refac: utilGame/getNPCColor

This commit is contained in:
2022-08-26 01:06:43 +09:00
parent 63771da876
commit 8a5a3b67f7
17 changed files with 52 additions and 30 deletions
+2 -2
View File
@@ -55,7 +55,7 @@ import {
type procNationItem,
type procNationList,
} from "../processingRes";
import { getNpcColor } from "@/common_legacy";
import { getNPCColor } from "@/utilGame";
const commandName = staticValues.commandName;
const searchable = getProcSearchable();
@@ -63,7 +63,7 @@ const generalList = ref<procGeneralList>([]);
const selectedGeneralID = ref(0);
function textHelpGeneral(gen: procGeneralItem): string {
const nameColor = getNpcColor(gen.npc);
const nameColor = getNPCColor(gen.npc);
const name = nameColor ? `<span style="color:${nameColor}">${gen.name}</span>` : gen.name;
return name;
}
+2 -2
View File
@@ -55,7 +55,7 @@ import {
type procGeneralKey,
type procGeneralRawItemList,
} from "../processingRes";
import { getNpcColor } from "@/common_legacy";
import { getNPCColor } from "@/utilGame";
const commandName = staticValues.commandName;
const searchable = getProcSearchable();
@@ -64,7 +64,7 @@ const generalList = convertGeneralList(procRes.generalsKey, procRes.generals);
const selectedGeneralID = ref(generalList[0].no);
function textHelpGeneral(gen: procGeneralItem): string {
const nameColor = getNpcColor(gen.npc);
const nameColor = getNPCColor(gen.npc);
const name = nameColor ? `<span style="color:${nameColor}">${gen.name}</span>` : gen.name;
return `${name} (${gen.leadership}/${gen.strength}/${gen.intel})`;
}
@@ -94,7 +94,7 @@ import {
type procNationItem,
type procNationList,
} from "../processingRes";
import { getNpcColor } from "@/common_legacy";
import { getNPCColor } from "@/utilGame";
import { isBrightColor } from "@/util/isBrightColor";
const commandName = staticValues.commandName;
@@ -106,7 +106,7 @@ const toggleZoom = ref(true);
const selectedGeneralID = ref(generalList[0].no);
function textHelpGeneral(gen: procGeneralItem): string {
const nameColor = getNpcColor(gen.npc);
const nameColor = getNPCColor(gen.npc);
const name = nameColor ? `<span style="color:${nameColor}">${gen.name}</span>` : gen.name;
return name;
}