커맨드 유효성을 2개에서 3개구성으로 변경

This commit is contained in:
2020-05-04 19:51:11 +09:00
parent f25f5008f1
commit 77248ad4d8
100 changed files with 4124 additions and 3420 deletions
+81 -56
View File
@@ -1,18 +1,24 @@
<?php
namespace sammo\Command\General;
use \sammo\{
DB, Util, JosaUtil, Session, KVStorage,
General,
use\sammo\{
DB,
Util,
JosaUtil,
Session,
KVStorage,
General,
ActionLogger,
GameConst, GameUnitConst,
GameConst,
GameUnitConst,
LastTurn,
Command,
ServConfig
};
use function \sammo\{
use function\sammo\{
getDexCall,
getTechCall,
tryUniqueItemLottery,
@@ -24,7 +30,8 @@ use \sammo\Constraint\ConstraintHelper;
class che_숙련전환 extends Command\GeneralCommand{
class che_숙련전환 extends Command\GeneralCommand
{
static protected $actionName = '숙련전환';
static public $reqArg = true;
@@ -36,103 +43,121 @@ class che_숙련전환 extends Command\GeneralCommand{
protected $destArmType;
/** @var string */
protected $destArmTypeName;
protected function argTest():bool{
if($this->arg === null){
protected function argTest(): bool
{
if ($this->arg === null) {
return false;
}
if(!key_exists('srcArmType', $this->arg)){
if (!key_exists('srcArmType', $this->arg)) {
return false;
}
if(!key_exists('destArmType', $this->arg)){
if (!key_exists('destArmType', $this->arg)) {
return false;
}
$srcArmType = $this->arg['srcArmType'];
$destArmType = $this->arg['destArmType'];
if(!is_int($srcArmType)){
if (!is_int($srcArmType)) {
return false;
}
if(!key_exists($srcArmType, GameUnitConst::allType())){
if (!key_exists($srcArmType, GameUnitConst::allType())) {
return false;
}
if(!is_int($destArmType)){
if (!is_int($destArmType)) {
return false;
}
if(!key_exists($destArmType, GameUnitConst::allType())){
if (!key_exists($destArmType, GameUnitConst::allType())) {
return false;
}
if($srcArmType === $destArmType){
if ($srcArmType === $destArmType) {
return false;
}
$this->arg = [
'srcArmType'=>$srcArmType,
'destArmType'=>$destArmType
'srcArmType' => $srcArmType,
'destArmType' => $destArmType
];
return true;
}
protected function init(){
protected function init()
{
$general = $this->generalObj;
$this->setCity();
$this->setNation();
[$reqGold, $reqRice] = $this->getCost();
$this->minConditionConstraints = [
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::OccupiedCity(),
ConstraintHelper::ReqGeneralGold($reqGold),
ConstraintHelper::ReqGeneralRice($reqRice),
];
}
protected function initWithArg()
{
$this->srcArmType = $this->arg['srcArmType'];
$this->srcArmTypeName = GameUnitConst::allType()[$this->srcArmType];
$this->destArmType = $this->arg['destArmType'];
$this->destArmTypeName = GameUnitConst::allType()[$this->destArmType];
[$reqGold, $reqRice] = $this->getCost();
$this->runnableConstraints=[
ConstraintHelper::NotBeNeutral(),
$this->fullConditionConstraints = [
ConstraintHelper::NotBeNeutral(),
ConstraintHelper::OccupiedCity(),
ConstraintHelper::ReqGeneralGold($reqGold),
ConstraintHelper::ReqGeneralRice($reqRice),
];
}
public function getBrief():string{
public function getBrief(): string
{
return "{$this->srcArmTypeName}】숙련을 【{$this->destArmTypeName}】숙련으로 전환";
}
public function getCommandDetailTitle():string{
public function getCommandDetailTitle(): string
{
$name = $this->getName();
[$reqGold, $reqRice] = $this->getCost();
$title = "{$name}(통솔경험";
if($reqGold > 0){
if ($reqGold > 0) {
$title .= ", 자금{$reqGold}";
}
if($reqRice > 0){
if ($reqRice > 0) {
$title .= ", 군량{$reqRice}";
}
$title .= ')';
return $title;
}
public function getCost():array{
public function getCost(): array
{
$env = $this->env;
return [$env['develcost'], $env['develcost']];
}
public function getPreReqTurn():int{
public function getPreReqTurn(): int
{
return 0;
}
public function getPostReqTurn():int{
public function getPostReqTurn(): int
{
return 0;
}
public function run():bool{
if(!$this->isRunnable()){
public function run(): bool
{
if (!$this->hasFullConditionMet()) {
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
}
@@ -143,14 +168,14 @@ class che_숙련전환 extends Command\GeneralCommand{
$logger = $general->getLogger();
$srcDex = $general->getVar('dex'.$this->srcArmType);
$srcDex = $general->getVar('dex' . $this->srcArmType);
$cutDex = Util::toInt($srcDex * 0.3);
$cutDexText = number_format($cutDex);
$addDex = Util::toInt($cutDex * 2 / 3);
$addDexText = number_format($addDex);
$general->increaseVar('dex'.$this->srcArmType, -$cutDex);
$general->increaseVar('dex'.$this->destArmType, $addDex);
$general->increaseVar('dex' . $this->srcArmType, -$cutDex);
$general->increaseVar('dex' . $this->destArmType, $addDex);
$josaUl = JosaUtil::pick($cutDex, '을');
$josaRo = JosaUtil::pick($addDex, '로');
@@ -170,17 +195,17 @@ class che_숙련전환 extends Command\GeneralCommand{
return true;
}
public function getForm(): string
{
$db = DB::db();
$general = $this->generalObj;
$dexSrcTexts = [];
$dexDestTexts = [];
foreach(GameUnitConst::allType() as $armType => $armName){
$dexVal = $general->getVar('dex'.$armType);
foreach (GameUnitConst::allType() as $armType => $armName) {
$dexVal = $general->getVar('dex' . $armType);
$dexValText = number_format($dexVal);
$cutDex = Util::toInt($dexVal * 0.3);
$addDex = Util::toInt($cutDex * 2 / 3);
@@ -195,23 +220,23 @@ class che_숙련전환 extends Command\GeneralCommand{
ob_start();
?>
본인의 특정 병종 숙련을 30% 줄이고, 줄어든 숙련 중 2/3(20%p)를 다른 병종 숙련으로 전환합니다.<br>
본인의 특정 병종 숙련을 30% 줄이고, 줄어든 숙련 중 2/3(20%p)를 다른 병종 숙련으로 전환합니다.<br>
<select class='formInput' name="srcArmType" id="srcArmType" size='1' style='color:white;background-color:black;'>
<?php foreach($dexSrcTexts as $armType=>$infoText): ?>
<option value="<?=$armType?>"><?=$infoText?></option>
<?php endforeach; ?>
</select>
숙련을
<select class='formInput' name="srcArmType" id="srcArmType" size='1' style='color:white;background-color:black;'>
<?php foreach ($dexSrcTexts as $armType => $infoText) : ?>
<option value="<?= $armType ?>"><?= $infoText ?></option>
<?php endforeach; ?>
</select>
숙련을
<select class='formInput' name="destArmType" id="destArmType" size='1' style='color:white;background-color:black;'>
<?php foreach($dexDestTexts as $armType=>$infoText): ?>
<option value="<?=$armType?>"><?=$infoText?></option>
<?php endforeach; ?>
</select>
숙련으로 <input type=button id="commonSubmit" value="<?=$this->getName()?>"><br>
<select class='formInput' name="destArmType" id="destArmType" size='1' style='color:white;background-color:black;'>
<?php foreach ($dexDestTexts as $armType => $infoText) : ?>
<option value="<?= $armType ?>"><?= $infoText ?></option>
<?php endforeach; ?>
</select>
숙련으로 <input type=button id="commonSubmit" value="<?= $this->getName() ?>"><br>
<?php
return ob_get_clean();
}
}
}