특기 획득 구조 변경

This commit is contained in:
2020-04-26 22:31:49 +09:00
parent 2bb6ef8efb
commit 724c7388af
50 changed files with 545 additions and 543 deletions
+6 -7
View File
@@ -2,25 +2,24 @@
namespace sammo\ActionSpecialWar;
use \sammo\iAction;
use \sammo\General;
use \sammo\SpecialityConst;
use \sammo\SpecialityHelper;
use \sammo\WarUnit;
use sammo\WarUnitTriggerCaller;
use \sammo\WarUnitTrigger\che_저격시도;
use \sammo\WarUnitTrigger\che_저격발동;
class che_저격 implements iAction{
use \sammo\DefaultAction;
class che_저격 extends \sammo\BaseSpecial{
protected $id = 70;
protected $name = '저격';
protected $info = '[전투] 전투 개시 시 1/3 확률로 저격 발동';
static $selectWeightType = SpecialityConst::WEIGHT_NORM;
static $selectWeightType = SpecialityHelper::WEIGHT_NORM;
static $selectWeight = 1;
static $type = [
SpecialityConst::STAT_LEADERSHIP,
SpecialityConst::STAT_STRENGTH,
SpecialityConst::STAT_INTEL
SpecialityHelper::STAT_LEADERSHIP,
SpecialityHelper::STAT_STRENGTH,
SpecialityHelper::STAT_INTEL
];
public function getBattleInitSkillTriggerList(WarUnit $unit):?WarUnitTriggerCaller{