fix: 유니크를 얻는 턴이 아니더라도 환불은 하도록 수정
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@@ -3,7 +3,7 @@ namespace sammo\Command\General;
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use \sammo\{
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DB, Util, JosaUtil,
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General,
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General,
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ActionLogger,
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GameConst, GameUnitConst,
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LastTurn,
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@@ -14,7 +14,7 @@ use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\CityConst;
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use function sammo\tryRollbackInheritUniqueItem;
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class che_하야 extends Command\GeneralCommand{
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static protected $actionName = '하야';
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@@ -32,7 +32,7 @@ class che_하야 extends Command\GeneralCommand{
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$this->setNation();
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$relYear = $env['year'] - $env['startyear'];
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$this->fullConditionConstraints=[
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::NotOpeningPart($relYear),
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@@ -43,7 +43,7 @@ class che_하야 extends Command\GeneralCommand{
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public function getCost():array{
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return [0, 0];
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}
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public function getPreReqTurn():int{
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return 0;
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}
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@@ -67,7 +67,7 @@ class che_하야 extends Command\GeneralCommand{
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$nationID = $this->nation['nation'];
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$nationName = $this->nation['name'];
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$logger = $general->getLogger();
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$logger->pushGeneralActionLog("<D><b>{$nationName}</b></>에서 하야했습니다. <1>$date</>");
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@@ -101,13 +101,14 @@ class che_하야 extends Command\GeneralCommand{
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$general->setVar('officer_city', 0);
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$general->setVar('belong', 0);
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$general->setVar('makelimit', 12);
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$this->setResultTurn(new LastTurn(static::getName(), $this->arg));
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$general->checkStatChange();
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tryRollbackInheritUniqueItem($general);
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$general->applyDB($db);
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return true;
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}
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}
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