feat: replace game schedules with logical ticks

This commit is contained in:
2026-08-04 20:37:56 +09:00
committed by Hide_D
parent 136acadd04
commit 5d9512ced7
69 changed files with 1616 additions and 519 deletions
+12 -8
View File
@@ -19,8 +19,10 @@ $userID = Session::getUserID();
$generalID = $session->generalID;
$db = DB::db();
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
$gameStor = KVStorage::getStorage($db, 'game_env');
$gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
$clock = GameClock::fromStorage($gameStor);
$nowTick = $clock->nowTick();
$me = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
@@ -40,27 +42,29 @@ $lastRefresh = $db->queryFirstField(
);
$nextChange = $me->getAuxVar('next_change');
if (!is_string($nextChange) || $nextChange === '') {
if (!is_int($nextChange)) {
$nextChange = null;
}
$nextChangeDisplay = $nextChange === null ? null : $clock->formatTick($nextChange);
increaseRefresh("내정보", 1);
if ($gameStor->turntime <= $gameStor->opentime) {
$targetTime = $me->getAuxVar('prestart_delete_after');
if (!is_string($targetTime) || $targetTime === '') {
if (!is_int($targetTime)) {
$targetTime = addTurn(
$lastRefresh ?: TimeUtil::now(),
$lastRefresh === null ? $nowTick : Util::toInt($lastRefresh),
$gameStor->turnterm,
GameConst::$minTurnDieOnPrestart
);
$me->setAuxVar('prestart_delete_after', $targetTime);
$me->applyDB($db);
}
$targetTimeDisplay = $clock->formatTick($targetTime);
//서버 가오픈시 할 수 있는 행동
if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
$showDieOnPrestartBtn = true;
if ($targetTime <= TimeUtil::now()) {
if ($targetTime <= $nowTick) {
$availableDieOnPrestart = true;
}
}
@@ -173,7 +177,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>빙의 해체 요청</button></a>-->
<?php if ($showDieOnPrestartBtn) : ?>
가오픈 기간 내 장수 삭제 (<?= substr($targetTime, 0, 19) ?> 부터)<br>
가오픈 기간 내 장수 삭제 (<?= $targetTimeDisplay ?> 부터)<br>
<button type="button" id='dieOnPrestart' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button><br><br>
<?php endif; ?>
@@ -188,7 +192,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
<?php endif; ?>
<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
다른 장수 선택 (<?= $nextChange ? substr($nextChange, 0, 19) : '지금' ?>부터)<br>
다른 장수 선택 (<?= $nextChangeDisplay ?? '지금' ?>부터)<br>
<a href="select_general_from_pool.php" id='select_general_from_pool'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>다른 장수 선택</button></a><br><br>
<?php endif; ?>