vue: join
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@@ -0,0 +1,146 @@
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declare const stats: {
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min: number;
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max: number;
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total: number;
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bonusMin: number;
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bonusMax: number;
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};
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export function abilityRand(): [number, number, number] {
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let leadership = Math.random() * 65 + 10;
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let strength = Math.random() * 65 + 10;
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let intel = Math.random() * 65 + 10;
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const rate = leadership + strength + intel;
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leadership = Math.floor((leadership / rate) * stats.total);
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strength = Math.floor((strength / rate) * stats.total);
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intel = Math.floor((intel / rate) * stats.total);
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while (leadership + strength + intel < stats.total) {
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leadership += 1;
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}
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if (
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leadership > stats.max ||
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strength > stats.max ||
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intel > stats.max ||
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leadership < stats.min ||
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strength < stats.min ||
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intel < stats.min
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) {
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return abilityRand();
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}
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return [leadership, strength, intel];
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}
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export function abilityLeadpow(): [number, number, number] {
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let leadership = Math.random() * 6;
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let strength = Math.random() * 6;
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let intel = Math.random() * 1;
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const rate = leadership + strength + intel;
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leadership = Math.floor((leadership / rate) * stats.total);
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strength = Math.floor((strength / rate) * stats.total);
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intel = Math.floor((intel / rate) * stats.total);
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while (leadership + strength + intel < stats.total) {
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strength += 1;
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}
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if (intel < stats.min) {
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leadership -= stats.min - intel;
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intel = stats.min;
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}
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if (leadership > stats.max) {
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strength += leadership - stats.max;
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leadership = stats.max;
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}
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if (strength > stats.max) {
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leadership += strength - stats.max;
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strength = stats.max;
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}
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if (leadership > stats.max) {
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intel += leadership - stats.max;
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leadership = stats.max;
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}
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return [leadership, strength, intel];
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}
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export function abilityLeadint(): [number, number, number] {
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let leadership = Math.random() * 6;
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let strength = Math.random() * 1;
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let intel = Math.random() * 6;
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const rate = leadership + strength + intel;
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leadership = Math.floor((leadership / rate) * stats.total);
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strength = Math.floor((strength / rate) * stats.total);
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intel = Math.floor((intel / rate) * stats.total);
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while (leadership + strength + intel < stats.total) {
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intel += 1;
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}
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if (strength < stats.min) {
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leadership -= stats.min - strength;
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strength = stats.min;
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}
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if (leadership > stats.max) {
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intel += leadership - stats.max;
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leadership = stats.max;
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}
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if (intel > stats.max) {
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leadership += intel - stats.max;
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intel = stats.max;
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}
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if (leadership > stats.max) {
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strength += leadership - stats.max;
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leadership = stats.max;
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}
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return [leadership, strength, intel];
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}
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export function abilityPowint(): [number, number, number] {
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let leadership = Math.random() * 1;
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let strength = Math.random() * 6;
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let intel = Math.random() * 6;
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const rate = leadership + strength + intel;
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leadership = Math.floor((leadership / rate) * stats.total);
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strength = Math.floor((strength / rate) * stats.total);
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intel = Math.floor((intel / rate) * stats.total);
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while (leadership + strength + intel < stats.total) {
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intel += 1;
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}
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if (leadership < stats.min) {
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strength -= stats.min - leadership;
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leadership = stats.min;
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}
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if (strength > stats.max) {
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intel += strength - stats.max;
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strength = stats.max;
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}
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if (intel > stats.max) {
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strength += intel - stats.max;
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intel = stats.max;
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}
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if (strength > stats.max) {
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leadership += strength - stats.max;
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strength = stats.max;
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}
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return [leadership, strength, intel];
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}
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@@ -0,0 +1,8 @@
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export function getIconPath(imgsvr: boolean | 1 | 0, picture: string): string {
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// ../d_shared/common_path.js 필요
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if (!imgsvr) {
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return `${window.pathConfig.sharedIcon}/${picture}`;
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} else {
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return `${window.pathConfig.root}/d_pic/${picture}`;
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}
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}
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@@ -0,0 +1,8 @@
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export function hexToRgb(hex: string): { r: number; g: number; b: number; } | null {
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const result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
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return result ? {
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r: parseInt(result[1], 16),
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g: parseInt(result[2], 16),
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b: parseInt(result[3], 16)
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} : null;
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}
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@@ -0,0 +1,11 @@
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import { unwrap } from "./unwrap";
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import { hexToRgb } from "./hexToRgb";
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export function isBrightColor(color: string): boolean {
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const cv = unwrap(hexToRgb(color));
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if ((cv.r * 0.299 + cv.g * 0.587 + cv.b * 0.114) > 140) {
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return true;
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} else {
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return false;
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}
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}
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