증여 버그 수정, 출병을 현 코드에 맞게 수정
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@@ -1811,6 +1811,71 @@ function searchDistance(int $from, int $maxDist=99, bool $distForm = false) {
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}
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}
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}
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}
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/**
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* $from 으로 지정한 도시의 인접 도시와 $to 도시의 최단 거리를 계산해 줌
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* @param $from 기준 도시 코드
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* @param $to 대상 도시 코드
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* @param $linkNationList 경로에 해당하는 국가 리스트
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* @return array $dist=>[cityID, $nation] 배열 가장 앞이 가장 가까움
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*/
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function searchDistanceListToDest(int $from, int $to, array $linkNationList) {
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$queue = new \SplQueue();
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$cities = [];
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$db = DB::db();
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//TODO: 도시-국가 캐싱이 있으면 쓸모 있지 않을까
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$allowedCityList = [];
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foreach($db->queryAllLists(
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'SELECT city, nation FROM city WHERE nation IN %li',
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$linkNationList
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) as [$cityID, $nationID]){
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$allowedCityList[$cityID] = $nationID;
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}
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$remainFromCities = [];
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foreach(array_keys(CityConst::byID($from)->path) as $fromCityID){
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if(key_exists($fromCityID, $allowedCityList)){
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$remainFromCities[$fromCityID] = true;
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}
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}
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if(!key_exists($to, $allowedCityList)){
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return [];
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}
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$result = [];
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$queue->enqueue([$to, 0]);
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while(!empty($remainFromCities) && !$queue->isEmpty()){
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list($cityID, $dist) = $queue->dequeue();
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if(key_exists($cityID, $cities)){
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continue;
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}
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$cities[$cityID] = $dist;
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if(key_exists($cityID, $remainFromCities)){
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unset($remainFromCities[$cityID]);
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$result[$dist][] = [$cityID, $allowedCityList[$cityID]];
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}
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foreach(array_keys(CityConst::byID($cityID)->path) as $connCityID){
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if($allowedCityList !== null && !key_exists($connCityID, $allowedCityList)){
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continue;
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}
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if(key_exists($connCityID, $cities)){
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continue;
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}
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$queue->enqueue([$connCityID, $dist+1]);
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}
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}
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return $result;
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}
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function isNeighbor(int $nation1, int $nation2, bool $includeNoSupply=true) {
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function isNeighbor(int $nation1, int $nation2, bool $includeNoSupply=true) {
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if($nation1 === $nation2){
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if($nation1 === $nation2){
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return false;
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return false;
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@@ -74,7 +74,7 @@ class che_증여 extends Command\GeneralCommand{
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$this->setCity();
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$this->setCity();
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$this->setNation();
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$this->setNation();
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$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'nation'], 1);
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$destGeneral = General::createGeneralObjFromDB($this->arg['destGeneralID'], ['gold', 'rice', 'nation'], 1);
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$this->setDestGeneral($destGeneral);
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$this->setDestGeneral($destGeneral);
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$this->runnableConstraints=[
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$this->runnableConstraints=[
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@@ -55,13 +55,14 @@ class che_출병 extends Command\GeneralCommand{
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$this->runnableConstraints=[
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$this->runnableConstraints=[
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ConstraintHelper::NotOpeningPart($relYear),
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ConstraintHelper::NotOpeningPart($relYear),
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ConstraintHelper::NearCity(1),
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ConstraintHelper::NotSameDestCity(),
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::NotBeNeutral(),
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::ReqGeneralCrew(),
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ConstraintHelper::ReqGeneralCrew(),
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ConstraintHelper::ReqGeneralRice($reqRice),
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ConstraintHelper::ReqGeneralRice($reqRice),
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ConstraintHelper::AllowWar(),
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ConstraintHelper::AllowWar(),
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ConstraintHelper::BattleGroundCity(true),
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ConstraintHelper::HasRoute(),
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//ConstraintHelper::BattleGroundCity(true),
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];
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];
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}
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}
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@@ -108,18 +109,73 @@ class che_출병 extends Command\GeneralCommand{
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$defenderNationID = $this->destCity['nation'];
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$defenderNationID = $this->destCity['nation'];
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$date = $general->getTurnTime($general::TURNTIME_HM);
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$defenderCityName = $this->destCity['name'];
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$attackerCityID = $general->getCityID();
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$defenderCityID = $this->destCity['city'];
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$josaRo = JosaUtil::pick($defenderCityName, '로');
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$finalTargetCityID = $this->destCity['city'];
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$finalTargetCityName = $this->destCity['name'];
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$logger = $general->getLogger();
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$logger = $general->getLogger();
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$allowedNationList = $db->queryFirstColumn('SELECT you FROM diplomacy WHERE state = 0 AND me = %i', $attackerNationID);
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$allowedNationList[] = $attackerNationID;
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$allowedNationList[] = 0;
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$distanceList = \sammo\searchDistanceListToDest($attackerCityID, $finalTargetCityID, $allowedNationList);
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$candidateCities = [];
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$minDist = Util::array_first_key($distanceList);
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do {
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//1: 최단 거리 도시 중 공격 대상이 있는가 확인
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//2: 최단 거리 + 1 도시 중 공격 대상이 있는가 확인
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foreach($distanceList as $dist => $distCitiesInfo){
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if($dist > $minDist + 1){
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break;
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}
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$currDist = $dist;
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foreach($distCitiesInfo as [$distCityID, $distCityNation]){
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if($distCityNation !== $attackerNationID){
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$candidateCities[] = $distCityID;
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}
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}
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if($candidateCities){
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break 2;
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}
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}
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//3: 최단 거리 도시 중 아군 도시 선택
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foreach($distanceList[$minDist] as [$distCityID, $distCityNation]){
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if($distCityNation === $attackerNationID){
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$candidateCities[] = $distCityID;
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}
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}
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}while(false);
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$defenderCityID = (int)Util::choiceRandom($candidateCities);
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$defenderCityName = $this->destCity['name'];
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$this->setDestCity($defenderCityID, null);
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$josaRo = JosaUtil::pick($defenderCityName, '로');
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if($attackerNationID == $defenderNationID){
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if($attackerNationID == $defenderNationID){
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$logger->pushGeneralActionLog("본국입니다. <G><b>{$defenderCityName}</b></>{$josaRo} 으로 이동합니다. <1>$date</>");
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$logger->pushGeneralActionLog("본국입니다. <G><b>{$defenderCityName}</b></>{$josaRo} 으로 이동합니다. <1>$date</>");
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$this->alternative = new che_이동($general, $this->env, $this->arg);
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$this->alternative = new che_이동($general, $this->env, ['destCityID'=>$defenderCityID]);
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return false;
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return false;
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}
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}
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if($finalTargetCityID !== $defenderCityID){
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$josaRo = JosaUtil::pick($finalTargetCityName, '로');
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$josaUl = JosaUtil::pick($defenderCityName, '을');
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if($minDist == $currDist){
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$logger->pushGeneralActionLog("<G><b>{$finalTargetCityName}</b></>{$josaRo} 가기 위해 <G><b>{$defenderCityName}</b></>{$josaUl} 거쳐야 합니다. <1>$date</>");
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}
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else{
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$logger->pushGeneralActionLog("<G><b>{$finalTargetCityName}</b></>{$josaRo} 가는 도중 <G><b>{$defenderCityName}</b></>{$josaUl} 거치기로 합니다. <1>$date</>");
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}
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}
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$db->update('city', [
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$db->update('city', [
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'state'=>43,
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'state'=>43,
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'term'=>3
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'term'=>3
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@@ -144,5 +200,29 @@ class che_출병 extends Command\GeneralCommand{
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return true;
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return true;
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}
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}
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public function getJSFiles(): array
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{
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return [
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'js/defaultSelectCityByMap.js'
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];
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}
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public function getForm(): string
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{
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$srcCityName = \sammo\CityConst::byID($this->generalObj->getCityID())->name;
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ob_start();
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?>
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<?=\sammo\getMapHtml()?><br>
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선택된 도시를 향해 침공을 합니다.<br>
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침공 경로에 적군의 도시가 있다면 전투를 벌입니다.<br>
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목록을 선택하거나 도시를 클릭하세요.<br>
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<?=$srcCityName?> =><select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'>
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<?=\sammo\optionsForCities()?><br>
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</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
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<br>
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<?php
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return ob_get_clean();
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}
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}
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}
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@@ -88,6 +88,10 @@ class ConstraintHelper{
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return [__FUNCTION__];
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return [__FUNCTION__];
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}
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}
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static function HasRoute():array{
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return [__FUNCTION__];
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}
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static function MustBeNPC():array{
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static function MustBeNPC():array{
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return [__FUNCTION__];
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return [__FUNCTION__];
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}
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}
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@@ -0,0 +1,46 @@
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<?php
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namespace sammo\Constraint;
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use \sammo\DB;
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class HasRoute extends Constraint{
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const REQ_VALUES = Constraint::REQ_GENERAL|Constraint::REQ_DEST_CITY;
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public function checkInputValues(bool $throwExeception=true):bool{
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if(!parent::checkInputValues($throwExeception) && !$throwExeception){
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return false;
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}
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if(!key_exists('city', $this->general)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require city in general");
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}
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if(!key_exists('nation', $this->general)){
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if(!$throwExeception){return false; }
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throw new \InvalidArgumentException("require nation in general");
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}
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return true;
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}
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public function test():bool{
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$this->checkInputValues();
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$this->tested = true;
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$db = DB::db();
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$allowedNationList = $db->queryFirstColumn('SELECT you FROM diplomacy WHERE state = 0 AND me = %i', $this->general['nation']);
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$allowedNationList[] = $this->general['nation'];
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$allowedNationList[] = 0;
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$distanceList = \sammo\searchDistanceListToDest($this->general['city'], $this->destCity['city'], $allowedNationList);
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if(!$distanceList){
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$this->reason = "경로에 도달할 방법이 없습니다.";
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return false;
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}
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return true;
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}
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}
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