diff --git a/hwe/_simul.php b/hwe/_simul.php index 3eba2882..d6b9f29d 100644 --- a/hwe/_simul.php +++ b/hwe/_simul.php @@ -82,7 +82,7 @@ $query = "select no,tournament,con,turntime from general where owner='{$userID}' $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $me = MYDB_fetch_array($result); -$game_env = $gameStor->getAll(); +$admin = $gameStor->getAll(); $con = checkLimit($me['con']); if($con >= 2) { printLimitMsg($me['turntime']); exit(); } @@ -172,7 +172,7 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평 $opposecount = 0; } - $warphase = getRate($game_env, $general['crewtype'], "spd"); //병종간 페이즈 수 얻기 + $warphase = getRate($admin, $general['crewtype'], "spd"); //병종간 페이즈 수 얻기 // 우선 스케일링 $city['def'] *= 10; @@ -300,7 +300,7 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평 } //회피 $ratio = rand() % 100; // 0 ~ 99 - $ratio2 = getRate($game_env, $general['crewtype'], "avd"); //회피율 + $ratio2 = getRate($admin, $general['crewtype'], "avd"); //회피율 if($ratio < $ratio2 && $avoid == 1) { $msg .= "회피했다!
"; $myCrew /= 10; // 10%만 소모 @@ -664,7 +664,7 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평 } //회피 $ratio = rand() % 100; // 0 ~ 99 - $ratio2 = getRate($game_env, $general['crewtype'], "avd"); //회피율 + $ratio2 = getRate($admin, $general['crewtype'], "avd"); //회피율 if($ratio < $ratio2 && $myAvoid == 1) { $msg .= "회피했다!
"; $myCrew /= 10; // 10%만 소모 @@ -672,7 +672,7 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평 } //회피 $ratio = rand() % 100; // 0 ~ 99 - $ratio2 = getRate($game_env, $oppose['crewtype'], "avd"); //회피율 + $ratio2 = getRate($admin, $oppose['crewtype'], "avd"); //회피율 if($ratio < $ratio2 && $opAvoid == 1) { $msg .= "●상대가 회피했다!
"; $opCrew /= 10; // 10%만 소모 @@ -801,8 +801,8 @@ if($isgen == "장수공격" || $isgen == "성벽공격" || $isgen == "장수평 $def = 7000; $wall = 7000; - $train3 = $game_env['city_rate']; - $atmos3 = $game_env['city_rate']; + $train3 = $admin['city_rate']; + $atmos3 = $admin['city_rate']; } switch($level1) { @@ -1597,31 +1597,31 @@ if($isgen == "장수공격" || $isgen == "성벽공격") { "; for($i=10; $i <= 14; $i++) { - printSimul($game_env, $i); + printSimul($admin, $i); } echo " "; for($i=20; $i <= 27; $i++) { - printSimul($game_env, $i); + printSimul($admin, $i); } echo " "; for($i=30; $i <= 38; $i++) { - printSimul($game_env, $i); + printSimul($admin, $i); } echo " "; for($i=40; $i <= 43; $i++) { - printSimul($game_env, $i); + printSimul($admin, $i); } echo " "; @@ -1632,13 +1632,13 @@ if($isgen == "장수공격" || $isgen == "성벽공격") { ".GameUnitConst::byId($i)->name." diff --git a/hwe/a_traffic.php b/hwe/a_traffic.php index 43e40b4d..fbfc4ff9 100644 --- a/hwe/a_traffic.php +++ b/hwe/a_traffic.php @@ -10,7 +10,7 @@ $connect=$db->get(); increaseRefresh("갱신정보", 2); -$game_env = $gameStor->getValues(['year','month','refresh','maxrefresh','maxonline']); +$admin = $gameStor->getValues(['year','month','refresh','maxrefresh','maxonline']); $log = getRawFileLogRecent(__dir__.'/logs/_traffic.txt', 11, 100); @@ -29,21 +29,21 @@ foreach($log as $i=>$value){ $refresh[$i] = $parse[3]; $online[$i] = $parse[4]; } -$year[] = $game_env['year']; -$month[] = $game_env['month']; +$year[] = $admin['year']; +$month[] = $admin['month']; $date[] = date('Y-m-d H:i:s'); -if ($game_env['maxrefresh'] == 0) { - $game_env['maxrefresh'] = 1; +if ($admin['maxrefresh'] == 0) { + $admin['maxrefresh'] = 1; } -if ($game_env['maxrefresh'] < $game_env['refresh']) { - $game_env['maxrefresh'] = $game_env['refresh']; +if ($admin['maxrefresh'] < $admin['refresh']) { + $admin['maxrefresh'] = $admin['refresh']; } -if ($game_env['maxonline'] == 0) { - $game_env['maxonline'] = 1; +if ($admin['maxonline'] == 0) { + $admin['maxonline'] = 1; } -if ($game_env['maxonline'] < $curonline) { - $game_env['maxonline'] = $curonline; +if ($admin['maxonline'] < $curonline) { + $admin['maxonline'] = $curonline; } ?> @@ -89,9 +89,9 @@ span.out_bar{ $value){ - $w = round($value / $game_env['maxrefresh'] * 100, 1); + $w = round($value / $admin['maxrefresh'] * 100, 1); $color = getTrafficColor($w); $dt = substr($date[$i], 11, 5); ?> @@ -114,7 +114,7 @@ foreach($refresh as $i=>$value){ ?> - + @@ -126,7 +126,7 @@ foreach($refresh as $i=>$value){ $value){ - $w = round($value / $game_env['maxonline'] * 100, 1); + $w = round($value / $admin['maxonline'] * 100, 1); $color = getTrafficColor($w); $dt = substr($date[$i], 11, 5); ?> @@ -149,7 +149,7 @@ foreach($online as $i=>$value){ ?> - +
접 속 량
최고기록: 최고기록:
최고기록: 최고기록:
diff --git a/hwe/func.php b/hwe/func.php index aaead12a..b735de65 100644 --- a/hwe/func.php +++ b/hwe/func.php @@ -1322,20 +1322,20 @@ function updateTraffic() { $online = getOnlineNum(); $db = DB::db(); $gameStor = KVStorage::getStorage($db, 'game_env'); - $game_env = $gameStor->getValues(['year','month','refresh','maxonline','maxrefresh']); + $admin = $gameStor->getValues(['year','month','refresh','maxonline','maxrefresh']); //최다갱신자 $user = $db->queryFirstRow('select name,refresh from general order by refresh desc limit 1'); - if($game_env['maxrefresh'] < $game_env['refresh']) { - $game_env['maxrefresh'] = $game_env['refresh']; + if($admin['maxrefresh'] < $admin['refresh']) { + $admin['maxrefresh'] = $admin['refresh']; } - if($game_env['maxonline'] < $online) { - $game_env['maxonline'] = $online; + if($admin['maxonline'] < $online) { + $admin['maxonline'] = $online; } $gameStor->refresh = 0; - $gameStor->maxrefresh = $game_env['maxrefresh']; - $gameStor->maxonline = $game_env['maxonline']; + $gameStor->maxrefresh = $admin['maxrefresh']; + $gameStor->maxonline = $admin['maxonline']; $db->update('general', ['refresh'=>0], true); @@ -1344,9 +1344,9 @@ function updateTraffic() { file_put_contents(__dir__."/logs/_traffic.txt", Json::encode([ $date, - $game_env['year'], - $game_env['month'], - $game_env['refresh'], + $admin['year'], + $admin['month'], + $admin['refresh'], $online, $user['name']."(".$user['refresh'].")" ])."\n" @@ -2153,7 +2153,7 @@ function uniqueItem($general, $log, $vote=0) { $result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); $gen = MYDB_fetch_array($result); - if($game_env['scenario'] == 0) { $prob = $gen['cnt'] * 5; } // 5~6개월에 하나씩 등장 + if($admin['scenario'] == 0) { $prob = $gen['cnt'] * 5; } // 5~6개월에 하나씩 등장 else { $prob = $gen['cnt']; } // 1~2개월에 하나씩 등장 if($vote == 1) { $prob = Util::round($gen['cnt'] * 0.7 / 3); } // 투표율 70%, 투표 한번에 2~3개 등장 @@ -2194,63 +2194,63 @@ function uniqueItem($general, $log, $vote=0) { switch($sel) { case 0: $log[] = "".getWeapName($it)."(을)를 습득했습니다!"; - $alllog[0] = "●{$game_env['month']}월:{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; - pushGeneralHistory($general, "●{$game_env['year']}년 {$game_env['month']}월:".getWeapName($it)."(을)를 습득"); + $alllog[0] = "●{$admin['month']}월:{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; + pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:".getWeapName($it)."(을)를 습득"); if($vote == 0) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【아이템】{$nation['name']}{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【아이템】{$nation['name']}{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; } elseif($vote == 1) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【설문상품】{$nation['name']}{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【설문상품】{$nation['name']}{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; } elseif($vote == 2) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【랜덤임관상품】{$nation['name']}{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【랜덤임관상품】{$nation['name']}{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; } elseif($vote == 3) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【건국상품】{$nation['name']}{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【건국상품】{$nation['name']}{$general['name']}(이)가 ".getWeapName($it)."(을)를 습득했습니다!"; } break; case 1: $log[] = "".getBookName($it)."(을)를 습득했습니다!"; - $alllog[0] = "●{$game_env['month']}월:{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; - pushGeneralHistory($general, "●{$game_env['year']}년 {$game_env['month']}월:".getBookName($it)."(을)를 습득"); + $alllog[0] = "●{$admin['month']}월:{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; + pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:".getBookName($it)."(을)를 습득"); if($vote == 0) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【아이템】{$nation['name']}{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【아이템】{$nation['name']}{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; } elseif($vote == 1) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【설문상품】{$nation['name']}{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【설문상품】{$nation['name']}{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; } elseif($vote == 2) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【랜덤임관상품】{$nation['name']}{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【랜덤임관상품】{$nation['name']}{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; } elseif($vote == 3) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【건국상품】{$nation['name']}{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【건국상품】{$nation['name']}{$general['name']}(이)가 ".getBookName($it)."(을)를 습득했습니다!"; } break; case 2: $log[] = "".getHorseName($it)."(을)를 습득했습니다!"; - $alllog[0] = "●{$game_env['month']}월:{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; - pushGeneralHistory($general, "●{$game_env['year']}년 {$game_env['month']}월:".getHorseName($it)."(을)를 습득"); + $alllog[0] = "●{$admin['month']}월:{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; + pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:".getHorseName($it)."(을)를 습득"); if($vote == 0) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【아이템】{$nation['name']}{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【아이템】{$nation['name']}{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; } elseif($vote == 1) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【설문상품】{$nation['name']}{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【설문상품】{$nation['name']}{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; } elseif($vote == 2) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【랜덤임관상품】{$nation['name']}{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【랜덤임관상품】{$nation['name']}{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; } elseif($vote == 3) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【건국상품】{$nation['name']}{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【건국상품】{$nation['name']}{$general['name']}(이)가 ".getHorseName($it)."(을)를 습득했습니다!"; } break; case 3: $log[] = "".getItemName($it)."(을)를 습득했습니다!"; - $alllog[0] = "●{$game_env['month']}월:{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; - pushGeneralHistory($general, "●{$game_env['year']}년 {$game_env['month']}월:".getItemName($it)."(을)를 습득"); + $alllog[0] = "●{$admin['month']}월:{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; + pushGeneralHistory($general, "●{$admin['year']}년 {$admin['month']}월:".getItemName($it)."(을)를 습득"); if($vote == 0) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【아이템】{$nation['name']}{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【아이템】{$nation['name']}{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; } elseif($vote == 1) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【설문상품】{$nation['name']}{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【설문상품】{$nation['name']}{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; } elseif($vote == 2) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【랜덤임관상품】{$nation['name']}{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【랜덤임관상품】{$nation['name']}{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; } elseif($vote == 3) { - $history[] = "●{$game_env['year']}년 {$game_env['month']}월:【건국상품】{$nation['name']}{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; + $history[] = "●{$admin['year']}년 {$admin['month']}월:【건국상품】{$nation['name']}{$general['name']}(이)가 ".getItemName($it)."(을)를 습득했습니다!"; } break; } - pushGeneralPublicRecord($alllog, $game_env['year'], $game_env['month']); - pushWorldHistory($history, $game_env['year'], $game_env['month']); + pushGeneralPublicRecord($alllog, $admin['year'], $admin['month']); + pushWorldHistory($history, $admin['year'], $admin['month']); } } return $log; diff --git a/hwe/j_server_basic_info.php b/hwe/j_server_basic_info.php index 63d7500d..df022137 100644 --- a/hwe/j_server_basic_info.php +++ b/hwe/j_server_basic_info.php @@ -47,22 +47,22 @@ if(file_exists(__dir__.'/.htaccess')){ //TODO: 천통시에도 예약 오픈 알림이 필요..? -$game_env = $gameStor->getValues(['isUnited', 'npcmode', 'year', 'month', 'scenario', 'scenario_text', 'maxgeneral', 'turnterm']); -$game_env['maxUserCnt'] = $game_env['maxgeneral']; -$game_env['npcMode'] = $game_env['npcmode']; -$game_env['turnTerm'] = $game_env['turnterm']; -unset($game_env['npcmode']); -unset($game_env['maxgeneral']); -unset($game_env['turnterm']); +$admin = $gameStor->getValues(['isUnited', 'npcmode', 'year', 'month', 'scenario', 'scenario_text', 'maxgeneral', 'turnterm']); +$admin['maxUserCnt'] = $admin['maxgeneral']; +$admin['npcMode'] = $admin['npcmode']; +$admin['turnTerm'] = $admin['turnterm']; +unset($admin['npcmode']); +unset($admin['maxgeneral']); +unset($admin['turnterm']); $nationCnt = $db->queryFirstField('SELECT count(`nation`) from nation where `level` > 0'); $genCnt = $db->queryFirstField('SELECT count(`no`) from general where `npc` < 2'); $npcCnt = $db->queryFirstField('SELECT count(`no`) from general where `npc` >= 2'); -$game_env['scenario'] = $game_env['scenario_text']; -$game_env['userCnt'] = $genCnt; -$game_env['npcCnt'] = $npcCnt; -$game_env['nationCnt'] = $nationCnt; +$admin['scenario'] = $admin['scenario_text']; +$admin['userCnt'] = $genCnt; +$admin['npcCnt'] = $npcCnt; +$admin['nationCnt'] = $nationCnt; $me = []; @@ -79,6 +79,6 @@ if($general){ //TODO: 이를 표현하는 방법은 '이전 버전'의 serverListPost.php를 참고할 것. Json::die([ - 'game'=>$game_env, + 'game'=>$admin, 'me'=>$me?:null ]); \ No newline at end of file diff --git a/hwe/process_war.php b/hwe/process_war.php index 7b14f5d2..b53f35d1 100644 --- a/hwe/process_war.php +++ b/hwe/process_war.php @@ -13,10 +13,10 @@ function processWar($general, $city) { $date = substr($general['turntime'],11,5); - $game_env = $gameStor->getAll(); + $admin = $gameStor->getAll(); - $year = $game_env['year']; - $month = $game_env['month']; + $year = $admin['year']; + $month = $admin['month']; $log = []; $batlog = []; @@ -154,7 +154,7 @@ function processWar($general, $city) { $city = addConflict($city, $general['nation'], 1);//NOTE: 이 경우 두 국가가 분쟁 중인 경우에는 병량패퇴의 이득이 없다. - ConquerCity($game_env, $general, $city, $nation, $destnation); + ConquerCity($admin, $general, $city, $nation, $destnation); break; // 장수가 없어서 도시 공격 } elseif($opposecount == 0) { @@ -189,13 +189,13 @@ function processWar($general, $city) { if($myCrew <= 0) { $myCrew = rand() % 90 + 10; } //훈련 사기따라 - $myCrew = getCrew($myCrew, $game_env['city_rate']+$oppAtmosBonus, CharTrain($general['train']+$genTrain+$genTrainBonus, $general['personal'])); - $cityCrew = getCrew($cityCrew, CharAtmos($general['atmos']+$genAtmos+$genAtmosBonus, $general['personal']), $game_env['city_rate']+$oppTrainBonus); + $myCrew = getCrew($myCrew, $admin['city_rate']+$oppAtmosBonus, CharTrain($general['train']+$genTrain+$genTrainBonus, $general['personal'])); + $cityCrew = getCrew($cityCrew, CharAtmos($general['atmos']+$genAtmos+$genAtmosBonus, $general['personal']), $admin['city_rate']+$oppTrainBonus); //숙련도 따라 $genDexAtt = getGenDex($general, $general['crewtype']); $genDexDef = getGenDex($general, 40); - $cityCrew *= getDexLog($genDexAtt, ($game_env['city_rate']-60)*7200); - $myCrew *= getDexLog(($game_env['city_rate']-60)*7200, $genDexDef); + $cityCrew *= getDexLog($genDexAtt, ($admin['city_rate']-60)*7200); + $myCrew *= getDexLog(($admin['city_rate']-60)*7200, $genDexDef); $avoid = 1; // 병종간 특성 @@ -432,7 +432,7 @@ function processWar($general, $city) { // 도시쌀 소모 계산 $opexp = Util::round($opexp / 50 * 0.8); - $rice = Util::round($opexp * 5 * getCrewtypeRice(0, 0) * ($game_env['city_rate']/100 - 0.2)); + $rice = Util::round($opexp * 5 * getCrewtypeRice(0, 0) * ($admin['city_rate']/100 - 0.2)); $destnation['rice'] -= $rice; if($destnation['rice'] < 0) { $destnation['rice'] = 0; } $query = "update nation set rice='{$destnation['rice']}' where nation='{$destnation['nation']}'"; @@ -463,7 +463,7 @@ function processWar($general, $city) { if($nation['type'] == 3 || $nation['type'] == 13) { $num *= 1.1; } if($nation['type'] == 5 || $nation['type'] == 6 || $nation['type'] == 7 || $nation['type'] == 8 || $nation['type'] == 12) { $num *= 0.9; } // 부드러운 기술 제한 - if(TechLimit($game_env['startyear'], $year, $nation['tech'])) { $num = intdiv($num, 4); } + if(TechLimit($admin['startyear'], $year, $nation['tech'])) { $num = intdiv($num, 4); } $query = "update nation set totaltech=totaltech+'$num',tech=totaltech/'$gencount' where nation='{$nation['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); // 죽은수 기술로 누적 @@ -476,7 +476,7 @@ function processWar($general, $city) { $num *= 0.9; } // 부드러운 기술 제한 - if(TechLimit($game_env['startyear'], $year, $destnation['tech'])) { $num = intdiv($num, 4); } + if(TechLimit($admin['startyear'], $year, $destnation['tech'])) { $num = intdiv($num, 4); } $query = "update nation set totaltech=totaltech+'$num',tech=totaltech/'$destgencount' where nation='{$destnation['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); //양국 평균 기술가격 @@ -516,7 +516,7 @@ function processWar($general, $city) { $alllog = []; $history = []; - ConquerCity($game_env, $general, $city, $nation, $destnation); + ConquerCity($admin, $general, $city, $nation, $destnation); break; // 공격 장수 병사 소진시 실패 처리 } elseif($general['crew'] <= 0) { @@ -1338,7 +1338,7 @@ function processWar($general, $city) { if($nation['type'] == 3 || $nation['type'] == 13) { $num *= 1.1; } if($nation['type'] == 5 || $nation['type'] == 6 || $nation['type'] == 7 || $nation['type'] == 8 || $nation['type'] == 12) { $num *= 0.9; } // 부드러운 기술 제한 - if(TechLimit($game_env['startyear'], $year, $nation['tech'])) { $num = intdiv($num, 4); } + if(TechLimit($admin['startyear'], $year, $nation['tech'])) { $num = intdiv($num, 4); } $query = "update nation set totaltech=totaltech+'$num',tech=totaltech/'$gencount' where nation='{$nation['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); @@ -1361,7 +1361,7 @@ function processWar($general, $city) { if($destnation['type'] == 3 || $destnation['type'] == 13) { $num *= 1.1; } if($destnation['type'] == 5 || $destnation['type'] == 6 || $destnation['type'] == 7 || $destnation['type'] == 8 || $destnation['type'] == 12) { $num *= 0.9; } // 부드러운 기술 제한 - if(TechLimit($game_env['startyear'], $year, $destnation['tech'])) { $num = intdiv($num, 4); } + if(TechLimit($admin['startyear'], $year, $destnation['tech'])) { $num = intdiv($num, 4); } $query = "update nation set totaltech=totaltech+'$num',tech=totaltech/'$destgencount' where nation='{$destnation['nation']}'"; MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),""); //양국 평균 기술가격 @@ -1626,9 +1626,9 @@ function getCityDef($city) { return $def; } -function getRate($game_env, $type, $dtype) { +function getRate($admin, $type, $dtype) { $t = "{$dtype}{$type}"; - return $game_env[$t]; + return $admin[$t]; } function addConflict($city, $nationID, $mykillnum) { @@ -1697,7 +1697,7 @@ function getConquerNation($city) : int { return Util::array_first_key($conflict); } -function ConquerCity($game_env, $general, $city, $nation, $destnation) { +function ConquerCity($admin, $general, $city, $nation, $destnation) { '@phan-var array $city'; $db = DB::db(); $connect=$db->get(); @@ -1712,8 +1712,8 @@ function ConquerCity($game_env, $general, $city, $nation, $destnation) { $destnationName = "공백지인"; } - $year = $game_env['year']; - $month = $game_env['month']; + $year = $admin['year']; + $month = $admin['month']; $alllog[] = "●{$month}월:{$general['name']}(이)가 {$city['name']} 공략에 성공했습니다."; $log[] = "{$city['name']} 공략에 성공했습니다.";