WarUnitTrigger 개편, 병종 Trigger 개념 추가, 저지, 성벽부상무효
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<?php
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namespace sammo\WarUnitTrigger;
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use sammo\BaseWarUnitTrigger;
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use sammo\WarUnitGeneral;
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use sammo\WarUnitCity;
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use sammo\WarUnit;
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use sammo\GameUnitDetail;
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use sammo\ObjectTrigger;
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class che_성벽부상무효 extends BaseWarUnitTrigger{
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static protected $priority = ObjectTrigger::PRIORITY_BEGIN;
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protected function actionWar(WarUnit $self, WarUnit $oppose, array &$selfEnv, array &$opposeEnv):bool{
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assert($self instanceof WarUnitGeneral, 'General만 발동 가능');
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if(!$oppose instanceof WarUnitCity){
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return true;
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}
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$self->activateSkill('부상무효');
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return true;
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}
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}
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