BaseWarUnitTrigger, TriggerCaller 구조 변경, 클래스 반영
This commit is contained in:
@@ -23,8 +23,8 @@ class che_견고 implements iAction{
|
||||
];
|
||||
|
||||
public function getBattlePhaseSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{
|
||||
return new WarUnitTriggerCaller([
|
||||
return new WarUnitTriggerCaller(
|
||||
new WarActivateSkills($unit, BaseWarUnitTrigger::TYPE_NONE, false, '필살불가', '위압불가', '격노불가', '계략약화')
|
||||
]);
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user