전투 버그 수정 중
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@@ -9,7 +9,7 @@ use sammo\Util;
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use sammo\ObjectTrigger;
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class WarActivateSkills extends BaseWarUnitTrigger{
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protected $priority = ObjectTrigger::PRIORITY_INIT;
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protected $priority = ObjectTrigger::PRIORITY_BEGIN;
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protected $isSelf;
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protected $activeSkills;
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@@ -6,6 +6,7 @@ use sammo\WarUnitCity;
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use sammo\WarUnit;
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use sammo\GameUnitDetail;
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use sammo\ObjectTrigger;
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use sammo\Util;
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class che_필살시도 extends BaseWarUnitTrigger{
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protected $priority = ObjectTrigger::PRIORITY_PRE + 100;
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@@ -25,7 +26,7 @@ class che_필살시도 extends BaseWarUnitTrigger{
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return true;
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}
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$this->activateSkill('특수', '필살시도', '필살');
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$self->activateSkill('특수', '필살시도', '필살');
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return true;
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