From 6eb6014e804ddcadfd63fe4e9407c8987ed14709 Mon Sep 17 00:00:00 2001 From: Hide_D Date: Mon, 7 Aug 2023 11:26:43 +0000 Subject: [PATCH] =?UTF-8?q?game:=20=EC=B6=9C=EB=B3=91=EC=8B=9C=20=EC=A0=84?= =?UTF-8?q?=EB=A9=B8=EC=8B=9C=ED=8E=98=EC=9D=B4=EC=A6=88=20=EC=A6=9D?= =?UTF-8?q?=EA=B0=80=20=EC=A0=81=EC=9A=A9=20-=20=EB=A7=88=EC=A7=80?= =?UTF-8?q?=EB=A7=89=20=ED=8E=98=EC=9D=B4=EC=A6=88=EA=B0=80=20=EC=95=84?= =?UTF-8?q?=EB=8B=90=20=EB=95=8C=20=EC=A0=84=EB=A9=B8=20=EC=8B=9C=20?= =?UTF-8?q?=ED=8E=98=EC=9D=B4=EC=A6=88=20=EC=A6=9D=EA=B0=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- hwe/sammo/ActionScenarioEffect/event_StrongAttacker.php | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/hwe/sammo/ActionScenarioEffect/event_StrongAttacker.php b/hwe/sammo/ActionScenarioEffect/event_StrongAttacker.php index 5841727e..16a1e83c 100644 --- a/hwe/sammo/ActionScenarioEffect/event_StrongAttacker.php +++ b/hwe/sammo/ActionScenarioEffect/event_StrongAttacker.php @@ -5,6 +5,8 @@ namespace sammo\ActionScenarioEffect; use \sammo\iAction; use sammo\WarUnit; use sammo\WarUnitCity; +use sammo\WarUnitTrigger\che_전멸시페이즈증가; +use sammo\WarUnitTriggerCaller; class event_StrongAttacker implements iAction { @@ -32,4 +34,11 @@ class event_StrongAttacker implements iAction } return $value; } + + public function getBattlePhaseSkillTriggerList(\sammo\WarUnit $unit): ?WarUnitTriggerCaller + { + return new WarUnitTriggerCaller( + new che_전멸시페이즈증가($unit), + ); + } }