feat(WIP): processing 물자원조

- nations, nationList를 nationList로 통합
This commit is contained in:
2021-12-22 01:01:06 +09:00
parent f951f313d2
commit 95f079474e
9 changed files with 280 additions and 94 deletions
+1 -1
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@@ -223,7 +223,7 @@ class che_급습 extends Command\NationCommand
return [ return [
'mapTheme' => \sammo\getMapTheme(), 'mapTheme' => \sammo\getMapTheme(),
'procRes' => [ 'procRes' => [
'nations' => $nationList, 'nationList' => $nationList,
'startYear' => $this->env['startyear'], 'startYear' => $this->env['startyear'],
], ],
]; ];
+124 -70
View File
@@ -1,9 +1,13 @@
<?php <?php
namespace sammo\Command\Nation; namespace sammo\Command\Nation;
use \sammo\{ use \sammo\{
DB, Util, JosaUtil, DB,
General, DummyGeneral, Util,
JosaUtil,
General,
DummyGeneral,
ActionLogger, ActionLogger,
GameConst, GameConst,
LastTurn, LastTurn,
@@ -21,64 +25,67 @@ use function \sammo\getNationStaticInfo;
use \sammo\Constraint\Constraint; use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
class che_물자원조 extends Command\NationCommand{ class che_물자원조 extends Command\NationCommand
{
static protected $actionName = '원조'; static protected $actionName = '원조';
static public $reqArg = true; static public $reqArg = true;
protected function argTest():bool{ protected function argTest(): bool
if($this->arg === null){ {
if ($this->arg === null) {
return false; return false;
} }
if(!key_exists('destNationID', $this->arg)){ if (!key_exists('destNationID', $this->arg)) {
return false; return false;
} }
$destNationID = $this->arg['destNationID']; $destNationID = $this->arg['destNationID'];
if(!is_int($destNationID)){ if (!is_int($destNationID)) {
return false; return false;
} }
if($destNationID < 1){ if ($destNationID < 1) {
return false; return false;
} }
if(!key_exists('amountList', $this->arg)){ if (!key_exists('amountList', $this->arg)) {
return false; return false;
} }
$amountList = $this->arg['amountList']; $amountList = $this->arg['amountList'];
if(!is_array($amountList)){ if (!is_array($amountList)) {
return false; return false;
} }
if(count($amountList) != 2){ if (count($amountList) != 2) {
return false; return false;
} }
[$goldAmount, $riceAmount] = $amountList; [$goldAmount, $riceAmount] = $amountList;
if(!is_int($goldAmount) || !is_int($riceAmount)){ if (!is_int($goldAmount) || !is_int($riceAmount)) {
return false; return false;
} }
if($goldAmount < 0 || $riceAmount < 0){ if ($goldAmount < 0 || $riceAmount < 0) {
return false; return false;
} }
if($goldAmount == 0 && $riceAmount == 0){ if ($goldAmount == 0 && $riceAmount == 0) {
return false; return false;
} }
$this->arg = [ $this->arg = [
'destNationID'=>$destNationID, 'destNationID' => $destNationID,
'amountList'=>[$goldAmount, $riceAmount] 'amountList' => [$goldAmount, $riceAmount]
]; ];
return true; return true;
} }
protected function init(){ protected function init()
{
$general = $this->generalObj; $general = $this->generalObj;
$this->setCity(); $this->setCity();
$this->setNation(['gold', 'rice', 'surlimit']); $this->setNation(['gold', 'rice', 'surlimit']);
$this->minConditionConstraints=[ $this->minConditionConstraints = [
ConstraintHelper::OccupiedCity(), ConstraintHelper::OccupiedCity(),
ConstraintHelper::BeChief(), ConstraintHelper::BeChief(),
ConstraintHelper::SuppliedCity(), ConstraintHelper::SuppliedCity(),
@@ -94,47 +101,51 @@ class che_물자원조 extends Command\NationCommand{
[$goldAmount, $riceAmount] = $this->arg['amountList']; [$goldAmount, $riceAmount] = $this->arg['amountList'];
$limit = $this->nation['level'] * GameConst::$coefAidAmount; $limit = $this->nation['level'] * GameConst::$coefAidAmount;
if($goldAmount > $limit || $riceAmount > $limit){ if ($goldAmount > $limit || $riceAmount > $limit) {
$this->fullConditionConstraints[ $this->fullConditionConstraints[ConstraintHelper::AlwaysFail('작위 제한량 이상은 보낼 수 없습니다.')];
ConstraintHelper::AlwaysFail('작위 제한량 이상은 보낼 수 없습니다.')
];
return; return;
} }
$this->fullConditionConstraints=[ $this->fullConditionConstraints = [
ConstraintHelper::ExistsDestNation(), ConstraintHelper::ExistsDestNation(),
ConstraintHelper::OccupiedCity(), ConstraintHelper::OccupiedCity(),
ConstraintHelper::BeChief(), ConstraintHelper::BeChief(),
ConstraintHelper::SuppliedCity(), ConstraintHelper::SuppliedCity(),
ConstraintHelper::ReqNationGold(GameConst::$basegold+(($goldAmount>0)?1:0)), ConstraintHelper::ReqNationGold(GameConst::$basegold + (($goldAmount > 0) ? 1 : 0)),
ConstraintHelper::ReqNationRice(GameConst::$baserice+(($riceAmount>0)?1:0)), ConstraintHelper::ReqNationRice(GameConst::$baserice + (($riceAmount > 0) ? 1 : 0)),
ConstraintHelper::ReqNationValue('surlimit', '외교제한', '==', 0, '외교제한중입니다.'), ConstraintHelper::ReqNationValue('surlimit', '외교제한', '==', 0, '외교제한중입니다.'),
ConstraintHelper::ReqDestNationValue('surlimit', '외교제한', '==', 0, '상대국이 외교제한중입니다.'), ConstraintHelper::ReqDestNationValue('surlimit', '외교제한', '==', 0, '상대국이 외교제한중입니다.'),
]; ];
} }
public function getCost():array{ public function getCost(): array
{
return [0, 0]; return [0, 0];
} }
public function getPreReqTurn():int{ public function getPreReqTurn(): int
{
return 0; return 0;
} }
public function getPostReqTurn():int{ public function getPostReqTurn(): int
{
//NOTE: 자체 postReqTurn 사용 //NOTE: 자체 postReqTurn 사용
return 12; return 12;
} }
public function getNextAvailableTurn():?int{ public function getNextAvailableTurn(): ?int
{
return null; return null;
} }
public function setNextAvailable(?int $yearMonth=null){ public function setNextAvailable(?int $yearMonth = null)
{
return; return;
} }
public function getBrief():string{ public function getBrief(): string
{
[$goldAmount, $riceAmount] = $this->arg['amountList']; [$goldAmount, $riceAmount] = $this->arg['amountList'];
$goldAmountText = number_format($goldAmount); $goldAmountText = number_format($goldAmount);
$riceAmountText = number_format($riceAmount); $riceAmountText = number_format($riceAmount);
@@ -144,8 +155,9 @@ class che_물자원조 extends Command\NationCommand{
} }
public function run():bool{ public function run(): bool
if(!$this->hasFullConditionMet()){ {
if (!$this->hasFullConditionMet()) {
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
} }
@@ -196,7 +208,7 @@ class che_물자원조 extends Command\NationCommand{
$broadcastMessage = "<D><b>{$destNationName}</b></>{$josaRo} 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 지원했습니다."; $broadcastMessage = "<D><b>{$destNationName}</b></>{$josaRo} 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 지원했습니다.";
$chiefList = $db->queryFirstColumn('SELECT no FROM general WHERE officer_level >= 5 AND no != %i AND nation = %i', $generalID, $nationID); $chiefList = $db->queryFirstColumn('SELECT no FROM general WHERE officer_level >= 5 AND no != %i AND nation = %i', $generalID, $nationID);
foreach($chiefList as $chiefID){ foreach ($chiefList as $chiefID) {
$chiefLogger = new ActionLogger($chiefID, $nationID, $year, $month); $chiefLogger = new ActionLogger($chiefID, $nationID, $year, $month);
$chiefLogger->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN); $chiefLogger->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN);
$chiefLogger->flush(); $chiefLogger->flush();
@@ -211,7 +223,7 @@ class che_물자원조 extends Command\NationCommand{
$destBroadcastMessage = $broadcastMessage = "<D><b>{$nationName}</b></>에서 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 원조했습니다."; $destBroadcastMessage = $broadcastMessage = "<D><b>{$nationName}</b></>에서 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 원조했습니다.";
$destChiefList = $db->queryFirstColumn('SELECT no FROM general WHERE officer_level >= 5 AND nation = %i', $destNationID); $destChiefList = $db->queryFirstColumn('SELECT no FROM general WHERE officer_level >= 5 AND nation = %i', $destNationID);
foreach($destChiefList as $destChiefID){ foreach ($destChiefList as $destChiefID) {
$destChiefLogger = new ActionLogger($destChiefID, $nationID, $year, $month); $destChiefLogger = new ActionLogger($destChiefID, $nationID, $year, $month);
$destChiefLogger->pushGeneralActionLog($destBroadcastMessage, ActionLogger::PLAIN); $destChiefLogger->pushGeneralActionLog($destBroadcastMessage, ActionLogger::PLAIN);
$destChiefLogger->flush(); $destChiefLogger->flush();
@@ -222,19 +234,19 @@ class che_물자원조 extends Command\NationCommand{
$destNationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>{$josaRoSrc}부터 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 지원 받음"); $destNationLogger->pushNationalHistoryLog("<D><b>{$nationName}</b></>{$josaRoSrc}부터 금<C>{$goldAmountText}</> 쌀<C>{$riceAmountText}</>을 지원 받음");
$destNationStor = KVStorage::getStorage(DB::db(), $destNationID, 'nation_env'); $destNationStor = KVStorage::getStorage(DB::db(), $destNationID, 'nation_env');
$destRecvAssist = $destNationStor->getValue('recv_assist')??[]; $destRecvAssist = $destNationStor->getValue('recv_assist') ?? [];
$destRecvAssist["n{$nationID}"] = [$nationID, ($destRecvAssist["n{$nationID}"][1]??0) + $goldAmount + $riceAmount]; $destRecvAssist["n{$nationID}"] = [$nationID, ($destRecvAssist["n{$nationID}"][1] ?? 0) + $goldAmount + $riceAmount];
$destNationStor->setValue('recv_assist', $destRecvAssist); $destNationStor->setValue('recv_assist', $destRecvAssist);
$db->update('nation', [ $db->update('nation', [
'gold'=>$db->sqleval('gold - %i', $goldAmount), 'gold' => $db->sqleval('gold - %i', $goldAmount),
'rice'=>$db->sqleval('rice - %i', $riceAmount), 'rice' => $db->sqleval('rice - %i', $riceAmount),
'surlimit'=>$db->sqleval('surlimit + %i', $this->getPostReqTurn()) 'surlimit' => $db->sqleval('surlimit + %i', $this->getPostReqTurn())
], 'nation = %i', $nationID); ], 'nation = %i', $nationID);
$db->update('nation', [ $db->update('nation', [
'gold'=>$db->sqleval('gold + %i', $goldAmount), 'gold' => $db->sqleval('gold + %i', $goldAmount),
'rice'=>$db->sqleval('rice + %i', $riceAmount), 'rice' => $db->sqleval('rice + %i', $riceAmount),
], 'nation = %i', $destNationID); ], 'nation = %i', $destNationID);
$general->addExperience(5); $general->addExperience(5);
@@ -246,6 +258,51 @@ class che_물자원조 extends Command\NationCommand{
return true; return true;
} }
public function exportJSVars(): array
{
$generalObj = $this->generalObj;
$nationList = [];
foreach (getAllNationStaticInfo() as $destNation) {
$nationTarget = [
'id' => $destNation['nation'],
'name' => $destNation['name'],
'color' => $destNation['color'],
'power' => $destNation['power'],
];
//TODO: 물자원조 자체가 가능한지도 검사?
if($nationTarget['id'] == $generalObj->getNationID()){
$nationTarget['notAvailable'] = true;
}
$nationList[] = $nationTarget;
}
$currentNationLevel = getNationStaticInfo($this->generalObj->getNationID())['level'];
$nationLevelText = [];
foreach (\sammo\getNationLevelList() as $level => [$levelText,,]) {
$nationLevelText[$level] = $levelText;
}
$amountGuide = [];
foreach (Util::range(1, $currentNationLevel + 1) as $nationLevel) {
$amountGuide[] = $nationLevel * GameConst::$coefAidAmount;
}
return [
'mapTheme' => \sammo\getMapTheme(),
'procRes' => [
'nationList' => $nationList,
'currentNationLevel' => $currentNationLevel,
'nationLevelText' => $nationLevelText,
'minAmount' => 1000,
'maxAmount' => Util::array_last($amountGuide),
'amountGuide' => $amountGuide,
],
];
}
public function getJSPlugins(): array public function getJSPlugins(): array
{ {
return [ return [
@@ -259,34 +316,31 @@ class che_물자원조 extends Command\NationCommand{
$currentNationLevel = getNationStaticInfo($this->generalObj->getNationID())['level']; $currentNationLevel = getNationStaticInfo($this->generalObj->getNationID())['level'];
ob_start(); ob_start();
?> ?>
<?=\sammo\getMapHtml()?><br> <?= \sammo\getMapHtml() ?><br>
타국에게 원조합니다.<br> 타국에게 원조합니다.<br>
작위별로 금액 제한이 있습니다.<br> 작위별로 금액 제한이 있습니다.<br>
<?php foreach(\sammo\getNationLevelList() as $level => [$levelText,,]): ?> <?php foreach (\sammo\getNationLevelList() as $level => [$levelText,,]) : ?>
<?=StringUtil::padStringAlignRight($levelText, 10)?>: <?=number_format($level*GameConst::$coefAidAmount)?><br> <?= StringUtil::padStringAlignRight($levelText, 10) ?>: <?= number_format($level * GameConst::$coefAidAmount) ?><br>
<?php endforeach; ?> <?php endforeach; ?>
원조할 국가를 목록에서 선택하세요.<br> 원조할 국가를 목록에서 선택하세요.<br>
<select class='formInput' name="destNationID" id="destNationID" size='1' style='color:white;background-color:black;'> <select class='formInput' name="destNationID" id="destNationID" size='1' style='color:white;background-color:black;'>
<?php foreach(getAllNationStaticInfo() as $nation): ?> <?php foreach (getAllNationStaticInfo() as $nation) : ?>
<option <option value='<?= $nation['nation'] ?>' style='color:<?= $nation['color'] ?>;'>【<?= $nation['name'] ?> 】</option>
value='<?=$nation['nation']?>' <?php endforeach; ?>
style='color:<?=$nation['color']?>;' </select>
>【<?=$nation['name']?> 】</option> 국고 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'>
<?php endforeach; ?> <?php foreach (Util::range($currentNationLevel + 1) as $nationLevel) : ?>
</select> <option value='<?= $nationLevel * GameConst::$coefAidAmount ?>'><?= $nationLevel * GameConst::$coefAidAmount ?></option>
국고 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'> <?php endforeach; ?>
<?php foreach(Util::range($currentNationLevel+1) as $nationLevel): ?> </select>
<option value='<?=$nationLevel*GameConst::$coefAidAmount?>'><?=$nationLevel*GameConst::$coefAidAmount?></option> 병량 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'>
<?php endforeach; ?> <?php foreach (Util::range($currentNationLevel + 1) as $nationLevel) : ?>
</select> <option value='<?= $nationLevel * GameConst::$coefAidAmount ?>'><?= $nationLevel * GameConst::$coefAidAmount ?></option>
병량 <select class='formInput amountList' name="amountList[]" size='1' style='color:white;background-color:black;'> <?php endforeach; ?>
<?php foreach(Util::range($currentNationLevel+1) as $nationLevel): ?> </select>
<option value='<?=$nationLevel*GameConst::$coefAidAmount?>'><?=$nationLevel*GameConst::$coefAidAmount?></option> <input type=button id="commonSubmit" value="<?= $this->getName() ?>"><br>
<?php endforeach; ?> <br>
</select>
<input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
<br>
<?php <?php
return ob_get_clean(); return ob_get_clean();
} }
} }
@@ -221,7 +221,7 @@ class che_선전포고 extends Command\NationCommand
return [ return [
'mapTheme' => \sammo\getMapTheme(), 'mapTheme' => \sammo\getMapTheme(),
'procRes' => [ 'procRes' => [
'nations' => $nationList, 'nationList' => $nationList,
'startYear' => $this->env['startyear'], 'startYear' => $this->env['startyear'],
], ],
]; ];
+7 -1
View File
@@ -20,6 +20,7 @@
class="form-control" class="form-control"
:max="maxAmount" :max="maxAmount"
:min="minAmount" :min="minAmount"
:step="step"
v-model="amount" v-model="amount"
placeholder="금액" placeholder="금액"
/> />
@@ -69,8 +70,13 @@ export default defineComponent({
}, },
amountGuide: { amountGuide: {
type: Array as PropType<number[]>, type: Array as PropType<number[]>,
reqquired: false, required: false,
}, },
step: {
type: Number,
required: false,
default: 1,
}
}, },
emits: ["update:modelValue"], emits: ["update:modelValue"],
watch: { watch: {
+5 -5
View File
@@ -10,7 +10,7 @@
<div class="row"> <div class="row">
<div class="col-6 col-md-3"> <div class="col-6 col-md-3">
국가 : 국가 :
<NationSelect :nations="nations" v-model="selectedNationID" /> <NationSelect :nations="nationList" v-model="selectedNationID" />
</div> </div>
<div class="col-4 col-md-2 d-grid"> <div class="col-4 col-md-2 d-grid">
<b-button @click="submit">{{ commandName }}</b-button> <b-button @click="submit">{{ commandName }}</b-button>
@@ -22,7 +22,7 @@
<div>임관권유문</div> <div>임관권유문</div>
</div> </div>
<div <div
v-for="[, nation] in nations" v-for="[, nation] in nationList"
:key="nation.id" :key="nation.id"
class="nation-row s-border-b" class="nation-row s-border-b"
@click="selectedNationID = nation.id" @click="selectedNationID = nation.id"
@@ -68,9 +68,9 @@ export default defineComponent({
BottomBar, BottomBar,
}, },
setup() { setup() {
const nations = new Map<number, procNationItem>(); const nationList = new Map<number, procNationItem>();
for (const nationItem of procRes.nationList) { for (const nationItem of procRes.nationList) {
nations.set(nationItem.id, nationItem); nationList.set(nationItem.id, nationItem);
} }
const selectedNationID = ref(procRes.nationList[0].id); const selectedNationID = ref(procRes.nationList[0].id);
@@ -89,7 +89,7 @@ export default defineComponent({
} }
return { return {
nations: ref(nations), nationList: ref(nationList),
selectedNationID, selectedNationID,
commandName, commandName,
isBrightColor, isBrightColor,
@@ -97,9 +97,9 @@ export default defineComponent({
return name; return name;
} }
const nations = new Map<number, procNationItem>(); const nationList = new Map<number, procNationItem>();
for (const nationItem of procRes.nationList) { for (const nationItem of procRes.nationList) {
nations.set(nationItem.id, nationItem); nationList.set(nationItem.id, nationItem);
} }
async function submit(e: Event) { async function submit(e: Event) {
@@ -111,16 +111,10 @@ export default defineComponent({
unwrap(e.target).dispatchEvent(event); unwrap(e.target).dispatchEvent(event);
} }
const nationList = new Map<number, procNationItem>();
for (const nationItem of procRes.nationList) {
nationList.set(nationItem.id, nationItem);
}
return { return {
nations: ref(nations), nationList: ref(nationList),
selectedGeneralID, selectedGeneralID,
generalList, generalList,
nationList,
commandName, commandName,
isBrightColor, isBrightColor,
textHelpGeneral, textHelpGeneral,
@@ -0,0 +1,129 @@
<template>
<TopBackBar :title="commandName" type="chief" />
<div class="bg0">
<MapLegacyTemplate
:isDetailMap="false"
:clickableAll="true"
:neutralView="true"
:useCachedMap="true"
:mapTheme="mapTheme"
v-model="selectedCityObj"
/>
<div>
타국에게 원조합니다.<br />
작위별로 금액 제한이 있습니다.<br />
</div>
<div class="row">
<div class="col-6 col-md-3">
국가 :
<NationSelect :nations="nationList" v-model="selectedNationID" />
</div>
<div class="col-6 col-md-0"></div>
<div class="col-10 col-md-5">
:
<AmountSelect
:amountGuide="amountGuide"
v-model="goldAmount"
:step="10"
:maxAmount="maxAmount"
:minAmount="minAmount"
/>
</div>
<div class="col-10 col-md-5">
:
<AmountSelect
:amountGuide="amountGuide"
v-model="riceAmount"
:step="10"
:maxAmount="maxAmount"
:minAmount="minAmount"
/>
</div>
<div class="col-4 col-md-2 d-grid">
<b-button variant="primary" @click="submit">{{ commandName }}</b-button>
</div>
</div>
</div>
<BottomBar :title="commandName" />
</template>
<script lang="ts">
import MapLegacyTemplate, {
MapCityParsed,
} from "@/components/MapLegacyTemplate.vue";
import NationSelect from "@/processing/NationSelect.vue";
import AmountSelect from "@/processing/AmountSelect.vue";
import { defineComponent, ref } from "vue";
import { unwrap } from "@/util/unwrap";
import { Args } from "@/processing/args";
import TopBackBar from "@/components/TopBackBar.vue";
import BottomBar from "@/components/BottomBar.vue";
import { procNationItem, procNationList } from "../processingRes";
declare const mapTheme: string;
declare const commandName: string;
declare const procRes: {
nationList: procNationList;
currentNationLevel: number;
nationLevelText: Record<number, string>;
minAmount: number;
maxAmount: number;
amountGuide: number[];
};
export default defineComponent({
components: {
MapLegacyTemplate,
NationSelect,
AmountSelect,
TopBackBar,
BottomBar,
},
watch: {
selectedCityObj(city: MapCityParsed) {
if (!city.nationID) {
return;
}
this.selectedNationID = city.nationID;
},
},
setup() {
const nationList = new Map<number, procNationItem>();
for (const nationItem of procRes.nationList) {
nationList.set(nationItem.id, nationItem);
}
const goldAmount = ref(procRes.minAmount);
const riceAmount = ref(procRes.minAmount);
const selectedNationID = ref(procRes.nationList[0]?.id);
const selectedCityObj = ref(); //mapping용
async function submit(e: Event) {
const event = new CustomEvent<Args>("customSubmit", {
detail: {
amountList: [goldAmount.value, riceAmount.value],
destNationID: selectedNationID.value,
},
});
unwrap(e.target).dispatchEvent(event);
}
return {
mapTheme,
goldAmount,
riceAmount,
nationList,
selectedNationID,
selectedCityObj,
currentNationLevel: procRes.currentNationLevel,
nationLevelText: procRes.nationLevelText,
minAmount: ref(procRes.minAmount),
maxAmount: ref(procRes.maxAmount),
amountGuide: procRes.amountGuide,
commandName,
submit,
};
},
});
</script>
@@ -29,7 +29,7 @@
<div class="row"> <div class="row">
<div class="col-6 col-md-3"> <div class="col-6 col-md-3">
국가 : 국가 :
<NationSelect :nations="nations" v-model="selectedNationID" /> <NationSelect :nations="nationList" v-model="selectedNationID" />
</div> </div>
<div class="col-4 col-md-2 d-grid"> <div class="col-4 col-md-2 d-grid">
<b-button @click="submit">{{ commandName }}</b-button> <b-button @click="submit">{{ commandName }}</b-button>
@@ -54,7 +54,7 @@ declare const mapTheme: string;
declare const commandName: string; declare const commandName: string;
declare const procRes: { declare const procRes: {
nations: procNationList; nationList: procNationList;
startYear: number, startYear: number,
}; };
@@ -74,12 +74,12 @@ export default defineComponent({
}, },
}, },
setup() { setup() {
const nations = new Map<number, procNationItem>(); const nationList = new Map<number, procNationItem>();
for (const nationItem of procRes.nations) { for (const nationItem of procRes.nationList) {
nations.set(nationItem.id, nationItem); nationList.set(nationItem.id, nationItem);
} }
const selectedNationID = ref(procRes.nations[0].id); const selectedNationID = ref(procRes.nationList[0].id);
const selectedCityObj = ref();//mapping용 const selectedCityObj = ref();//mapping용
function selectedNation(nationID: number) { function selectedNation(nationID: number) {
@@ -98,7 +98,7 @@ export default defineComponent({
return { return {
startYear: procRes.startYear, startYear: procRes.startYear,
mapTheme: ref(mapTheme), mapTheme: ref(mapTheme),
nations: ref(nations), nationList: ref(nationList),
selectedCityObj, selectedCityObj,
selectedNationID, selectedNationID,
commandName, commandName,
+3
View File
@@ -1,5 +1,7 @@
import { default as che_국기변경 } from "./che_국기변경.vue"; import { default as che_국기변경 } from "./che_국기변경.vue";
import { default as che_국호변경 } from "./che_국호변경.vue"; import { default as che_국호변경 } from "./che_국호변경.vue";
import { default as che_물자원조 } from "./che_물자원조.vue";
import { default as NationProcess } from "./che_선전포고.vue"; import { default as NationProcess } from "./che_선전포고.vue";
import { default as GeneralAmountProcess } from "./che_몰수.vue"; import { default as GeneralAmountProcess } from "./che_몰수.vue";
import { default as GeneralCityProcess } from "./che_발령.vue"; import { default as GeneralCityProcess } from "./che_발령.vue";
@@ -9,6 +11,7 @@ export const commandMap: Record<string, typeof NationProcess> = {
che_국호변경, che_국호변경,
che_급습: NationProcess, che_급습: NationProcess,
che_몰수: GeneralAmountProcess, che_몰수: GeneralAmountProcess,
che_물자원조,
che_선전포고: NationProcess, che_선전포고: NationProcess,
che_포상: GeneralAmountProcess, che_포상: GeneralAmountProcess,
che_발령: GeneralCityProcess, che_발령: GeneralCityProcess,