징병, 모병 form 수정
This commit is contained in:
+94
-385
@@ -49,8 +49,8 @@ switch($commandtype) {
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case 8: command_Single($turn, 8); break; //치안 강화
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case 9: command_Single($turn, 9); break; //자금 조달
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case 11: command_11( $turn, 11); break; //징병
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case 12: command_12( $turn, 12); break; //모병
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case 11: command_11( $turn, 11, false); break; //징병
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case 12: command_11( $turn, 12, true); break; //모병
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case 13: command_Single($turn, 13); break; //훈련
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case 14: command_Single($turn, 14); break; //사기진작
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//case 15: command_Single($turn, 0); break; //전투태세
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@@ -193,416 +193,125 @@ function command_99($turn) {
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header('location:b_chiefcenter.php');
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}
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function command_11($turn, $command) {
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function command_11($turn, $command, bool $is모병 = false) {
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$connect=$db->get();
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$userID = Session::getUserID();
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starter("징병");
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$me = $db->queryFirstRow(
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'SELECT no,nation,level,personal,special2,level,city,crew,horse,injury,leader,crewtype,gold
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from general where owner=%i',
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$userID
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);
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$query = "select no,nation,level,personal,special2,level,city,crew,horse,injury,leader,crewtype,gold from general where owner='{$userID}'";
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$result = MYDB_query($query, $connect) or Error("aaa_processing.php ".MYDB_error($connect),"");
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$me = MYDB_fetch_array($result);
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[$nationLevel, $tech] = $db->queryFirstList('SELECT level,tech FROM nation WHERE nation=%i', $me['nation']);
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$query = "select level,tech from nation where nation='{$me['nation']}'";
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$result = MYDB_query($query, $connect) or Error("process53 ".MYDB_error($connect),"");
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$nation = MYDB_fetch_array($result);
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if($me['level'] == 12) {
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$lbonus = $nation['level'] * 2;
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} elseif($me['level'] >= 5) {
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$lbonus = $nation['level'];
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} else {
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$lbonus = 0;
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}
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$lbonus = setLeadershipBonus($general, $nationLevel);
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$ownCities = [];
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$ownRegions = [];
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$relativeYear = $gameStor->year - $gameStor->startyear;
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$tech = $nation['tech'];
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[$year, $startYear] = $gameStor->getValuesAsArray(['year','startyear']);
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$relativeYear = $year - $startyear;
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foreach(DB::db()->query('SELECT city, region from city where nation = %i', $me['nation']) as $city){
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$ownCities[$city['city']] = 1;
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$ownRegions[$city['region']] = 1;
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}
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$leader = intdiv($me['leader'] * (100 - $me['injury']), 100) + getHorseEff($me['horse']) + $lbonus;
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$crew = $leader - Util::round($me['crew']/100);
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$leader = getGeneralLeadership($general, true, true, true);
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$maxCrew = $leader - Util::round($me['crew']/100);
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$abil = getTechAbil($nation['tech']);
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$cost = getTechCost($nation['tech']);
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echo "
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<font size=2>병사를 모집합니다. 훈련과 사기치는 낮지만 가격이 저렴합니다.<br>
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가능한 수보다 많게 입력하면 가능한 최대 병사를 모집합니다.<br>
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이미 병사가 있는 경우 추가징병되며, 병종이 다를경우는 기존의 병사는 소집해제됩니다.<br>
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현재 징병 가능한 병종은 <font color=green>녹색</font>으로 표시되며,<br>
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현재 징병 가능한 특수병종은 <font color=limegreen>초록색</font>으로 표시됩니다.<br>
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<script type='text/javascript'>
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function calc(cost, formnum) {
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switch(formnum) {
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case 0: form = document.form0; break;
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case 1: form = document.form1; break;
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case 2: form = document.form2; break;
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case 3: form = document.form3; break;
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case 4: form = document.form4; break;
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case 5: form = document.form5; break;
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case 10: form = document.form10; break;
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case 11: form = document.form11; break;
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case 12: form = document.form12; break;
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case 13: form = document.form13; break;
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case 14: form = document.form14; break;
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case 20: form = document.form20; break;
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case 21: form = document.form21; break;
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case 22: form = document.form22; break;
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case 23: form = document.form23; break;
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case 24: form = document.form24; break;
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case 25: form = document.form25; break;
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case 26: form = document.form26; break;
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case 27: form = document.form27; break;
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case 30: form = document.form30; break;
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case 31: form = document.form31; break;
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case 32: form = document.form32; break;
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case 33: form = document.form33; break;
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case 34: form = document.form34; break;
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case 35: form = document.form35; break;
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case 36: form = document.form36; break;
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case 37: form = document.form37; break;
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case 38: form = document.form38; break;
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case 40: form = document.form40; break;
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case 41: form = document.form41; break;
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case 42: form = document.form42; break;
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case 43: form = document.form43; break;
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}
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crew = form.double.value;
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form.cost.value = Math.round(crew * cost);
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}
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</script>
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<table class='tb_layout' style='margin:auto;'>
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<tr>
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<td colspan=10 align=center id=bg2>
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현재 기술력 : <input type=text style=text-align:right;color:white;background-color:black size=5 readonly value=".getTechCall($nation['tech']).">
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현재 통솔 : <input type=text style=text-align:right;color:white;background-color:black size=3 readonly value=$leader>
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현재 병종 : <input type=text size=8 style=text-align:right;color:white;background-color:black readonly value=".GameUnitConst::byID($me['crewtype'])->name.">
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현재 병사 : <input type=text size=5 style=text-align:right;color:white;background-color:black readonly value={$me['crew']}>
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현재 자금 : <input type=text size=5 style=text-align:right;color:white;background-color:black readonly value={$me['gold']}>
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</td>
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</tr>
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<tr>
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<td width=64 align=center id=bg1>사진</td>
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<td width=64 align=center id=bg1>병종</td>
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<td width=40 align=center id=bg1>공격</td>
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<td width=40 align=center id=bg1>방어</td>
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<td width=40 align=center id=bg1>기동</td>
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<td width=40 align=center id=bg1>회피</td>
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<td width=40 align=center id=bg1>군량</td>
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<td width=40 align=center id=bg1>가격</td>
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<td width=130 align=center id=bg1>병사수</td>
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<td width=300 align=center id=bg1>특징</td>
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</tr>";
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foreach(GameUnitConst::all() as $i=>$unit) {
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if($i == 0){
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echo '<tr><td colspan=10>보병 계열</td></tr>';
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}
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else if($i == 10){
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echo '<tr><td colspan=10>궁병 계열</td></tr>';
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}
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else if($i == 20){
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echo '<tr><td colspan=10>기병 계열</td></tr>';
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}
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else if($i == 30){
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echo '<tr><td colspan=10>귀병 계열</td></tr>';
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}
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else if($i == 40){
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echo '<tr><td colspan=10>차병 계열</td></tr>';
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}
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$armTypes = [];
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if(!$unit->isValid($ownCities, $ownRegions, $relativeYear, $tech)){
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continue; //TODO: 불가능한 병종도 보여줄 필요가 있음.
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}
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foreach(GameUnitConst::allType() as $armType => $armName){
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$armTypeCrews = [];
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if($unit->recruitType == 0){
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$l = 'green';
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}
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else{
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$l = 'limegreen';
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}
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$baseRice = $unit->rice * $cost;
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$baseCost = $unit->cost * $cost;
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$baseCost = CharCost($baseCost, $me['personal']);
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$unitBaseType = intdiv($unit->id, 10);
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if($me['special2'] == 50 && $unitBaseType == 0){
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$baseCost *= 0.9;
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}
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else if($me['special2'] == 51 && $unitBaseType == 1){
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$baseCost *= 0.9;
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}
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else if($me['special2'] == 52 && $unitBaseType == 2){
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$baseCost *= 0.9;
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}
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else if($me['special2'] == 53 && $unitBaseType == 3){
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$baseCost *= 0.9;
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}
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else if($me['special2'] == 54 && $unitBaseType == 4){
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$baseCost *= 0.9;
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}
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else if($me['special2'] == 72) {
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$baseCost *= 0.5;
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}
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$name = $unit->name;
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$attack = $unit->attack + $abil;
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$defence = $unit->defence + $abil;
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$speed = $unit->speed;
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$avoid = $unit->avoid;
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$weapImage = ServConfig::$gameImagePath."/weap{$i}.png";
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if($gameStor->show_img_level < 2) { $weapImage = ServConfig::$sharedIconPath."/default.jpg"; }
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$baseRiceShort = round($baseRice, 1);
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$baseCostShort = round($baseCost, 1);
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$info = join('<br>', $unit->info);
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echo "
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<tr height=64 bgcolor=$l>
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<td style='background:no-repeat center url(\"{$weapImage}\");background-size:64px;background-color:#222222;' align=center></td>
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<td align=center>{$name}</td>
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<td align=center>{$attack}</td>
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<td align=center>{$defence}</td>
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<td align=center>{$speed}</td>
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<td align=center>{$avoid}</td>
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<td align=center>{$baseRiceShort}</td>
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<td align=center>{$baseCostShort}</td>
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<form name=form{$i} action=c_double.php>
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<td valign=center>
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<input type=text name=double maxlength=3 size=3 value=$crew style=text-align:right;color:white;background-color:black>00명<input type=button value=계산 onclick='calc($baseCost, $i)'><br>
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<input type=text name=cost maxlength=5 size=5 readonly style=text-align:right;color:white;background-color:black>원 <input type=submit value=징병>
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<input type=hidden name=third value={$i}>
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<input type=hidden name=command value=$command>";
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for($j=0; $j < count($turn); $j++) {
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echo "
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<input type=hidden name=turn[] value=$turn[$j]>";
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}
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echo "
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</td>
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</form>
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<td>$info</td>
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</tr>";
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}
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echo "
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</table>";
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ender();
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}
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function command_12($turn, $command) {
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$connect=$db->get();
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$userID = Session::getUserID();
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starter("모병");
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$query = "select no,nation,level,personal,special2,level,city,crew,horse,injury,leader,crewtype,gold from general where owner='{$userID}'";
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$result = MYDB_query($query, $connect) or Error("aaa_processing.php ".MYDB_error($connect),"");
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$me = MYDB_fetch_array($result);
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$query = "select level,tech from nation where nation='{$me['nation']}'";
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$result = MYDB_query($query, $connect) or Error("process53 ".MYDB_error($connect),"");
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$nation = MYDB_fetch_array($result);
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if($me['level'] == 12) {
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$lbonus = $nation['level'] * 2;
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} elseif($me['level'] >= 5) {
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$lbonus = $nation['level'];
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} else {
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$lbonus = 0;
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}
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$ownCities = [];
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$ownRegions = [];
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$relativeYear = $gameStor->year - $gameStor->startyear;
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$tech = $nation['tech'];
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foreach(DB::db()->query('SELECT city, region from city where nation = %i', $me['nation']) as $city){
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$ownCities[$city['city']] = 1;
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$ownRegions[$city['region']] = 1;
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}
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$leader = intdiv($me['leader'] * (100 - $me['injury']), 100) + getHorseEff($me['horse']) + $lbonus;
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$crew = $leader - round($me['crew']/100);
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$abil = getTechAbil($nation['tech']);
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$cost = getTechCost($nation['tech']);
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echo "
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<font size=2>병사를 모집합니다. 훈련과 사기치는 높지만 자금이 많이 듭니다.<br>
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가능한 수보다 많게 입력하면 가능한 최대 병사를 모집합니다.<br>
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이미 병사가 있는 경우 추가징병되며, 병종이 다를경우는 기존의 병사는 소집해제됩니다.<br>
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현재 모병 가능한 병종은 <font color=green>녹색</font>으로 표시되며,<br>
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현재 모병 가능한 특수병종은 <font color=limegreen>초록색</font>으로 표시됩니다.<br>
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<script type='text/javascript'>
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function calc(cost, formnum) {
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switch(formnum) {
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case 0: form = document.form0; break;
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case 1: form = document.form1; break;
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case 2: form = document.form2; break;
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case 3: form = document.form3; break;
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case 4: form = document.form4; break;
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case 5: form = document.form5; break;
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case 10: form = document.form10; break;
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case 11: form = document.form11; break;
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case 12: form = document.form12; break;
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case 13: form = document.form13; break;
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case 14: form = document.form14; break;
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case 20: form = document.form20; break;
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case 21: form = document.form21; break;
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case 22: form = document.form22; break;
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case 23: form = document.form23; break;
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case 24: form = document.form24; break;
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case 25: form = document.form25; break;
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case 26: form = document.form26; break;
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case 27: form = document.form27; break;
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case 30: form = document.form30; break;
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case 31: form = document.form31; break;
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case 32: form = document.form32; break;
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case 33: form = document.form33; break;
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case 34: form = document.form34; break;
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case 35: form = document.form35; break;
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case 36: form = document.form36; break;
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case 37: form = document.form37; break;
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case 38: form = document.form38; break;
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case 40: form = document.form40; break;
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case 41: form = document.form41; break;
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case 42: form = document.form42; break;
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case 43: form = document.form43; break;
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}
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crew = form.double.value;
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form.cost.value = Math.round(crew * cost * 2);
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}
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</script>
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<table class='tb_layout' style='margin:auto;'>
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<tr><td align=center colspan=10>모병은 가격 2배의 자금이 소요됩니다.</td></tr>
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<tr>
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<td colspan=10 align=center id=bg2>
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현재 기술력 : <input type=text style=text-align:right;color:white;background-color:black size=5 readonly value=".getTechCall($nation['tech']).">
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현재 통솔 : <input type=text style=text-align:right;color:white;background-color:black size=3 readonly value=$leader>
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현재 병종 : <input type=text size=8 style=text-align:right;color:white;background-color:black readonly value=".GameUnitConst::byID($me['crewtype'])->name.">
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현재 병사 : <input type=text size=5 style=text-align:right;color:white;background-color:black readonly value={$me['crew']}>
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현재 자금 : <input type=text size=5 style=text-align:right;color:white;background-color:black readonly value={$me['gold']}>
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</td>
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</tr>
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<tr>
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<td width=64 align=center id=bg1>사진</td>
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<td width=64 align=center id=bg1>병종</td>
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<td width=40 align=center id=bg1>공격</td>
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<td width=40 align=center id=bg1>방어</td>
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<td width=40 align=center id=bg1>기동</td>
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<td width=40 align=center id=bg1>회피</td>
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<td width=40 align=center id=bg1>군량</td>
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<td width=40 align=center id=bg1>가격</td>
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<td width=130 align=center id=bg1>병사수</td>
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<td width=300 align=center id=bg1>특징</td>
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</tr>";
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foreach(GameUnitConst::byType($armType) as $unit){
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$crewObj = new stdClass;
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if(!$unit->isValid($ownCities, $ownRegions, $relativeYear, $tech)){
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continue; //TODO: 불가능한 병종도 보여줄 필요가 있음.
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}
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$crewObj->id = $unit->id;
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if($unit->reqTech == 0){
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$crewObj->bgcolor = 'green';
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}
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else{
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$crewObj->bgcolor = 'limegreen';
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}
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|
||||
foreach(GameUnitConst::all() as $i=>$unit) {
|
||||
if($i == 0){
|
||||
echo '<tr><td colspan=10>보병 계열</td></tr>';
|
||||
}
|
||||
else if($i == 10){
|
||||
echo '<tr><td colspan=10>궁병 계열</td></tr>';
|
||||
}
|
||||
else if($i == 20){
|
||||
echo '<tr><td colspan=10>기병 계열</td></tr>';
|
||||
}
|
||||
else if($i == 30){
|
||||
echo '<tr><td colspan=10>귀병 계열</td></tr>';
|
||||
}
|
||||
else if($i == 40){
|
||||
echo '<tr><td colspan=10>차병 계열</td></tr>';
|
||||
}
|
||||
$crewObj->baseRice = $unit->rice * getTechCost($tech);
|
||||
$crewObj->baseCost = CharCost($unit->getTechCost($tech), $me['personal']);
|
||||
|
||||
if(!$unit->isValid($ownCities, $ownRegions, $relativeYear, $tech)){
|
||||
continue; //TODO: 불가능한 병종도 보여줄 필요가 있음.
|
||||
}
|
||||
|
||||
if($unit->recruitType == 0){
|
||||
$l = 'green';
|
||||
}
|
||||
else{
|
||||
$l = 'limegreen';
|
||||
}
|
||||
$armType = $unit->armType;
|
||||
if($me['special2'] == 50 && $armType == GameUnitConst::T_FOOTMAN){
|
||||
$crewObj->baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 51 && $armType == GameUnitConst::T_ARCHER){
|
||||
$crewObj->baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 52 && $armType == GameUnitConst::T_CAVALRY){
|
||||
$crewObj->baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 53 && $armType == GameUnitConst::T_WIZARD){
|
||||
$crewObj->baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 54 && $armType == GameUnitConst::T_SIEGE){
|
||||
$crewObj->baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 72) {
|
||||
$crewObj->baseCost *= 0.5;
|
||||
}
|
||||
|
||||
$crewObj->name = $unit->name;
|
||||
$crewObj->attack = $unit->attack + $abil;
|
||||
$crewObj->defence = $unit->defence + $abil;
|
||||
$crewObj->speed = $unit->speed;
|
||||
$crewObj->avoid = $unit->avoid;
|
||||
if($gameStor->show_img_level < 2) {
|
||||
$crewObj->img = ServConfig::$sharedIconPath."/default.jpg";
|
||||
}
|
||||
else{
|
||||
$crewObj->img = ServConfig::$gameImagePath."/weap{$unit->id}.png";
|
||||
}
|
||||
|
||||
$crewObj->baseRiceShort = round($crewObj->baseRice, 1);
|
||||
$crewObj->baseCostShort = round($crewObj->baseCost, 1);
|
||||
|
||||
$crewObj->info = join('<br>', $unit->info);
|
||||
|
||||
$baseRice = $unit->rice * $cost;
|
||||
$baseCost = $unit->cost * $cost;
|
||||
$baseCost = CharCost($baseCost, $me['personal']);
|
||||
|
||||
$unitBaseType = intdiv($unit->id, 10);
|
||||
if($me['special2'] == 50 && $unitBaseType == 0){
|
||||
$baseCost *= 0.9;
|
||||
$armTypeCrews[] = $crewObj;
|
||||
}
|
||||
else if($me['special2'] == 51 && $unitBaseType == 1){
|
||||
$baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 52 && $unitBaseType == 2){
|
||||
$baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 53 && $unitBaseType == 3){
|
||||
$baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 54 && $unitBaseType == 4){
|
||||
$baseCost *= 0.9;
|
||||
}
|
||||
else if($me['special2'] == 72) {
|
||||
$baseCost *= 0.5;
|
||||
}
|
||||
|
||||
$name = $unit->name;
|
||||
$attack = $unit->attack + $abil;
|
||||
$defence = $unit->defence + $abil;
|
||||
$speed = $unit->speed;
|
||||
$avoid = $unit->avoid;
|
||||
$weapImage = ServConfig::$gameImagePath."/weap{$i}.png";
|
||||
if($gameStor->show_img_level < 2) { $weapImage = ServConfig::$sharedIconPath."/default.jpg"; }
|
||||
|
||||
$baseRiceShort = round($baseRice, 1);
|
||||
$baseCostShort = round($baseCost, 1);
|
||||
|
||||
$info = join('<br>', $unit->info);
|
||||
|
||||
echo "
|
||||
<tr height=64 bgcolor=$l>
|
||||
<td style='background:no-repeat center url(\"{$weapImage}\");background-size:64px;background-color:#222222;' align=center></td>
|
||||
<td align=center>{$name}</td>
|
||||
<td align=center>{$attack}</td>
|
||||
<td align=center>{$defence}</td>
|
||||
<td align=center>{$speed}</td>
|
||||
<td align=center>{$avoid}</td>
|
||||
<td align=center>{$baseRiceShort}</td>
|
||||
<td align=center>{$baseCostShort}</td>
|
||||
<form name=form{$i} action=c_double.php>
|
||||
<td valign=center>
|
||||
<input type=text name=double maxlength=3 size=3 value=$crew style=text-align:right;color:white;background-color:black>00명<input type=button value=계산 onclick='calc($baseCost, $i)'><br>
|
||||
<input type=text name=cost maxlength=5 size=5 readonly style=text-align:right;color:white;background-color:black>원 <input type=submit value=모병>
|
||||
<input type=hidden name=third value={$i}>
|
||||
<input type=hidden name=command value=$command>";
|
||||
|
||||
for($j=0; $j < count($turn); $j++) {
|
||||
echo "
|
||||
<input type=hidden name=turn[] value=$turn[$j]>";
|
||||
}
|
||||
echo "
|
||||
</td>
|
||||
</form>
|
||||
<td>$info</td>
|
||||
</tr>";
|
||||
$armTypes[] = [$armName, $armTypeCrews];
|
||||
}
|
||||
if($is모병){
|
||||
$commandName = '모병';
|
||||
starter("모병");
|
||||
}
|
||||
else{
|
||||
$commandName = '징병';
|
||||
starter("징병");
|
||||
}
|
||||
|
||||
echo "
|
||||
</table>";
|
||||
$templates = new \League\Plates\Engine('templates');
|
||||
echo $templates->render('recruitCrewForm', [
|
||||
'command'=>$command,
|
||||
'commandName'=>$commandName,
|
||||
'techLevelText'=>getTechCall($tech),
|
||||
'tech'=>$tech,
|
||||
'leader'=>$leader,
|
||||
'crewTypeName'=>GameUnitConst::byId($general['crewtype'])->name,
|
||||
'crew'=>$general['crew'],
|
||||
'maxCrew'=>$maxCrew,
|
||||
'gold'=>$general['gold'],
|
||||
'turn'=>$turn,
|
||||
'armTypes'=>$armTypes,
|
||||
]);
|
||||
|
||||
|
||||
ender();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user