fix: 병종 특성관련 발생 버그 수정

This commit is contained in:
2025-01-22 18:08:18 +00:00
parent dfb3f6478d
commit 913028dd6c
3 changed files with 18 additions and 16 deletions
+8 -6
View File
@@ -119,6 +119,7 @@ abstract class BaseCommand{
$nationID = $this->generalObj->getNationID();
if($nationID == 0){
$this->nation = $this->generalObj->getStaticNation();
$this->nation['aux'] = [];
return;
}
@@ -139,7 +140,8 @@ abstract class BaseCommand{
'gold'=>0,
'rice'=>2000,
'tech'=>0,
'gennum'=>1
'gennum'=>1,
'aux'=>'{}',
];
if($this->nation && $this->nation['nation'] === $nationID){
@@ -172,7 +174,7 @@ abstract class BaseCommand{
$this->nation = $nation;
}
if(key_exists('aux', $this->nation) && is_string($this->nation['aux'])){
if(is_string($this->nation['aux'] ?? null)){
$this->nation['aux'] = Json::decode($this->nation['aux']);
}
}
@@ -351,12 +353,12 @@ abstract class BaseCommand{
$this->generalObj->unpackAux();
$constraintInput = [
'general'=>$this->generalObj->getRaw(),
'general'=>$this->generalObj,
'city'=>$this->city,
'nation'=>$this->nation,
'cmd_arg'=>$this->arg,
'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
'destGeneral'=>$this->destGeneralObj??null,
'destCity'=>$this->destCity,
'destNation'=>$this->destNation,
];
@@ -389,12 +391,12 @@ abstract class BaseCommand{
$this->generalObj->unpackAux();
$constraintInput = [
'general'=>$this->generalObj->getRaw(),
'general'=>$this->generalObj,
'city'=>$this->city,
'nation'=>$this->nation,
'cmd_arg'=>$this->arg,
'destGeneral'=>$this->destGeneralObj?$this->destGeneralObj->getRaw():null,
'destGeneral'=>$this->destGeneralObj??null,
'destCity'=>$this->destCity,
'destNation'=>$this->destNation,
];
+10 -10
View File
@@ -2,7 +2,6 @@
namespace sammo;
use sammo\Constraint\ReqNationAuxValue;
use sammo\Enums\NationAuxKey;
use sammo\GameUnitConstraint\Impossible;
use sammo\GameUnitConstraint\ReqChief;
@@ -13,6 +12,7 @@ use sammo\GameUnitConstraint\ReqMinRelYear;
use sammo\GameUnitConstraint\ReqNotChief;
use sammo\GameUnitConstraint\ReqRegions;
use sammo\GameUnitConstraint\ReqTech;
use sammo\GameUnitConstraint\ReqNationAux;
class GameUnitConst extends GameUnitConstBase
{
@@ -94,7 +94,7 @@ class GameUnitConst extends GameUnitConstBase
[
91100, self::T_FOOTMAN, '대검병',
150, 225, 7, 10, 0, 13, 13,
[new ReqTech(4000), new ReqCitiesWithCityLevel(8, '완'), new ReqNationAuxValue(NationAuxKey::can_대검병사용, '==', 1)],
[new ReqTech(4000), new ReqCitiesWithCityLevel(8, '완'), new ReqNationAux(NationAuxKey::can_대검병사용, '==', 1)],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['대형 검을 사용합니다.'],
@@ -112,7 +112,7 @@ class GameUnitConst extends GameUnitConstBase
[
91102, self::T_FOOTMAN, '극병',
250, 150, 7, 0, 0, 18, 18,
[new ReqTech(5000), new ReqCitiesWithCityLevel(8, '저'), new ReqNationAuxValue(NationAuxKey::can_극병사용, '==', 1)],
[new ReqTech(5000), new ReqCitiesWithCityLevel(8, '저'), new ReqNationAux(NationAuxKey::can_극병사용, '==', 1)],
[self::T_ARCHER=>1.2, self::T_CAVALRY=>0.8, self::T_SIEGE=>1.2],
[self::T_ARCHER=>0.8, self::T_CAVALRY=>1.2, self::T_SIEGE=>0.8],
['긴 극을 사용합니다.'],
@@ -176,7 +176,7 @@ class GameUnitConst extends GameUnitConstBase
[
91201, self::T_ARCHER, '화시병',
225, 100, 7, 10, 0, 14, 14,
[new ReqTech(4000), new ReqCitiesWithCityLevel(8, '위례'), new ReqNationAuxValue(NationAuxKey::can_화시병사용, '==', 1)],
[new ReqTech(4000), new ReqCitiesWithCityLevel(8, '위례'), new ReqNationAux(NationAuxKey::can_화시병사용, '==', 1)],
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],
['불이 붙은 화살을 날립니다.'],
@@ -185,7 +185,7 @@ class GameUnitConst extends GameUnitConstBase
[
91202, self::T_ARCHER, '원융노병',
250, 100, 7, 10, 0, 20, 19,
[new ReqTech(5000), new ReqCitiesWithCityLevel(8, '흉노'), new ReqNationAuxValue(NationAuxKey::can_원융노병사용, '==', 1)],
[new ReqTech(5000), new ReqCitiesWithCityLevel(8, '흉노'), new ReqNationAux(NationAuxKey::can_원융노병사용, '==', 1)],
[self::T_CAVALRY=>1.2, self::T_FOOTMAN=>0.8, self::T_SIEGE=>1.2],
[self::T_CAVALRY=>0.8, self::T_FOOTMAN=>1.2, self::T_SIEGE=>0.8],
['먼 거리에서 적을 제압합니다.'],
@@ -276,7 +276,7 @@ class GameUnitConst extends GameUnitConstBase
[
91301, self::T_CAVALRY, '산저병',
225, 150, 7, 5, 0, 15, 15,
[new ReqTech(4000), new ReqCitiesWithCityLevel(8, '수춘'), new ReqNationAuxValue(NationAuxKey::can_산저병사용, '==', 1)],
[new ReqTech(4000), new ReqCitiesWithCityLevel(8, '수춘'), new ReqNationAux(NationAuxKey::can_산저병사용, '==', 1)],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['무식할 정도로 전장을 누빕니다.'],
@@ -285,7 +285,7 @@ class GameUnitConst extends GameUnitConstBase
[
91302, self::T_CAVALRY, '상병',
225, 250, 5, 0, 0, 24, 24,
[new ReqTech(5000), new ReqCitiesWithCityLevel(8, '남만'), new ReqNationAuxValue(NationAuxKey::can_상병사용, '==', 1)],
[new ReqTech(5000), new ReqCitiesWithCityLevel(8, '남만'), new ReqNationAux(NationAuxKey::can_상병사용, '==', 1)],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>0.8, self::T_SIEGE=>1.2],
[self::T_FOOTMAN=>0.8, self::T_ARCHER=>1.2, self::T_SIEGE=>0.8],
['거대한 코끼리와 함께합니다.'],
@@ -376,7 +376,7 @@ class GameUnitConst extends GameUnitConstBase
[
91400, self::T_WIZARD, '음귀병',
110, 110, 7, 15, 0.7, 13, 11,
[new ReqTech(4000), new ReqCitiesWithCityLevel(8, '강릉'), new ReqNationAuxValue(NationAuxKey::can_음귀병사용, '==', 1)],
[new ReqTech(4000), new ReqCitiesWithCityLevel(8, '강릉'), new ReqNationAux(NationAuxKey::can_음귀병사용, '==', 1)],
[self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8],
['악기를 연주하여 적을 혼란시킵니다.'],
@@ -394,7 +394,7 @@ class GameUnitConst extends GameUnitConstBase
[
91402, self::T_WIZARD, '무희',
180, 80, 7, 10, 0.6, 18, 17,
[new ReqTech(5000), new ReqCitiesWithCityLevel(8, '왜'), new ReqNationAuxValue(NationAuxKey::can_무희사용, '==', 1)],
[new ReqTech(5000), new ReqCitiesWithCityLevel(8, '왜'), new ReqNationAux(NationAuxKey::can_무희사용, '==', 1)],
[self::T_SIEGE=>1.2],
[self::T_SIEGE=>0.8],
['검무를 추는 귀병입니다.'],
@@ -440,7 +440,7 @@ class GameUnitConst extends GameUnitConstBase
[
91500, self::T_SIEGE, '화륜차',
300, 0, 5, 0, 0, 40, 5,
[new ReqTech(5000), new ReqNationAuxValue(NationAuxKey::did_특성초토화, '>=', 1), new ReqChief()],
[new ReqTech(5000), new ReqNationAux(NationAuxKey::did_특성초토화, '>=', 1), new ReqChief()],
[self::T_FOOTMAN=>1.25, self::T_ARCHER=>1.25, self::T_CAVALRY=>1.25, self::T_WIZARD=>1.25, self::T_CASTLE=>1.25, 1106=>1.112],
[self::T_FOOTMAN=>1.2, self::T_ARCHER=>1.2, self::T_CAVALRY=>1.2, self::T_WIZARD=>1.2, 1106=>1.067],
['불타는 바퀴로 적진을 붕괴시킵니다.'],