커맨드 유효성을 2개에서 3개구성으로 변경
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@@ -1,9 +1,13 @@
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<?php
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namespace sammo\Command\Nation;
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use \sammo\{
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DB, Util, JosaUtil,
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General, DummyGeneral,
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use\sammo\{
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DB,
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Util,
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JosaUtil,
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General,
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DummyGeneral,
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ActionLogger,
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GameConst,
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LastTurn,
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@@ -14,110 +18,127 @@ use \sammo\{
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CityConst
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};
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use function \sammo\{
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use function\sammo\{
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getDomesticExpLevelBonus,
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CriticalRatioDomestic,
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CriticalRatioDomestic,
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CriticalScoreEx,
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GetImageURL,
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getNationStaticInfo
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getNationStaticInfo
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};
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use \sammo\Constraint\Constraint;
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use \sammo\Constraint\ConstraintHelper;
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use sammo\Event\Action;
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class che_천도 extends Command\NationCommand{
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class che_천도 extends Command\NationCommand
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{
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static protected $actionName = '천도';
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static public $reqArg = true;
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private $cachedDist = null;
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protected function argTest():bool{
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if($this->arg === null){
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protected function argTest(): bool
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{
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if ($this->arg === null) {
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return false;
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}
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if(!key_exists('destCityID', $this->arg)){
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if (!key_exists('destCityID', $this->arg)) {
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return false;
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}
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if(CityConst::byID($this->arg['destCityID']) === null){
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if (CityConst::byID($this->arg['destCityID']) === null) {
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return false;
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}
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$destCityID = $this->arg['destCityID'];
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$this->arg = [
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'destCityID'=>$destCityID,
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'destCityID' => $destCityID,
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];
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return true;
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}
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protected function init(){
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protected function init()
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{
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$general = $this->generalObj;
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$env = $this->env;
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$this->setCity();
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$this->setNation(['capset', 'gold', 'rice', 'capital']);
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$this->setDestCity($this->arg['destCityID'], null);
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$this->minConditionConstraints = [
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::BeChief(),
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ConstraintHelper::SuppliedCity(),
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];
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}
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protected function initWithArg()
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{
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$this->setDestCity($this->arg['destCityID']);
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[$reqGold, $reqRice] = $this->getCost();
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if($this->getDistance() === null){
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$this->runnableConstraints[
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ConstraintHelper::AlwaysFail('천도 대상으로 도달할 방법이 없습니다.')
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];
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if ($this->getDistance() === null) {
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$this->fullConditionConstraints[ConstraintHelper::AlwaysFail('천도 대상으로 도달할 방법이 없습니다.')];
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return;
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}
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$this->runnableConstraints=[
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$this->fullConditionConstraints = [
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ConstraintHelper::OccupiedCity(),
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ConstraintHelper::OccupiedDestCity(),
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ConstraintHelper::BeChief(),
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ConstraintHelper::SuppliedCity(),
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ConstraintHelper::SuppliedDestCity(),
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ConstraintHelper::ReqNationValue('capital', '수도', '!=', $this->destCity['city'], '이미 수도입니다.'),
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ConstraintHelper::ReqNationGold(GameConst::$basegold+$reqGold),
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ConstraintHelper::ReqNationRice(GameConst::$baserice+$reqRice),
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ConstraintHelper::ReqNationGold(GameConst::$basegold + $reqGold),
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ConstraintHelper::ReqNationRice(GameConst::$baserice + $reqRice),
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];
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}
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public function getCommandDetailTitle():string{
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public function getCommandDetailTitle(): string
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{
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$name = $this->getName();
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$amount = number_format($this->env['develcost'] * 5);
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return "{$name}/1+거리×2턴(금쌀 {$amount}×2^거리)";
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}
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public function getCost():array{
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public function getCost(): array
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{
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$amount = $this->env['develcost'] * 5;
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$amount *= 2**$this->getDistance()??50;
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$amount *= 2 ** $this->getDistance() ?? 50;
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return [$amount, $amount];
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}
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private function getDistance():?int{
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if($this->cachedDist !== null){
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private function getDistance(): ?int
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{
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if ($this->cachedDist !== null) {
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return $this->cachedDist;
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}
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$srcCityID = $this->nation['capital'];
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$destCityID = $this->arg['destCityID'];
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$nationID = $this->nation['nation'];
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$distance = \sammo\calcCityDistance($srcCityID, $destCityID, [$nationID])??50;
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$distance = \sammo\calcCityDistance($srcCityID, $destCityID, [$nationID]) ?? 50;
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$this->cachedDist = $distance;
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return $distance;
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}
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public function getPreReqTurn():int{
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return $this->getDistance()*2;
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public function getPreReqTurn(): int
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{
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return $this->getDistance() * 2;
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}
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public function getPostReqTurn():int{
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public function getPostReqTurn(): int
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{
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return 0;
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}
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public function addTermStack():bool{
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public function addTermStack(): bool
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{
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$lastTurn = $this->getLastTurn();
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$commandName = $this->getName();
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@@ -126,7 +147,7 @@ class che_천도 extends Command\NationCommand{
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$nationID = $general->getNationID();
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$nationStor->setValue("last천도Trial_{$nationID}", [$general->getVar('officer_level'), $general->getTurnTime()]);
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if($lastTurn->getCommand() != $commandName || $lastTurn->getArg() !== $this->arg){
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if ($lastTurn->getCommand() != $commandName || $lastTurn->getArg() !== $this->arg) {
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$this->setResultTurn(new LastTurn(
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$commandName,
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$this->arg,
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@@ -136,7 +157,7 @@ class che_천도 extends Command\NationCommand{
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return false;
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}
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if($lastTurn->getSeq() < $this->nation['capset']){
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if ($lastTurn->getSeq() < $this->nation['capset']) {
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//NOTE: 최근에 천도, 증축이 일어났으면 리셋됨
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$this->setResultTurn(new LastTurn(
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$commandName,
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@@ -147,7 +168,7 @@ class che_천도 extends Command\NationCommand{
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return false;
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}
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if($lastTurn->getTerm() < $this->getPreReqTurn()){
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if ($lastTurn->getTerm() < $this->getPreReqTurn()) {
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$this->setResultTurn(new LastTurn(
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$commandName,
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$this->arg,
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@@ -160,15 +181,17 @@ class che_천도 extends Command\NationCommand{
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return true;
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}
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public function getBrief():string{
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public function getBrief(): string
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{
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$commandName = $this->getName();
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$destCityName = CityConst::byID($this->arg['destCityID'])->name;
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$josaRo = JosaUtil::pick($destCityName, '로');
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return "【{$destCityName}】{$josaRo} {$commandName}";
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}
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public function run():bool{
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if(!$this->isRunnable()){
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public function run(): bool
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{
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if (!$this->hasFullConditionMet()) {
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throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
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}
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@@ -192,7 +215,7 @@ class che_천도 extends Command\NationCommand{
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$josaRo = JosaUtil::pick($destCityName, '로');
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$logger = $general->getLogger();
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$general->addExperience(5 * ($this->getPreReqTurn() + 1));
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$general->addDedication(5 * ($this->getPreReqTurn() + 1));
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@@ -204,7 +227,7 @@ class che_천도 extends Command\NationCommand{
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'capital' => $destCityID,
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'capset' => $db->sqleval('capset + 1'),
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], 'nation=%i', $nationID);
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$logger->pushGeneralActionLog("<G><b>{$destCityName}</b></>{$josaRo} 천도했습니다. <1>$date</>");
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$logger->pushGeneralHistoryLog("<G><b>{$destCityName}</b></>{$josaRo} <M>천도</>명령");
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$logger->pushNationalHistoryLog("<Y>{$generalName}</>{$josaYi} <G><b>{$destCityName}</b></>{$josaRo} <M>천도</> 명령");
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@@ -228,15 +251,15 @@ class che_천도 extends Command\NationCommand{
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{
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ob_start();
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?>
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<?=\sammo\getMapHtml()?><br>
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선택된 도시로 천도합니다.<br>
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현재 수도에서 연결된 도시만 가능하며, 1+2×거리만큼의 턴이 필요합니다.<br>
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목록을 선택하거나 도시를 클릭하세요.<br>
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<select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'>
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<?=\sammo\optionsForCities()?><br>
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</select> <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
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<br>
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<?= \sammo\getMapHtml() ?><br>
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선택된 도시로 천도합니다.<br>
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현재 수도에서 연결된 도시만 가능하며, 1+2×거리만큼의 턴이 필요합니다.<br>
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목록을 선택하거나 도시를 클릭하세요.<br>
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<select class='formInput' name="destCityID" id="destCityID" size='1' style='color:white;background-color:black;'>
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<?= \sammo\optionsForCities() ?><br>
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</select> <input type=button id="commonSubmit" value="<?= $this->getName() ?>"><br>
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<br>
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<?php
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return ob_get_clean();
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}
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}
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}
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