장수 생성 시 본닉 항상 추가. 사망시 본닉 출력
This commit is contained in:
@@ -277,7 +277,7 @@ class General implements iAction{
|
||||
$db->delete('troop', 'troop_leader=%i', $troopLeaderID);
|
||||
}
|
||||
|
||||
$dyingMessage = new TextDecoration\DyingMessage($this->getName(), $this->getVar('npc'));
|
||||
$dyingMessage = new TextDecoration\DyingMessage($this);
|
||||
$logger->pushGlobalActionLog($dyingMessage->getText());
|
||||
|
||||
$db->delete('general', 'no=%i', $generalID);
|
||||
@@ -563,7 +563,7 @@ class General implements iAction{
|
||||
'no', 'name', 'name2', 'picture', 'imgsvr', 'nation', 'nations', 'city', 'troop', 'injury', 'affinity',
|
||||
'leader', 'leader2', 'power', 'power2', 'intel', 'intel2', 'weap', 'book', 'horse', 'item',
|
||||
'experience', 'dedication', 'level', 'gold', 'rice', 'crew', 'crewtype', 'train', 'atmos', 'turntime',
|
||||
'makelimit', 'killturn', 'block', 'dedlevel', 'explevel', 'age', 'belong',
|
||||
'makelimit', 'killturn', 'block', 'dedlevel', 'explevel', 'age', 'startage', 'belong',
|
||||
'personal', 'special', 'special2', 'mode', 'npc', 'npc_org', 'deadyear', 'npcmsg',
|
||||
'dex0', 'dex10', 'dex20', 'dex30', 'dex40',
|
||||
'warnum', 'killnum', 'deathnum', 'killcrew', 'deathcrew', 'recwar', 'last_turn', 'myset'
|
||||
|
||||
Reference in New Issue
Block a user