징병, 모병 추가
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+18
-4
@@ -51,6 +51,8 @@ class AIAllowedAction{
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case 'warp':
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$this->warp = true;
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break;
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case 'recruit_high':
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$this->recruit_high = true;
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case 'recruit':
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$this->recruit = true;
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$this->changeWarCondition = true;
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@@ -147,7 +149,7 @@ function SetDevelop($genType, $no, $city, $tech) {
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return;
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}
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function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $dex0, $dex10, $dex20, $dex30, $dex40) {
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function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $dex0, $dex10, $dex20, $dex30, $dex40, $currentCrewType, AIAllowedAction $allowedAction) {
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$db = DB::db();
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$connect=$db->get();
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@@ -224,7 +226,13 @@ function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $de
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}
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if($types){
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$type = Util::choiceRandom($types);
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if(!$allowedAction->randomRecruit && in_array($currentCrewType, $types)){
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$type = $currentCrewType;
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}
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else{
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$type = Util::choiceRandom($types);
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}
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}
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else{
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$type = GameUnitConst::DEFAULT_CREWTYPE;
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@@ -239,7 +247,13 @@ function SetCrew($no, $nationID, $personal, $gold, $leader, $genType, $tech, $de
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$crew = intdiv($gold, $cost);
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if($leader < $crew) { $crew = $leader; }
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$command = EncodeCommand(0, $type, $crew, 11);
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if($allowedAction->recruit_high && $crew * $cost * 8 < $gold){
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$command = EncodeCommand(0, $type, $crew, 12);
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}
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else{
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$command = EncodeCommand(0, $type, $crew, 11);
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}
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$query = "update general set turn0='$command' where no='$no'";
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MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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@@ -994,7 +1008,7 @@ function processAI($no) {
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return;
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case EncodeCommand(0, 0, 0, 11): //징병
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if ($allowedAction->recruit) {
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SetCrew($general['no'], $general['nation'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40']);
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SetCrew($general['no'], $general['nation'], $general['personal'], $general['gold'], $general['leader'], $genType, $nation['tech'], $general['dex0'], $general['dex10'], $general['dex20'], $general['dex30'], $general['dex40'], $general['crewtype'], $allowedAction);
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}
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else{
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$db->update('general', [
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