fix: ReqCities, ReqRegion 버그
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@@ -254,7 +254,7 @@ class GameUnitConstBase{
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[
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1402, self::T_WIZARD, '백귀병',
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80, 130, 7, 5, 0.6, 9, 11,
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[new ReqTech(2000), new ReqRegions('오환')],
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[new ReqTech(2000), new ReqCities('오환')],
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[self::T_SIEGE=>1.2],
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[self::T_SIEGE=>0.8],
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['저렴하고 튼튼합니다.'],
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@@ -263,7 +263,7 @@ class GameUnitConstBase{
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[
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1403, self::T_WIZARD, '흑귀병',
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130, 80, 7, 5, 0.6, 11, 9,
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[new ReqTech(2000), new ReqRegions('왜')],
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[new ReqTech(2000), new ReqCities('왜')],
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[self::T_SIEGE=>1.2],
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[self::T_SIEGE=>0.8],
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['저렴하고 강력합니다.'],
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@@ -442,11 +442,6 @@ class GameUnitConstBase{
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$iActionList,
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] = $rawUnit;
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foreach($reqConstraints as $value){
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/** @var GameUnitConstraint\BaseGameUnitConstraint $value */
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$info[] = $value->getInfo();
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}
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$unit = new GameUnitDetail(
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$id,
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$armType,
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