game,feat: 소비형 아이템 효율 상승, 환약 3회용으로 변경
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@@ -34,7 +34,7 @@ class che_아이템치료 extends BaseGeneralTrigger{
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$josaUl = JosaUtil::pick($itemRawName, '을');
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$general->getLogger()->pushGeneralActionLog("<C>{$itemName}</>{$josaUl} 사용하여 치료합니다!", ActionLogger::PLAIN);
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if($itemObj->isConsumableNow('GeneralTrigger', 'che_아이템치료')){
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if($itemObj->tryConsumeNow($general, 'GeneralTrigger', 'che_아이템치료')){
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$general->deleteItem();
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}
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}
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