaultStatMax;
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}
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if(strength > defaultStatMax){
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leadership += strength - defaultStatMax;
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strength = defaultStatMax;
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}
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if(leadership > defaultStatMax){
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intel += leadership - defaultStatMax;
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leadership = defaultStatMax;
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}
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$leadership.val(leadership);
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$strength.val(strength);
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$intel.val(intel);
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}
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function abilityLeadint(){
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var leadership = Math.random() * 6;
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var strength = Math.random() * 1;
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var intel = Math.random() * 6;
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var rate = leadership + strength + intel;
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leadership = Math.floor(leadership / rate * defaultStatTotal);
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strength = Math.floor(strength / rate * defaultStatTotal);
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intel = Math.floor(intel / rate * defaultStatTotal);
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while(leadership+strength+intel < defaultStatTotal){
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intel+=1;
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}
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if(strength < defaultStatMin){
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leadership -= defaultStatMin - strength;
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strength = defaultStatMin;
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}
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if(leadership > defaultStatMax){
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intel += leadership - defaultStatMax;
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leadership = defaultStatMax;
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}
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if(intel > defaultStatMax){
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leadership += intel - defaultStatMax;
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intel = defaultStatMax;
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}
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if(leadership > defaultStatMax){
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strength += leadership - defaultStatMax;
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leadership = defaultStatMax;
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}
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$leadership.val(leadership);
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$strength.val(strength);
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$intel.val(intel);
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}
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function abilityPowint(){
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var leadership = Math.random() * 1;
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var strength = Math.random() * 6;
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var intel = Math.random() * 6;
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var rate = leadership + strength + intel;
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leadership = Math.floor(leadership / rate * defaultStatTotal);
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strength = Math.floor(strength / rate * defaultStatTotal);
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intel = Math.floor(intel / rate * defaultStatTotal);
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while(leadership+strength+intel < defaultStatTotal){
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intel+=1;
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}
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if(leadership < defaultStatMin){
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strength -= defaultStatMin - leadership;
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leadership = defaultStatMin;
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}
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if(strength > defaultStatMax){
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intel += strength - defaultStatMax;
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strength = defaultStatMax;
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}
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if(intel > defaultStatMax){
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strength += intel - defaultStatMax;
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intel = defaultStatMax;
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}
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if(strength > defaultStatMax){
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leadership += strength - defaultStatMax;
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strength = defaultStatMax;
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}
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$leadership.val(leadership);
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$strength.val(strength);
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$intel.val(intel);
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}
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window.abilityRand = abilityRand;
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window.abilityLeadpow = abilityLeadpow;
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window.abilityLeadint = abilityLeadint;
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window.abilityPowint = abilityPowint;
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var $charInfoText = $('#charInfoText');
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var $selChar = $('#selChar');
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$selChar.change(function(){
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var $this = $(this);
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var char = $this.val();
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if(char in charInfoText){
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$charInfoText.html(charInfoText[char]);
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}
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else{
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$charInfoText.html('');
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}
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});
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var $generalName = $('#generalName');
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if($generalName.on('change keyup paste', function(){
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var generalName = $generalName.val();
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var len = mb_strwidth(generalName);
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if(len == 0 || len > 18){
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$generalName.css('color','red');
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}
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else{
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$generalName.css('color','white');
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}
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}));
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$('#join_form').submit(function(){
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var generalName = $generalName.val();
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if(mb_strwidth(generalName) > 18){
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alert('장수 이름이 너무 깁니다!');
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return false;
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}
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var currentStatTotal = parseInt($leadership.val()) + parseInt($strength.val()) + parseInt($intel.val());
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if(currentStatTotal < defaultStatTotal){
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if(!confirm('현재 능력치 총합은 {0}으로, {1}보다 낮습니다. 장수 생성을 진행할까요?'.format(currentStatTotal, defaultStatTotal))){
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return false;
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}
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}
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return true;
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});
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var randomGenType = Math.floor(Math.random()*7);
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if(randomGenType < 3){
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abilityLeadpow();
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}
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else if(randomGenType < 6){
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abilityLeadint();
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}
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else{
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abilityPowint();
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}
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});
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