diff --git a/hwe/sammo/Event/Action/AssignGeneralSpeciality.php b/hwe/sammo/Event/Action/AssignGeneralSpeciality.php
new file mode 100644
index 00000000..137c4974
--- /dev/null
+++ b/hwe/sammo/Event/Action/AssignGeneralSpeciality.php
@@ -0,0 +1,90 @@
+query('SELECT no,name,nation,leadership,strength,intel,aux from general where specage<=age and special=%s', GameConst::$defaultSpecialDomestic) as $general) {
+ $generalID = $general['no'];
+ $special = SpecialityHelper::pickSpecialDomestic(
+ $rng,
+ $general,
+ (Json::decode($general['aux'])['prev_types_special']) ?? []
+ );
+ $specialClass = buildGeneralSpecialDomesticClass($special);
+ $specialText = $specialClass->getName();
+ $db->update('general', [
+ 'special' => $special
+ ], 'no=%i', $generalID);
+
+ $logger = new ActionLogger($generalID, $general['nation'], $year, $month);
+
+ $josaUl = JosaUtil::pick($specialText, '을');
+ $logger->pushGeneralActionLog("특기 【{$specialText}>】{$josaUl} 익혔습니다!", ActionLogger::PLAIN);
+ $logger->pushGeneralHistoryLog("특기 【{$specialText}>】{$josaUl} 습득");
+ }
+
+ foreach ($db->query('SELECT no,name,nation,leadership,strength,intel,npc,dex1,dex2,dex3,dex4,dex5,aux from general where specage2<=age and special2=%s', GameConst::$defaultSpecialWar) as $general) {
+ $generalID = $general['no'];
+ $generalAux = Json::decode($general['aux']);
+
+ $updateVars = [];
+ if (key_exists('inheritSpecificSpecialWar', $generalAux)) {
+ $special2 = $generalAux['inheritSpecificSpecialWar'];
+ unset($generalAux['inheritSpecificSpecialWar']);
+ $updateVars['aux'] = Json::encode($generalAux);
+ } else {
+ $special2 = SpecialityHelper::pickSpecialWar(
+ $rng,
+ $general,
+ ($generalAux['prev_types_special2']) ?? []
+ );
+ }
+
+ $specialClass = buildGeneralSpecialWarClass($special2);
+ $specialText = $specialClass->getName();
+
+ $updateVars['special2'] = $special2;
+ $db->update('general', $updateVars, 'no=%i', $general['no']);
+
+ $logger = new ActionLogger($generalID, $general['nation'], $year, $month);
+
+ $josaUl = JosaUtil::pick($specialText, '을');
+ $logger->pushGeneralActionLog("특기 【{$specialText}>】{$josaUl} 익혔습니다!", ActionLogger::PLAIN);
+ $logger->pushGeneralHistoryLog("특기 【{$specialText}>】{$josaUl} 습득");
+ }
+ }
+}
diff --git a/hwe/sammo/Event/Action/NewYear.php b/hwe/sammo/Event/Action/NewYear.php
new file mode 100644
index 00000000..2eff492c
--- /dev/null
+++ b/hwe/sammo/Event/Action/NewYear.php
@@ -0,0 +1,30 @@
+pushGlobalActionLog("{$year}>년이 되었습니다.");
+ $logger->flush(); //TODO: globalAction류는 전역에서 관리하는것이 좋을 듯.
+
+ $db = DB::db();
+
+ //나이와 호봉 증가
+ $db->update('general', [
+ 'age' => $db->sqleval('age+1'),
+ ], true);
+
+ $db->update('general', [
+ 'belong' => $db->sqleval('belong+1')
+ ], 'nation != 0');
+ }
+}
diff --git a/hwe/sammo/Event/Action/RaiseDisaster.php b/hwe/sammo/Event/Action/RaiseDisaster.php
new file mode 100644
index 00000000..28cc3b9a
--- /dev/null
+++ b/hwe/sammo/Event/Action/RaiseDisaster.php
@@ -0,0 +1,159 @@
+update('city', [
+ 'state' => 0,
+ ], 'state <= 10');
+
+ // 초반 3년은 스킵
+ if ($startYear + 3 > $year) return;
+
+ $boomingRate = [
+ 1 => 0,
+ 4 => 0.25,
+ 7 => 0.25,
+ 10 => 0
+ ];
+
+ $isGood = $rng->nextBool($boomingRate[$month]);
+
+
+ $targetCityList = [];
+
+ foreach ($db->query('SELECT city,name,secu,secu_max FROM city') as $city) {
+ //호황 발생 도시 선택 ( 기본 2% )
+ //재해 발생 도시 선택 ( 기본 6% )
+ if ($isGood) {
+ $raiseProp = 0.02 + ($city['secu'] / $city['secu_max']) * 0.05; // 2 ~ 7%
+ } else {
+ $raiseProp = 0.06 - ($city['secu'] / $city['secu_max']) * 0.05; // 1 ~ 6%
+ }
+
+ if ($rng->nextBool($raiseProp)) {
+ $targetCityList[] = $city;
+ }
+ }
+
+ if (!$targetCityList) {
+ return;
+ }
+
+ $targetCityNames = "" . join(' ', Util::squeezeFromArray($targetCityList, 'name')) . ">";
+ $disasterTextList = [
+ 1 => [
+ ['【재난】>', 4, '역병이 발생하여 도시가 황폐해지고 있습니다.'],
+ ['【재난】>', 5, '지진으로 피해가 속출하고 있습니다.'],
+ ['【재난】>', 3, '추위가 풀리지 않아 얼어죽는 백성들이 늘어나고 있습니다.'],
+ ['【재난】>', 9, '황건적이 출현해 도시를 습격하고 있습니다.'],
+ ],
+ 4 => [
+ ['【재난】>', 7, '홍수로 인해 피해가 급증하고 있습니다.'],
+ ['【재난】>', 5, '지진으로 피해가 속출하고 있습니다.'],
+ ['【재난】>', 6, '태풍으로 인해 피해가 속출하고 있습니다.'],
+ ],
+ 7 => [
+ ['【재난】>', 8, '메뚜기 떼가 발생하여 도시가 황폐해지고 있습니다.'],
+ ['【재난】>', 5, '지진으로 피해가 속출하고 있습니다.'],
+ ['【재난】>', 8, '흉년이 들어 굶어죽는 백성들이 늘어나고 있습니다.'],
+ ],
+ 10 => [
+ ['【재난】>', 3, '혹한으로 도시가 황폐해지고 있습니다.'],
+ ['【재난】>', 5, '지진으로 피해가 속출하고 있습니다.'],
+ ['【재난】>', 3, '눈이 많이 쌓여 도시가 황폐해지고 있습니다.'],
+ ['【재난】>', 9, '황건적이 출현해 도시를 습격하고 있습니다.'],
+ ]
+ ];
+
+ $boomingTextList = [
+ 1 => null,
+ 4 => [
+ ['【호황】>', 2, '호황으로 도시가 번창하고 있습니다.'],
+ ],
+ 7 => [
+ ['【풍작】>', 1, '풍작으로 도시가 번창하고 있습니다.'],
+ ],
+ 10 => null
+ ];
+
+ [$logTitle, $stateCode, $logBody] = $rng->choice(($isGood ? $boomingTextList : $disasterTextList)[$month]);
+
+ $logger = new ActionLogger(0, 0, $year, $month, false);
+
+ $logger->pushGlobalHistoryLog("{$logTitle}{$targetCityNames}에 {$logBody}");
+ $logger->flush();
+
+ if (!$isGood) {
+ $generalListByCity = Util::arrayGroupBy($db->query('SELECT no, name, nation, city, officer_level, injury, leadership, strength, intel, horse, weapon, book, item, crew, crewtype, atmos, train, special, special2 FROM general WHERE city IN %li', Util::squeezeFromArray($targetCityList, 'city')), 'city');
+ //NOTE: 쿼리 1번이지만 복잡하기 vs 쿼리 여러번이지만 조금 더 깔끔하기
+ foreach ($targetCityList as $city) {
+ $affectRatio = Util::valueFit($city['secu'] / $city['secu_max'] / 0.8, 0, 1);
+ $affectRatio = 0.8 + $affectRatio * 0.15;
+
+ $db->update('city', [
+ 'state' => $stateCode,
+ 'pop' => $db->sqleval('pop * %d', $affectRatio),
+ 'trust' => $db->sqleval('trust * %d', $affectRatio),
+ 'agri' => $db->sqleval('agri * %d', $affectRatio),
+ 'comm' => $db->sqleval('comm * %d', $affectRatio),
+ 'secu' => $db->sqleval('secu * %d', $affectRatio),
+ 'def' => $db->sqleval('def * %d', $affectRatio),
+ 'wall' => $db->sqleval('wall * %d', $affectRatio),
+ ], 'city = %i', $city['city']);
+
+ $generalList = array_map(
+ function ($rawGeneral) use ($city, $year, $month) {
+ return new General($rawGeneral, null, $city, null, $year, $month, false);
+ },
+ $generalListByCity[$city['city']] ?? []
+ );
+
+ SabotageInjury($rng, $generalList, '재난');
+ }
+ } else {
+ foreach ($targetCityList as $city) {
+ $affectRatio = Util::valueFit($city['secu'] / $city['secu_max'] / 0.8, 0, 1);
+ $affectRatio = 1.01 + $affectRatio * 0.04;
+
+ $db->update('city', [
+ 'state' => $stateCode,
+ 'pop' => $db->sqleval('least(pop * %d, pop_max)', $affectRatio),
+ 'trust' => $db->sqleval('least(trust * %d, 100)', $affectRatio),
+ 'agri' => $db->sqleval('least(agri * %d, agri_max)', $affectRatio),
+ 'comm' => $db->sqleval('least(comm * %d, comm_max)', $affectRatio),
+ 'secu' => $db->sqleval('least(secu * %d, secu_max)', $affectRatio),
+ 'def' => $db->sqleval('least(def * %d, def_max)', $affectRatio),
+ 'wall' => $db->sqleval('least(wall * %d, wall_max)', $affectRatio),
+ ], 'city = %i', $city['city']);
+ }
+ }
+ }
+}
diff --git a/hwe/sammo/Event/Action/RandomizeCityTradeRate.php b/hwe/sammo/Event/Action/RandomizeCityTradeRate.php
new file mode 100644
index 00000000..32fec945
--- /dev/null
+++ b/hwe/sammo/Event/Action/RandomizeCityTradeRate.php
@@ -0,0 +1,48 @@
+query('SELECT city,level FROM city') as $city) {
+ //시세
+ $prob = [
+ 1 => 0,
+ 2 => 0,
+ 3 => 0,
+ 4 => 0.2,
+ 5 => 0.4,
+ 6 => 0.6,
+ 7 => 0.8,
+ 8 => 1
+ ][$city['level']];
+ if ($prob > 0 && $rng->nextBool($prob)) {
+ $trade = $rng->nextRangeInt(95, 105);
+ } else {
+ $trade = null;
+ }
+ $db->update('city', [
+ 'trade' => $trade
+ ], 'city=%i', $city['city']);
+ }
+ }
+}
diff --git a/hwe/sammo/Event/Action/ResetOfficerLock.php b/hwe/sammo/Event/Action/ResetOfficerLock.php
new file mode 100644
index 00000000..d4ba4e6d
--- /dev/null
+++ b/hwe/sammo/Event/Action/ResetOfficerLock.php
@@ -0,0 +1,22 @@
+update('nation', [
+ 'chief_set' => 0,
+ ], true);
+ //관직 변경 제한 해제
+ $db->update('city', [
+ 'officer_set' => 0,
+ ], true);
+ }
+}