feat: replace game schedules with logical ticks
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+12
-8
@@ -19,8 +19,10 @@ $userID = Session::getUserID();
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$generalID = $session->generalID;
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$db = DB::db();
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
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$gameStor = KVStorage::getStorage($db, 'game_env');
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$gameStor->cacheValues(['turntime', 'opentime', 'autorun_user', 'npcmode']);
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$clock = GameClock::fromStorage($gameStor);
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$nowTick = $clock->nowTick();
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$me = General::createObjFromDB($generalID, null, GeneralQueryMode::FullWithAccessLog);
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@@ -40,27 +42,29 @@ $lastRefresh = $db->queryFirstField(
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);
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$nextChange = $me->getAuxVar('next_change');
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if (!is_string($nextChange) || $nextChange === '') {
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if (!is_int($nextChange)) {
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$nextChange = null;
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}
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$nextChangeDisplay = $nextChange === null ? null : $clock->formatTick($nextChange);
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increaseRefresh("내정보", 1);
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if ($gameStor->turntime <= $gameStor->opentime) {
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$targetTime = $me->getAuxVar('prestart_delete_after');
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if (!is_string($targetTime) || $targetTime === '') {
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if (!is_int($targetTime)) {
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$targetTime = addTurn(
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$lastRefresh ?: TimeUtil::now(),
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$lastRefresh === null ? $nowTick : Util::toInt($lastRefresh),
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$gameStor->turnterm,
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GameConst::$minTurnDieOnPrestart
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);
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$me->setAuxVar('prestart_delete_after', $targetTime);
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$me->applyDB($db);
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}
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$targetTimeDisplay = $clock->formatTick($targetTime);
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//서버 가오픈시 할 수 있는 행동
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if ($me->getNPCType() == 0 && $me->getNationID() == 0) {
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$showDieOnPrestartBtn = true;
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if ($targetTime <= TimeUtil::now()) {
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if ($targetTime <= $nowTick) {
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$availableDieOnPrestart = true;
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}
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}
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@@ -173,7 +177,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
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<a href="b_myPage.php?detachNPC=1"><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>빙의 해체 요청</button></a>-->
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<?php if ($showDieOnPrestartBtn) : ?>
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가오픈 기간 내 장수 삭제 (<?= substr($targetTime, 0, 19) ?> 부터)<br>
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가오픈 기간 내 장수 삭제 (<?= $targetTimeDisplay ?> 부터)<br>
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<button type="button" id='dieOnPrestart' style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>장수 삭제</button><br><br>
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<?php endif; ?>
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@@ -188,7 +192,7 @@ $changeDefence999Atmos = $me->onCalcDomestic('changeDefenceTrain', "atmos999", $
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<?php endif; ?>
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<?php if ($gameStor->npcmode == 2 && $me->getNPCType() == 0) : ?>
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다른 장수 선택 (<?= $nextChange ? substr($nextChange, 0, 19) : '지금' ?>부터)<br>
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다른 장수 선택 (<?= $nextChangeDisplay ?? '지금' ?>부터)<br>
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<a href="select_general_from_pool.php" id='select_general_from_pool'><button type="button" style=background-color:<?= GameConst::$basecolor2 ?>;color:white;width:160px;height:30px;font-size:14px;>다른 장수 선택</button></a><br><br>
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<?php endif; ?>
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