getVar('npc') -> getNPCType()

This commit is contained in:
2020-05-09 23:18:47 +09:00
parent d083dc36b2
commit 6e19722742
21 changed files with 51 additions and 47 deletions
+2 -2
View File
@@ -71,7 +71,7 @@ if (($btn == "설정저장" || $detachNPC) && $myset > 0) {
$me->setVar('tnmt', $tnmt);
}
if($me->getVar('npc') == 1 && $detachNPC){
if($me->getNPCType() == 1 && $detachNPC){
$turnterm = $gameStor->turnterm;
if($turnterm < 10){
@@ -88,7 +88,7 @@ $me->applyDB($db);
if($gameStor->turntime <= $gameStor->opentime){
//서버 가오픈시 할 수 있는 행동
if($me->getVar('npc') == 0){
if($me->getNPCType() == 0){
$showDieImmediatelyBtn = true;
if(addTurn($me->getVar('lastrefresh'), $gameStor->turnterm, 2) <= TimeUtil::now()){
$availableDieImmediately = true;