feat: replace game schedules with logical ticks
This commit is contained in:
@@ -21,7 +21,7 @@ class BidUniqueAuction extends \sammo\BaseAPI
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])
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->rule('int', 'amount')
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->rule('int', 'auctionID')
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->rule('boolean', 'extendCloseDate');
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->rule('boolean', 'extendCloseTick');
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if (!$v->validate()) {
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return $v->errorStr();
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@@ -38,7 +38,7 @@ class BidUniqueAuction extends \sammo\BaseAPI
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{
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$auctionID = $this->args['auctionID'];
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$amount = $this->args['amount'];
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$tryExtendCloseDate = $this->args['extendCloseDate'] ?? false;
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$tryExtendCloseDate = $this->args['extendCloseTick'] ?? false;
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$generalID = $session->generalID;
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$general = General::createObjFromDB($generalID);
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@@ -15,6 +15,8 @@ use sammo\General;
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use sammo\Json;
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use sammo\TimeUtil;
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use sammo\Util;
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use sammo\GameClock;
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use sammo\KVStorage;
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use function sammo\getAuctionLogRecent;
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@@ -33,12 +35,13 @@ class GetActiveResourceAuctionList extends \sammo\BaseAPI
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
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{
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$db = DB::db();
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$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
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$buyRiceList = [];
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$sellRiceList = [];
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/** @var AuctionInfo[] */
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$auctions = array_map(fn ($raw) => AuctionInfo::fromArray($raw), $db->query(
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'SELECT * FROM `ng_auction` WHERE `type` IN %ls AND `finished` = 0 ORDER BY `close_date` ASC',
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'SELECT * FROM `ng_auction` WHERE `type` IN %ls AND `finished` = 0 ORDER BY `close_tick` ASC',
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[
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AuctionType::BuyRice->value,
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AuctionType::SellRice->value,
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@@ -87,8 +90,8 @@ class GetActiveResourceAuctionList extends \sammo\BaseAPI
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'type' => $auction->type->value,
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'hostGeneralID' => $auction->hostGeneralID,
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'hostName' => $auction->detail->hostName,
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'openDate' => TimeUtil::format($auction->openDate, false),
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'closeDate' => TimeUtil::format($auction->closeDate, false),
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'openDate' => $clock->formatTick($auction->openTick),
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'closeDate' => $clock->formatTick($auction->closeTick),
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'amount' => $auction->detail->amount,
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'startBidAmount' => $auction->detail->startBidAmount,
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'finishBidAmount' => $auction->detail->finishBidAmount,
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@@ -14,6 +14,8 @@ use sammo\Enums\GeneralQueryMode;
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use sammo\Enums\InheritanceKey;
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use sammo\InheritancePointManager;
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use sammo\TimeUtil;
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use sammo\GameClock;
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use sammo\KVStorage;
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use sammo\Validator;
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use sammo\General;
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@@ -42,6 +44,7 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
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{
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$db = DB::db();
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$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
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$generalID = $session->generalID;
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$auctionID = $this->args['auctionID'];
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@@ -92,9 +95,11 @@ class GetUniqueItemAuctionDetail extends \sammo\BaseAPI
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'target' => $auction->target,
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'isCallerHost' => $auction->hostGeneralID === $generalID,
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'hostName' => $auction->detail->hostName,
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'closeDate' => TimeUtil::format($auction->closeDate, false),
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'closeDate' => $clock->formatTick($auction->closeTick),
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'remainCloseDateExtensionCnt' => $auction->detail->remainCloseDateExtensionCnt,
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'availableLatestBidCloseDate' => TimeUtil::format($auction->detail->availableLatestBidCloseDate, false),
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'availableLatestBidCloseDate' => $auction->detail->availableLatestBidCloseTick === null
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? null
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: $clock->formatTick($auction->detail->availableLatestBidCloseTick),
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],
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'bidList' => $responseBid,
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'obfuscatedName' => $obfuscatedName,
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@@ -12,6 +12,8 @@ use sammo\Enums\APIRecoveryType;
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use sammo\Enums\AuctionType;
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use sammo\TimeUtil;
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use sammo\Util;
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use sammo\GameClock;
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use sammo\KVStorage;
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class GetUniqueItemAuctionList extends \sammo\BaseAPI
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{
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@@ -28,12 +30,13 @@ class GetUniqueItemAuctionList extends \sammo\BaseAPI
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public function launch(Session $session, ?DateTimeInterface $modifiedSince, ?string $reqEtag): null | string | array | APIRecoveryType
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{
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$db = DB::db();
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$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
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$generalID = $session->generalID;
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/** @var AuctionInfo[] */
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$auctions = array_map(fn($raw)=>AuctionInfo::fromArray($raw), $db->query(
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'SELECT * FROM `ng_auction` WHERE `type` = %s ORDER BY `close_date` ASC',
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'SELECT * FROM `ng_auction` WHERE `type` = %s ORDER BY `close_tick` ASC',
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AuctionType::UniqueItem->value
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) ?? []);
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@@ -85,9 +88,11 @@ class GetUniqueItemAuctionList extends \sammo\BaseAPI
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'target' => $auction->target,
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'isCallerHost' => $auction->hostGeneralID === $generalID,
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'hostName' => $auction->detail->hostName,
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'closeDate' => TimeUtil::format($auction->closeDate, false),
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'closeDate' => $clock->formatTick($auction->closeTick),
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'remainCloseDateExtensionCnt' => $auction->detail->remainCloseDateExtensionCnt,
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'availableLatestBidCloseDate' => TimeUtil::format($auction->detail->availableLatestBidCloseDate, false),
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'availableLatestBidCloseDate' => $auction->detail->availableLatestBidCloseTick === null
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? null
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: $clock->formatTick($auction->detail->availableLatestBidCloseTick),
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'highestBid' => [
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'generalName' => $highestBid->aux->generalName,
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'amount' => $highestBid->amount,
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@@ -7,9 +7,11 @@ use DateTimeInterface;
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use sammo\DB;
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use sammo\Enums\APIRecoveryType;
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use sammo\GameConst;
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use sammo\GameClock;
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use sammo\Json;
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use sammo\KVStorage;
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use sammo\TimeUtil;
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use sammo\Util;
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use function sammo\cutTurn;
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@@ -82,11 +84,12 @@ class GetReservedCommand extends \sammo\BaseAPI
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return [
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'result' => true,
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'turnTime' => $turnTime,
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'turnTimeTick' => Util::toInt($turnTime),
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'turnTime' => GameClock::fromStorage($gameStor)->formatTick(Util::toInt($turnTime)),
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'turnTerm' => $turnTerm,
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'year' => $year,
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'month' => $month,
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'date' => TimeUtil::now(true),
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'date' => GameClock::fromStorage($gameStor)->formatTick(GameClock::fromStorage($gameStor)->nowTick(), true),
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'turn' => $commandList,
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'autorun_limit' => $generalAux['autorun_limit'] ?? null,
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];
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@@ -11,7 +11,8 @@ use sammo\Session;
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use sammo\General;
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use sammo\JosaUtil;
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use sammo\KVStorage;
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use sammo\TimeUtil;
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use sammo\GameClock;
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use sammo\Util;
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use function sammo\addTurn;
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use function sammo\increaseRefresh;
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@@ -37,6 +38,8 @@ class DieOnPrestart extends \sammo\BaseAPI
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$gameStor->cacheValues(['turnterm', 'opentime', 'turntime', 'year', 'month']);
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$clock = GameClock::fromStorage($gameStor);
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$nowTick = $clock->nowTick();
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$general = $db->queryFirstRow('SELECT no,name,nation,owner_name,npc FROM general WHERE owner=%i AND npc = 0', $userID);
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if (!$general) {
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@@ -67,9 +70,9 @@ class DieOnPrestart extends \sammo\BaseAPI
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}
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$targetTime = $generalObj->getAuxVar('prestart_delete_after');
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if (!is_string($targetTime) || $targetTime === '') {
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if (!is_int($targetTime)) {
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$targetTime = addTurn(
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$lastRefresh ?: TimeUtil::now(),
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$lastRefresh === null ? $nowTick : Util::toInt($lastRefresh),
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$gameStor->turnterm,
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GameConst::$minTurnDieOnPrestart
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);
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@@ -78,8 +81,8 @@ class DieOnPrestart extends \sammo\BaseAPI
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}
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//서버 가오픈시 할 수 있는 행동
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if ($targetTime > TimeUtil::now()) {
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$targetTimeShort = substr($targetTime, 0, 19);
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if ($targetTime > $nowTick) {
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$targetTimeShort = $clock->formatTick($targetTime);
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return "아직 삭제할 수 없습니다. {$targetTimeShort} 부터 가능합니다.";
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}
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@@ -14,6 +14,7 @@ use sammo\Enums\GeneralColumn;
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use sammo\Enums\GeneralQueryMode;
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use sammo\Enums\RankColumn;
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use sammo\GameConst;
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use sammo\GameClock;
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use sammo\General;
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use sammo\KVStorage;
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use sammo\LastTurn;
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@@ -105,6 +106,7 @@ class GetFrontInfo extends \sammo\BaseAPI
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$clock = GameClock::fromStorage($gameStor);
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$gameStor->cacheValues(['isunited', 'opentime', 'refresh']);
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$lastHistoryID = $this->args['lastWorldHistoryID'];
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@@ -158,6 +160,7 @@ class GetFrontInfo extends \sammo\BaseAPI
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private function generateGlobalInfo(MeekroDB $db): array
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{
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$clock = GameClock::fromStorage($gameStor);
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[
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$scenarioText, $extendedGeneral, $isFiction, $npcMode,
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@@ -210,7 +213,8 @@ class GetFrontInfo extends \sammo\BaseAPI
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'month' => $month,
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'autorunUser' => $autorunUser,
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'turnterm' => $turnterm,
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'lastExecuted' => $lastExecuted,
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'lastExecutedTick' => $lastExecuted,
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'lastExecuted' => $clock->formatTick(Util::toInt($lastExecuted), true),
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'lastVoteID' => $lastVoteID,
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'develCost' => $develCost,
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'noticeMsg' => $noticeMsg,
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@@ -224,7 +228,8 @@ class GetFrontInfo extends \sammo\BaseAPI
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'isLocked' => $isLocked,
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'tournamentType' => $tournamentType,
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'tournamentState' => $tournamentState,
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'tournamentTime' => $tournamentTime,
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'tournamentTimeTick' => $tournamentTime,
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'tournamentTime' => $tournamentTime === null ? null : $clock->formatTick(Util::toInt($tournamentTime)),
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'genCount' => $globalGenCount,
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'generalCntLimit' => $generalCntLimit,
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'serverCnt' => $serverCnt,
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@@ -361,6 +366,7 @@ class GetFrontInfo extends \sammo\BaseAPI
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public function generateGeneralInfo(MeekroDB $db, General $general, array $rawNation): array
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{
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$clock = GameClock::fromStorage(KVStorage::getStorage($db, 'game_env'));
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$permission = checkSecretPermission($general->getRaw());
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@@ -425,8 +431,12 @@ class GetFrontInfo extends \sammo\BaseAPI
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'crew' => $general->getVar(GeneralColumn::crew), // number;
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'train' => $general->getVar(GeneralColumn::train), // number;
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'atmos' => $general->getVar(GeneralColumn::atmos), // number;
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'turntime' => $general->getVar(GeneralColumn::turntime), // string;
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'recent_war' => $general->getVar(GeneralColumn::recent_war), // string;
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'turntimeTick' => $general->getTurnTick(), // number;
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'turntime' => $general->getTurnTime(), // string;
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'recent_war_tick' => $general->getVar(GeneralColumn::recent_war), // number|null;
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'recent_war' => $general->getVar(GeneralColumn::recent_war) === null
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? null
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: $clock->formatTick(Util::toInt($general->getVar(GeneralColumn::recent_war)), true), // string|null;
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'horse' => $general->getVar(GeneralColumn::horse), // GameObjClassKey;
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'weapon' => $general->getVar(GeneralColumn::weapon), // GameObjClassKey;
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'book' => $general->getVar(GeneralColumn::book), // GameObjClassKey;
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@@ -544,7 +554,7 @@ class GetFrontInfo extends \sammo\BaseAPI
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'result' => false,
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'reason' => '접속 제한중입니다.',
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'recovery' => APIRecoveryType::GameQuota,
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'recovery_arg' => $general->getVar('turntime'),
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'recovery_arg' => $general->getTurnTime(),
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];
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}
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@@ -11,6 +11,7 @@ use sammo\Enums\APIRecoveryType;
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use sammo\Enums\GeneralAccessLogColumn;
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use sammo\Enums\RankColumn;
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use sammo\GameConst;
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use sammo\GameClock;
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use sammo\GameUnitConst;
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use sammo\General;
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use sammo\InheritancePointManager;
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@@ -165,6 +166,7 @@ class Join extends \sammo\BaseAPI
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$gameStor->cacheValues(['year', 'month', 'maxgeneral', 'scenario', 'show_img_level', 'block_general_create', 'turnterm', 'turntime', 'genius', 'npcmode']);
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$clock = GameClock::fromStorage($gameStor);
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########## 동일 정보 존재여부 확인. ##########
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$block_general_create = $gameStor->getValue('block_general_create');
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@@ -222,7 +224,7 @@ class Join extends \sammo\BaseAPI
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$userLogger = new UserLogger($userID, $admin['year'], $admin['month'], false);
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$now = TimeUtil::now(false);
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$now = $clock->nowTick();
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$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
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UniqueConst::$hiddenSeed,
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'MakeGeneral',
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@@ -360,17 +362,14 @@ class Join extends \sammo\BaseAPI
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$userLogger->push(sprintf("턴 시간 %02d:%02d 로 지정", intdiv($inheritTurntime, 60), $inheritTurntime % 60), "inheritPoint");
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$inheritTurntime += $rng->nextRangeInt(0, 999999) / 1000000;
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$turntime = new \DateTimeImmutable(cutTurn($admin['turntime'], $admin['turnterm']));
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$turntime = $turntime->add(TimeUtil::secondsToDateInterval($inheritTurntime));
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$turntime = TimeUtil::format($turntime, true);
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$inheritTurnMicrosecond = $rng->nextRangeInt(0, 999999);
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$turntime = cutTurn(Util::toInt($admin['turntime']), $admin['turnterm'])
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+ $clock->ticksFromSeconds($inheritTurntime)
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+ intdiv($inheritTurnMicrosecond * $clock->ticksPerSecond(), 1_000_000);
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} else {
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$turntime = getRandTurn($rng, $admin['turnterm'], new \DateTimeImmutable($admin['turntime']));
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$turntime = getRandTurn($rng, $admin['turnterm'], Util::toInt($admin['turntime']));
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}
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$now = TimeUtil::now(true);
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if ($now >= $turntime) {
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$turntime = addTurn($turntime, $admin['turnterm']);
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}
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@@ -8,6 +8,8 @@ use DateTimeInterface;
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use sammo\Enums\APIRecoveryType;
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use sammo\TurnExecutionHelper;
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use sammo\UniqueConst;
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use sammo\GameClock;
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use sammo\KVStorage;
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class ExecuteEngine extends \sammo\BaseAPI
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{
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@@ -35,11 +37,13 @@ class ExecuteEngine extends \sammo\BaseAPI
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$updated = false;
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$locked = false;
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$lastExecuted = TurnExecutionHelper::executeAllCommand($updated, $locked);
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$clock = GameClock::fromStorage(KVStorage::getStorage(DB::db(), 'game_env'));
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return [
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'result' => true,
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'updated' => $updated,
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'locked' => $locked,
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'lastExecuted' => $lastExecuted,
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'lastExecutedTick' => $lastExecuted,
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'lastExecuted' => $clock->formatTick($lastExecuted, true),
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];
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}
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}
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@@ -3,6 +3,7 @@
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namespace sammo\API\Global;
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use sammo\DB;
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use sammo\GameClock;
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use sammo\Enums\APIRecoveryType;
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use sammo\Json;
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use sammo\KVStorage;
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@@ -145,7 +146,8 @@ class GeneralList extends \sammo\BaseAPI
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if (static::$withToken) {
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$now = (new \DateTimeImmutable())->format('Y-m-d H:i:s');
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$now = GameClock::fromStorage($gameStor)->nowTick();
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$tokens = [];
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foreach ($db->query('SELECT * FROM select_npc_token WHERE `valid_until`>=%s', $now) as $token) {
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$validUntil = $token['valid_until'];
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@@ -64,13 +64,11 @@ class ResetTurnTime extends \sammo\BaseAPI
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$turnTerm = $gameStor->getValue('turnterm');
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$currTurnTime = new DateTimeImmutable($general->getTurnTime());
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$rng = new RandUtil(new LiteHashDRBG(Util::simpleSerialize(
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UniqueConst::$hiddenSeed,
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'ResetTurnTime',
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$userID,
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$general->getAuxVar('nextTurnTimeBase') ?? $general->getTurnTime()
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$general->getAuxVar('nextTurnTimeBase') ?? $general->getTurnTick()
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)));
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$afterTurn = $rng->nextFloat1() * $turnTerm * 60;
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@@ -8,6 +8,7 @@ use sammo\Enums\APIRecoveryType;
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use sammo\Enums\GeneralLiteQueryMode;
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use sammo\Enums\GeneralQueryMode;
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use sammo\General;
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use sammo\GameClock;
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use sammo\GeneralLite;
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use sammo\Session;
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use sammo\Util;
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@@ -264,8 +265,11 @@ class GeneralList extends \sammo\BaseAPI
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'honorText' => fn ($rawGeneral) => getHonor($rawGeneral['experience']),
|
||||
'dedLevelText' => fn ($rawGeneral) => getDedLevelText($rawGeneral['dedlevel']),
|
||||
//'0000-00-00 11:23';
|
||||
'turntime' => fn ($rawGeneral) => substr($rawGeneral['turntime'], 0, 19),
|
||||
'recent_war' => fn ($rawGeneral) => substr($rawGeneral['recent_war'], 0, 19),
|
||||
'turntime' => fn ($rawGeneral) => GameClock::fromStorage($gameStor)
|
||||
->formatTick(Util::toInt($rawGeneral['turntime'])),
|
||||
'recent_war' => fn ($rawGeneral) => $rawGeneral['recent_war'] === null
|
||||
? null
|
||||
: GameClock::fromStorage($gameStor)->formatTick(Util::toInt($rawGeneral['recent_war'])),
|
||||
'bill' => fn ($rawGeneral) => getBillByLevel($rawGeneral['dedlevel']),
|
||||
'reservedCommand' => fn ($rawGeneral) => $reservedCommand[$rawGeneral['no']] ?? null,
|
||||
'autorun_limit' => fn ($rawGeneral) => ($rawGeneral['aux'] ?? [])['autorun_limit'] ?? 0,
|
||||
|
||||
@@ -8,6 +8,7 @@ use sammo\DB;
|
||||
use sammo\Enums\APIRecoveryType;
|
||||
use sammo\Enums\GeneralQueryMode;
|
||||
use sammo\GameConst;
|
||||
use sammo\GameClock;
|
||||
use sammo\General;
|
||||
use sammo\Json;
|
||||
use sammo\KVStorage;
|
||||
@@ -51,7 +52,8 @@ class GetReservedCommand extends \sammo\BaseAPI
|
||||
$nationID = $me['nation'];
|
||||
$limitState = checkLimit($me['refresh_score']);
|
||||
if ($limitState >= 2) {
|
||||
return "접속 제한중입니다. 1턴 이내에 너무 많은 갱신을 하셨습니다. (다음 갱신 가능 시각 : {$me['turntime']})";
|
||||
$limitTime = GameClock::fromStorage($gameStor)->formatTick(Util::toInt($me['turntime']), true);
|
||||
return "접속 제한중입니다. 1턴 이내에 너무 많은 갱신을 하셨습니다. (다음 갱신 가능 시각 : {$limitTime})";
|
||||
}
|
||||
|
||||
$permission = checkSecretPermission($me);
|
||||
|
||||
Reference in New Issue
Block a user