병종 코드를 GameUnitConst, GameUnitDetail에 기반하도록 변경
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@@ -77,6 +77,83 @@ class GameUnitDetail{
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return $this->defenceCoef[$armType]??1;
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}
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public function getComputedAttack(array $general, int $tech){
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if($this->armType == GameUnitConst::T_CASTLE){
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assert(isset($general['def']) && isset($general['wall']), '도시 정보가 입력되어야 함');
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return ($general['def']*0.1 + $general['wall']*0.9) / 500 + 200;
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}
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if($this->armType == GameUnitConst::T_WIZARD){
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$ratio = getGeneralIntel($general, true, true, true)*2 - 40;
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}
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else if($this->armType == GameUnitConst::T_SIEGE){
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$ratio = getGeneralLeadership($general, true, true, true)*2 - 40;
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}
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else if($this->armType == GameUnitConst::T_MISC){
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$ratio = getGeneralIntel($general, true, true, true) +
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getGeneralLeadership($general, true, true, true) +
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getGeneralPower($general, true, true, true);
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$ratio = $ratio*2/3 - 40;
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}
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else{
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$ratio = getGeneralPower($general, true, true, true)*2 - 40;
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}
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if($ratio < 10){
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$ratio = 10;
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}
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if($ratio > 100){
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$ratio = 50 + $ratio/2;
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}
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$att = $this->attack + getTechAbil($tech);
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return $att * $ratio / 100;
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}
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public function getComputedDefence(array $general, int $tech){
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if($this->armType == GameUnitConst::T_CASTLE){
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assert(isset($general['def']) && isset($general['wall']), '도시 정보가 입력되어야 함');
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return ($general['def']*0.1 + $general['wall']*0.9) / 500 + 200;
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}
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$def = $this->defence + getTechAbil($tech);
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$crew = ($general['crew'] / (7000 / 30)) + 70;
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return $def * $crew / 100;
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}
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public function getCriticalRatio(array $general){
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if($this->armType == GameUnitConst::T_CASTLE){
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//성벽은 필살을 사용하지 않는다.
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return 0;
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}
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// 무장 무력 : 65 5%, 70 10%, 75 15%, 80 20%
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// 지장 지력 : 65 5%, 70 8%, 75 10%, 80 13%
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//충차장 통솔: 65 5%, 70 8%, 75 10%, 80 13%
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if($this->armType == GameUnitConst::T_WIZARD){
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$mainstat = getGeneralIntel($general, false, true, true, false);
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$coef = 0.4;
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}
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else if($this->armType == GameUnitConst::T_SIEGE){
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$mainstat = getGeneralLeadership($general, false, true, true, false);
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$coef = 0.4;
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}
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else if($this->armType == GameUnitConst::T_MISC){
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$mainstat = getGeneralIntel($general, false, true, true, false) +
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getGeneralLeadership($general, false, true, true, false) +
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getGeneralPower($general, false, true, true, false);
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$mainstat /= 3;
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$coef = 0.4;
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}
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else{
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$mainstat = getGeneralPower($general, false, true, true, false);
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$coef = 0.5;
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}
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$ratio = max($mainstat - 65, 0);
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$ratio *= $coef;
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return max(50, $ratio);
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}
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public function isValid($ownCities, $ownRegions, $relativeYear, $tech){
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if($relativeYear < $this->reqYear){
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return false;
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