인탐, 의병모집 수정, npcMin, npcTotal 추가

This commit is contained in:
2020-05-16 18:59:10 +09:00
parent b4d5fbcb61
commit 5c2d9dddb0
19 changed files with 184 additions and 132 deletions
+75 -67
View File
@@ -1,9 +1,12 @@
<?php <?php
namespace sammo\Command\General; namespace sammo\Command\General;
use \sammo\{ use\sammo\{
DB, Util, JosaUtil, DB,
General, Util,
JosaUtil,
General,
ActionLogger, ActionLogger,
GameConst, GameConst,
LastTurn, LastTurn,
@@ -11,9 +14,9 @@ use \sammo\{
Command Command
}; };
use function \sammo\{ use function\sammo\{
getDomesticExpLevelBonus, getDomesticExpLevelBonus,
CriticalRatioDomestic, CriticalRatioDomestic,
CriticalScoreEx, CriticalScoreEx,
tryUniqueItemLottery, tryUniqueItemLottery,
getAllNationStaticInfo getAllNationStaticInfo
@@ -23,40 +26,43 @@ use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
class che_인재탐색 extends Command\GeneralCommand{ class che_인재탐색 extends Command\GeneralCommand
{
static protected $actionName = '인재탐색'; static protected $actionName = '인재탐색';
protected function argTest():bool{ protected function argTest(): bool
{
$this->arg = null; $this->arg = null;
return true; return true;
} }
protected function init(){ protected function init()
{
$general = $this->generalObj; $general = $this->generalObj;
$this->setNation(['gennum', 'scout']); $this->setNation(['gennum', 'scout']);
$env = $this->env; $env = $this->env;
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$this->fullConditionConstraints=[ $this->fullConditionConstraints = [
ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotBeNeutral(),
ConstraintHelper::NotWanderingNation(), ConstraintHelper::NotWanderingNation(),
ConstraintHelper::ReqGeneralGold($reqGold), ConstraintHelper::ReqGeneralGold($reqGold),
ConstraintHelper::ReqGeneralRice($reqRice), ConstraintHelper::ReqGeneralRice($reqRice),
]; ];
$relYear = $env['year'] - $env['startyear']; $relYear = $env['year'] - $env['startyear'];
if($this->nation['nation'] != 0 && $relYear < 3 && $this->nation['gennum'] >= GameConst::$initialNationGenLimit){ if ($this->nation['nation'] != 0 && $relYear < 3 && $this->nation['gennum'] >= GameConst::$initialNationGenLimit) {
$nationName = $this->nation['name']; $nationName = $this->nation['name'];
$josaUn = JosaUtil::pick($nationName, '은'); $josaUn = JosaUtil::pick($nationName, '은');
$this->fullConditionConstraints[] = ConstraintHelper::AlwaysFail("현재 <D>{$nationName}</>{$josaUn} 탐색이 제한되고 있습니다."); $this->fullConditionConstraints[] = ConstraintHelper::AlwaysFail("현재 <D>{$nationName}</>{$josaUn} 탐색이 제한되고 있습니다.");
} }
} }
public function getCommandDetailTitle():string{ public function getCommandDetailTitle(): string
{
$db = DB::db(); $db = DB::db();
$env = $this->env; $env = $this->env;
@@ -68,13 +74,13 @@ class che_인재탐색 extends Command\GeneralCommand{
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$foundProp = $this->calcFoundProp($maxGenCnt, $totalGenCnt, $totalNpcCnt); $foundProp = $this->calcFoundProp($maxGenCnt, $totalGenCnt, $totalNpcCnt);
$foundPropText = number_format($foundProp*100, 1); $foundPropText = number_format($foundProp * 100, 1);
$title = "{$name}(랜덤경험"; $title = "{$name}(랜덤경험";
if($reqGold > 0){ if ($reqGold > 0) {
$title .= ", 자금{$reqGold}"; $title .= ", 자금{$reqGold}";
} }
if($reqRice > 0){ if ($reqRice > 0) {
$title .= ", 군량{$reqRice}"; $title .= ", 군량{$reqRice}";
} }
@@ -82,24 +88,28 @@ class che_인재탐색 extends Command\GeneralCommand{
return $title; return $title;
} }
public function getCost():array{ public function getCost(): array
{
return [$this->env['develcost'], 0]; return [$this->env['develcost'], 0];
} }
public function getPreReqTurn():int{ public function getPreReqTurn(): int
{
return 0; return 0;
} }
public function getPostReqTurn():int{ public function getPostReqTurn(): int
{
return 0; return 0;
} }
public function calcFoundProp(int $maxGenCnt, int $totalGenCnt, int $totalNpcCnt):float{ public function calcFoundProp(int $maxGenCnt, int $totalGenCnt, int $totalNpcCnt): float
{
$currCnt = Util::toInt($totalGenCnt + $totalNpcCnt / 2); $currCnt = Util::toInt($totalGenCnt + $totalNpcCnt / 2);
$remainSlot = $maxGenCnt - $currCnt; $remainSlot = $maxGenCnt - $currCnt;
if($remainSlot < 0){ if ($remainSlot < 0) {
$remainSlot = 0; $remainSlot = 0;
} }
@@ -107,17 +117,17 @@ class che_인재탐색 extends Command\GeneralCommand{
$foundPropSmall = 1 / ($totalNpcCnt / 3 + 1); $foundPropSmall = 1 / ($totalNpcCnt / 3 + 1);
$foundPropBig = 1 / $maxGenCnt; $foundPropBig = 1 / $maxGenCnt;
if($totalNpcCnt < 50){ if ($totalNpcCnt < 50) {
$foundProp = max($foundPropMain, $foundPropSmall); $foundProp = max($foundPropMain, $foundPropSmall);
} } else {
else{
$foundProp = max($foundPropMain, $foundPropBig); $foundProp = max($foundPropMain, $foundPropBig);
} }
return $foundProp; return $foundProp;
} }
public function run():bool{ public function run(): bool
if(!$this->hasFullConditionMet()){ {
if (!$this->hasFullConditionMet()) {
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
} }
@@ -145,16 +155,16 @@ class che_인재탐색 extends Command\GeneralCommand{
$logger = $general->getLogger(); $logger = $general->getLogger();
if(!$foundNpc){ if (!$foundNpc) {
$logger->pushGeneralActionLog("인재를 찾을 수 없었습니다. <1>$date</>"); $logger->pushGeneralActionLog("인재를 찾을 수 없었습니다. <1>$date</>");
$incStat = Util::choiceRandomUsingWeight([ $incStat = Util::choiceRandomUsingWeight([
'leadership_exp'=>$general->getLeadership(false, false, false, false), 'leadership_exp' => $general->getLeadership(false, false, false, false),
'strength_exp'=>$general->getStrength(false, false, false, false), 'strength_exp' => $general->getStrength(false, false, false, false),
'intel_exp'=>$general->getIntel(false, false, false, false) 'intel_exp' => $general->getIntel(false, false, false, false)
]); ]);
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
$exp = 100; $exp = 100;
$ded = 70; $ded = 70;
@@ -174,18 +184,21 @@ class che_인재탐색 extends Command\GeneralCommand{
$exp = 200; $exp = 200;
$ded = 300; $ded = 300;
$pickTypeList = ['무'=>6, '지'=>6, '무지'=>3]; $pickTypeList = ['무' => 6, '지' => 6, '무지' => 3];
$pickType = Util::choiceRandomUsingWeight($pickTypeList); $pickType = Util::choiceRandomUsingWeight($pickTypeList);
$mainStat = GameConst::$defaultStatMax - Util::randRangeInt(0, 10); $totalStat = GameConst::$defaultStatNPCMax * 2 + 10;
$otherStat = GameConst::$defaultStatMin + Util::randRangeInt(0, 5); $minStat = 10;
$subStat = GameConst::$defaultStatTotal - $mainStat - $otherStat; $mainStat = GameConst::$defaultStatNPCMax - Util::randRangeInt(0, 10);
if($subStat < GameConst::$defaultStatMin){ //TODO: defaultStatNPCTotal, defaultStatNPCMin 추가
$otherStat = $minStat + Util::randRangeInt(0, 5);
$subStat = $totalStat - $mainStat - $otherStat;
if ($subStat < $minStat) {
$subStat = $otherStat; $subStat = $otherStat;
$otherStat = GameConst::$defaultStatMin; $otherStat = $minStat;
$mainStat = GameConst::$defaultStatTotal - $subStat - $otherStat; $mainStat = $totalStat - $subStat - $otherStat;
if($mainStat){ if ($mainStat) {
throw new \LogicException('기본 스탯 설정값이 잘못되어 있음'); throw new \LogicException('기본 스탯 설정값이 잘못되어 있음');
} }
} }
@@ -198,36 +211,34 @@ class che_인재탐색 extends Command\GeneralCommand{
); );
$dexTotal = $avgGen['dex_t']; $dexTotal = $avgGen['dex_t'];
if($pickType == '무'){ if ($pickType == '무') {
$leadership = $subStat; $leadership = $subStat;
$strength = $mainStat; $strength = $mainStat;
$intel = $otherStat; $intel = $otherStat;
$dexVal = Util::choiceRandom([ $dexVal = Util::choiceRandom([
[$dexTotal*5/8, $dexTotal/8, $dexTotal/8, $dexTotal/8], [$dexTotal * 5 / 8, $dexTotal / 8, $dexTotal / 8, $dexTotal / 8],
[$dexTotal/8, $dexTotal*5/8, $dexTotal/8, $dexTotal/8], [$dexTotal / 8, $dexTotal * 5 / 8, $dexTotal / 8, $dexTotal / 8],
[$dexTotal/8, $dexTotal/8, $dexTotal*5/8, $dexTotal/8], [$dexTotal / 8, $dexTotal / 8, $dexTotal * 5 / 8, $dexTotal / 8],
]); ]);
} } else if ($pickType == '지') {
else if($pickType == '지'){
$leadership = $subStat; $leadership = $subStat;
$strength = $otherStat; $strength = $otherStat;
$intel = $mainStat; $intel = $mainStat;
$dexVal = [$dexTotal/8, $dexTotal/8, $dexTotal*5/8, $dexTotal/8]; $dexVal = [$dexTotal / 8, $dexTotal / 8, $dexTotal * 5 / 8, $dexTotal / 8];
} } else {
else{
$leadership = $otherStat; $leadership = $otherStat;
$strength = $subStat; $strength = $subStat;
$intel = $mainStat; $intel = $mainStat;
$dexVal = [$dexTotal/4, $dexTotal/4, $dexTotal/4, $dexTotal/4]; $dexVal = [$dexTotal / 4, $dexTotal / 4, $dexTotal / 4, $dexTotal / 4];
} }
// 국내 최고능치 기준으로 랜덤성 스케일링 // 국내 최고능치 기준으로 랜덤성 스케일링
$maxLPI = $avgGen['stat_sum']; $maxLPI = $avgGen['stat_sum'];
if($maxLPI > 210) { if ($maxLPI > 210) {
$leadership *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9); $leadership *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9);
$strength *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9); $strength *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9);
$intel *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9); $intel *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9);
} elseif($maxLPI > 180) { } elseif ($maxLPI > 180) {
$leadership *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95); $leadership *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95);
$strength *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95); $strength *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95);
$intel *= $avgGen['stat_sum'] / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95); $intel *= $avgGen['stat_sum'] / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95);
@@ -243,14 +254,13 @@ class che_인재탐색 extends Command\GeneralCommand{
$joinProp = 0.55 * $avgCnt / (Util::valueFit($genCnt + $npcCnt, 1) / 2); $joinProp = 0.55 * $avgCnt / (Util::valueFit($genCnt + $npcCnt, 1) / 2);
$noScout = false; $noScout = false;
if($this->nation['scout'] != 0){ if ($this->nation['scout'] != 0) {
$noScout = true; $noScout = true;
} } else if ($relYear < 3 && $this->nation['gennum'] >= GameConst::$initialNationGenLimit) {
else if($relYear < 3 && $this->nation['gennum'] >= GameConst::$initialNationGenLimit){
$noScout = true; $noScout = true;
} }
if($noScout || !Util::randBool($joinProp)) { if ($noScout || !Util::randBool($joinProp)) {
$scoutType = "발견"; $scoutType = "발견";
$scoutLevel = 0; $scoutLevel = 0;
$scoutNation = 0; $scoutNation = 0;
@@ -259,7 +269,7 @@ class che_인재탐색 extends Command\GeneralCommand{
$scoutLevel = 1; $scoutLevel = 1;
$scoutNation = $nationID; $scoutNation = $nationID;
$db->update('nation', [ $db->update('nation', [
'gennum'=>$db->sqleval('gennum + 1') 'gennum' => $db->sqleval('gennum + 1')
], 'nation=%i', $nationID); ], 'nation=%i', $nationID);
} }
@@ -286,8 +296,8 @@ class che_인재탐색 extends Command\GeneralCommand{
$newNPC->setMoney(100, 100); $newNPC->setMoney(100, 100);
$newNPC->setExpDed($avgGen['exp'], $avgGen['ded']); $newNPC->setExpDed($avgGen['exp'], $avgGen['ded']);
$newNPC->setSpecYear( $newNPC->setSpecYear(
Util::round((GameConst::$retirementYear - $age)/12) + $age, Util::round((GameConst::$retirementYear - $age) / 12) + $age,
Util::round((GameConst::$retirementYear - $age)/3) + $age Util::round((GameConst::$retirementYear - $age) / 3) + $age
); );
$newNPC->setDex( $newNPC->setDex(
$dexVal[0], $dexVal[0],
@@ -309,9 +319,9 @@ class che_인재탐색 extends Command\GeneralCommand{
$logger->pushGeneralHistoryLog("<Y>$npcName</>{$josaRa}는 <C>인재</>를 {$scoutType}"); $logger->pushGeneralHistoryLog("<Y>$npcName</>{$josaRa}는 <C>인재</>를 {$scoutType}");
$incStat = Util::choiceRandomUsingWeight([ $incStat = Util::choiceRandomUsingWeight([
'leadership_exp'=>$general->getLeadership(false, false, false, false), 'leadership_exp' => $general->getLeadership(false, false, false, false),
'strength_exp'=>$general->getStrength(false, false, false, false), 'strength_exp' => $general->getStrength(false, false, false, false),
'intel_exp'=>$general->getIntel(false, false, false, false) 'intel_exp' => $general->getIntel(false, false, false, false)
]); ]);
[$reqGold, $reqRice] = $this->getCost(); [$reqGold, $reqRice] = $this->getCost();
@@ -329,6 +339,4 @@ class che_인재탐색 extends Command\GeneralCommand{
$general->applyDB($db); $general->applyDB($db);
return true; return true;
} }
}
}
+62 -52
View File
@@ -1,9 +1,12 @@
<?php <?php
namespace sammo\Command\Nation; namespace sammo\Command\Nation;
use \sammo\{ use\sammo\{
DB, Util, JosaUtil, DB,
General, Util,
JosaUtil,
General,
ActionLogger, ActionLogger,
GameConst, GameConst,
LastTurn, LastTurn,
@@ -12,9 +15,9 @@ use \sammo\{
KVStorage KVStorage
}; };
use function \sammo\{ use function\sammo\{
getDomesticExpLevelBonus, getDomesticExpLevelBonus,
CriticalRatioDomestic, CriticalRatioDomestic,
CriticalScoreEx, CriticalScoreEx,
tryUniqueItemLottery tryUniqueItemLottery
}; };
@@ -23,15 +26,18 @@ use \sammo\Constraint\Constraint;
use \sammo\Constraint\ConstraintHelper; use \sammo\Constraint\ConstraintHelper;
class che_의병모집 extends Command\NationCommand{ class che_의병모집 extends Command\NationCommand
{
static protected $actionName = '의병모집'; static protected $actionName = '의병모집';
protected function argTest():bool{ protected function argTest(): bool
{
$this->arg = null; $this->arg = null;
return true; return true;
} }
protected function init(){ protected function init()
{
$general = $this->generalObj; $general = $this->generalObj;
@@ -39,42 +45,47 @@ class che_의병모집 extends Command\NationCommand{
$this->setCity(); $this->setCity();
$env = $this->env; $env = $this->env;
$relYear = $env['year'] - $env['startyear']; $relYear = $env['year'] - $env['startyear'];
$this->fullConditionConstraints=[ $this->fullConditionConstraints = [
ConstraintHelper::BeChief(), ConstraintHelper::BeChief(),
ConstraintHelper::NotBeNeutral(), ConstraintHelper::NotBeNeutral(),
ConstraintHelper::OccupiedCity(), ConstraintHelper::OccupiedCity(),
ConstraintHelper::AvailableStrategicCommand(), ConstraintHelper::AvailableStrategicCommand(),
ConstraintHelper::NotOpeningPart($relYear), ConstraintHelper::NotOpeningPart($relYear),
]; ];
} }
public function getCommandDetailTitle():string{ public function getCommandDetailTitle(): string
{
$name = $this->getName(); $name = $this->getName();
$reqTurn = $this->getPreReqTurn()+1; $reqTurn = $this->getPreReqTurn() + 1;
$postReqTurn = $this->getPostReqTurn(); $postReqTurn = $this->getPostReqTurn();
return "{$name}/{$reqTurn}턴(전략$postReqTurn)"; return "{$name}/{$reqTurn}턴(전략$postReqTurn)";
} }
public function getCost():array{ public function getCost(): array
{
return [0, 0]; return [0, 0];
} }
public function getPreReqTurn():int{ public function getPreReqTurn(): int
{
return 2; return 2;
} }
public function getPostReqTurn():int{ public function getPostReqTurn(): int
{
$genCount = Util::valueFit($this->nation['gennum'], GameConst::$initialNationGenLimit); $genCount = Util::valueFit($this->nation['gennum'], GameConst::$initialNationGenLimit);
$nextTerm = Util::round(sqrt($genCount*10)*10); $nextTerm = Util::round(sqrt($genCount * 10) * 10);
$nextTerm = $this->generalObj->onCalcStrategic($this->getName(), 'delay', $nextTerm); $nextTerm = $this->generalObj->onCalcStrategic($this->getName(), 'delay', $nextTerm);
return $nextTerm; return $nextTerm;
} }
public function run():bool{ public function run(): bool
if(!$this->hasFullConditionMet()){ {
if (!$this->hasFullConditionMet()) {
throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도'); throw new \RuntimeException('불가능한 커맨드를 강제로 실행 시도');
} }
@@ -114,7 +125,7 @@ class che_의병모집 extends Command\NationCommand{
$broadcastMessage = "<Y>{$generalName}</>{$josaYi} <M>{$commandName}</>{$josaUl} 발동하였습니다."; $broadcastMessage = "<Y>{$generalName}</>{$josaYi} <M>{$commandName}</>{$josaUl} 발동하였습니다.";
$nationGeneralList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND no != %i', $nationID, $generalID); $nationGeneralList = $db->queryFirstColumn('SELECT no FROM general WHERE nation=%i AND no != %i', $nationID, $generalID);
foreach($nationGeneralList as $nationGeneralID){ foreach ($nationGeneralList as $nationGeneralID) {
$nationGeneralLogger = new ActionLogger($nationGeneralID, $nationID, $year, $month); $nationGeneralLogger = new ActionLogger($nationGeneralID, $nationID, $year, $month);
$nationGeneralLogger->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN); $nationGeneralLogger->pushGeneralActionLog($broadcastMessage, ActionLogger::PLAIN);
$nationGeneralLogger->flush(); $nationGeneralLogger->flush();
@@ -133,7 +144,7 @@ class che_의병모집 extends Command\NationCommand{
$createGenIdx = $gameStor->npccount + 1; $createGenIdx = $gameStor->npccount + 1;
$lastCreatGenIdx = $createGenIdx + $createGenCnt; $lastCreatGenIdx = $createGenIdx + $createGenCnt;
$pickTypeList = ['무'=>5, '지'=>5]; $pickTypeList = ['무' => 5, '지' => 5];
$avgGen = $db->queryFirstRow( $avgGen = $db->queryFirstRow(
'SELECT max(leadership+strength+intel) as stat_sum, avg(dedication) as ded,avg(experience) as exp, 'SELECT max(leadership+strength+intel) as stat_sum, avg(dedication) as ded,avg(experience) as exp,
@@ -143,51 +154,52 @@ class che_의병모집 extends Command\NationCommand{
); );
$dexTotal = $avgGen['dex_t']; $dexTotal = $avgGen['dex_t'];
for(;$createGenIdx <= $lastCreatGenIdx; $createGenIdx++){ for (; $createGenIdx <= $lastCreatGenIdx; $createGenIdx++) {
$pickType = Util::choiceRandomUsingWeight($pickTypeList); $pickType = Util::choiceRandomUsingWeight($pickTypeList);
$mainStat = GameConst::$defaultStatMax - Util::randRangeInt(0, 10); $totalStat = GameConst::$defaultStatNPCMax * 2 + 10;
$otherStat = GameConst::$defaultStatMin + Util::randRangeInt(0, 5); $minStat = 10;
$subStat = GameConst::$defaultStatTotal - $mainStat - $otherStat; $mainStat = GameConst::$defaultStatNPCMax - Util::randRangeInt(0, 10);
if($subStat < GameConst::$defaultStatMin){ //TODO: defaultStatNPCTotal, defaultStatNPCMin 추가
$otherStat = $minStat + Util::randRangeInt(0, 5);
$subStat = $totalStat - $mainStat - $otherStat;
if ($subStat < $minStat) {
$subStat = $otherStat; $subStat = $otherStat;
$otherStat = GameConst::$defaultStatMin; $otherStat = $minStat;
$mainStat = GameConst::$defaultStatTotal - $subStat - $otherStat; $mainStat = $totalStat - $subStat - $otherStat;
if($mainStat){ if ($mainStat) {
throw new \LogicException('기본 스탯 설정값이 잘못되어 있음'); throw new \LogicException('기본 스탯 설정값이 잘못되어 있음');
} }
} }
if($pickType == '무'){ if ($pickType == '무') {
$leadership = $subStat; $leadership = $subStat;
$strength = $mainStat; $strength = $mainStat;
$intel = $otherStat; $intel = $otherStat;
$dexVal = Util::choiceRandom([ $dexVal = Util::choiceRandom([
[$dexTotal*5/8, $dexTotal/8, $dexTotal/8, $dexTotal/8], [$dexTotal * 5 / 8, $dexTotal / 8, $dexTotal / 8, $dexTotal / 8],
[$dexTotal/8, $dexTotal*5/8, $dexTotal/8, $dexTotal/8], [$dexTotal / 8, $dexTotal * 5 / 8, $dexTotal / 8, $dexTotal / 8],
[$dexTotal/8, $dexTotal/8, $dexTotal*5/8, $dexTotal/8], [$dexTotal / 8, $dexTotal / 8, $dexTotal * 5 / 8, $dexTotal / 8],
]); ]);
} } else if ($pickType == '지') {
else if($pickType == '지'){
$leadership = $subStat; $leadership = $subStat;
$strength = $otherStat; $strength = $otherStat;
$intel = $mainStat; $intel = $mainStat;
$dexVal = [$dexTotal/8, $dexTotal/8, $dexTotal*5/8, $dexTotal/8]; $dexVal = [$dexTotal / 8, $dexTotal / 8, $dexTotal * 5 / 8, $dexTotal / 8];
} } else {
else{
$leadership = $otherStat; $leadership = $otherStat;
$strength = $subStat; $strength = $subStat;
$intel = $mainStat; $intel = $mainStat;
$dexVal = [$dexTotal/4, $dexTotal/4, $dexTotal/4, $dexTotal/4]; $dexVal = [$dexTotal / 4, $dexTotal / 4, $dexTotal / 4, $dexTotal / 4];
} }
// 국내 최고능치 기준으로 랜덤성 스케일링 // 국내 최고능치 기준으로 랜덤성 스케일링
$maxLPI = $avgGen['stat_sum']; $maxLPI = $avgGen['stat_sum'];
if($maxLPI > 210) { if ($maxLPI > 210) {
$leadership *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9); $leadership *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9);
$strength *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9); $strength *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9);
$intel *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9); $intel *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.6, 0.9);
} elseif($maxLPI > 180) { } elseif ($maxLPI > 180) {
$leadership *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95); $leadership *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95);
$strength *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95); $strength *= $maxLPI / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95);
$intel *= $avgGen['stat_sum'] / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95); $intel *= $avgGen['stat_sum'] / GameConst::$defaultStatTotal * Util::randRange(0.75, 0.95);
@@ -199,9 +211,9 @@ class che_의병모집 extends Command\NationCommand{
$leadership = Util::round($leadership); $leadership = Util::round($leadership);
$strength = Util::round($strength); $strength = Util::round($strength);
$intel = Util::round($intel); $intel = Util::round($intel);
$age = $avgGen['age']; $age = $avgGen['age'];
$newNPC = new \sammo\Scenario\NPC( $newNPC = new \sammo\Scenario\NPC(
Util::randRangeInt(1, 150), Util::randRangeInt(1, 150),
"의병장{$createGenIdx}", "의병장{$createGenIdx}",
@@ -228,21 +240,19 @@ class che_의병모집 extends Command\NationCommand{
$dexVal[3], $dexVal[3],
$avgGen['dex5'] $avgGen['dex5']
); );
$newNPC->build($this->env); $newNPC->build($this->env);
} }
$gameStor->npccount = $lastCreatGenIdx; $gameStor->npccount = $lastCreatGenIdx;
$db->update('nation', [ $db->update('nation', [
'gennum'=>$db->sqleval('gennum + %i', $createGenCnt), 'gennum' => $db->sqleval('gennum + %i', $createGenCnt),
'strategic_cmd_limit' => $this->getPostReqTurn() 'strategic_cmd_limit' => $this->getPostReqTurn()
], 'nation=%i', $nationID); ], 'nation=%i', $nationID);
$general->applyDB($db); $general->applyDB($db);
return true; return true;
} }
}
}
+2
View File
@@ -235,7 +235,9 @@ class Scenario{
'defaultStatTotal'=>$this->data['stat']['total']??$default['stat']['total'], 'defaultStatTotal'=>$this->data['stat']['total']??$default['stat']['total'],
'defaultStatMin'=>$this->data['stat']['min']??$default['stat']['min'], 'defaultStatMin'=>$this->data['stat']['min']??$default['stat']['min'],
'defaultStatMax'=>$this->data['stat']['max']??$default['stat']['max'], 'defaultStatMax'=>$this->data['stat']['max']??$default['stat']['max'],
'defaultStatNPCTotal'=>$this->data['stat']['npcTotal']??$default['stat']['npcTotal'],
'defaultStatNPCMax'=>$this->data['stat']['npcMax']??$default['stat']['npcMax'], 'defaultStatNPCMax'=>$this->data['stat']['npcMax']??$default['stat']['npcMax'],
'defaultStatNPCMin'=>$this->data['stat']['npcMin']??$default['stat']['npcMin'],
'chiefStatMin'=>$this->data['stat']['chiefMin']??$default['stat']['chiefMin'], 'chiefStatMin'=>$this->data['stat']['chiefMin']??$default['stat']['chiefMin'],
]; ];
+3 -1
View File
@@ -3,7 +3,9 @@
"total":150, "total":150,
"min":10, "min":10,
"max":75, "max":75,
"npcMax":95, "npcTotal":155,
"npcMax":80,
"npcMin":10,
"chiefMin":65 "chiefMin":65
}, },
"iconPath":"." "iconPath":"."
+3 -1
View File
@@ -10,7 +10,9 @@
"total":220, "total":220,
"min":40, "min":40,
"max":95, "max":95,
"npcMax":95 "npcTotal":170,
"npcMax":95,
"npcMin":10
}, },
"const":{ "const":{
"defaultMaxGeneral":800 "defaultMaxGeneral":800
+3 -1
View File
@@ -10,7 +10,9 @@
"total":220, "total":220,
"min":40, "min":40,
"max":95, "max":95,
"npcMax":95 "npcTotal":170,
"npcMax":95,
"npcMin":10
}, },
"map":{ "map":{
"mapName":"miniche" "mapName":"miniche"
+2
View File
@@ -7,7 +7,9 @@
"diplomacy":[ "diplomacy":[
], ],
"stat":{ "stat":{
"npcTotal":120,
"npcMax":65, "npcMax":65,
"npcMin":10,
"chiefMin":55 "chiefMin":55
}, },
"const":{ "const":{
+2
View File
@@ -10,7 +10,9 @@
"total":260, "total":260,
"min":40, "min":40,
"max":120, "max":120,
"npcTotal":120,
"npcMax":65, "npcMax":65,
"npcMin":10,
"chiefMin":55 "chiefMin":55
}, },
"const":{ "const":{
+2
View File
@@ -10,7 +10,9 @@
"total":260, "total":260,
"min":40, "min":40,
"max":120, "max":120,
"npcTotal":120,
"npcMax":65, "npcMax":65,
"npcMin":10,
"chiefMin":55 "chiefMin":55
}, },
"map":{ "map":{
+3 -1
View File
@@ -10,7 +10,9 @@
"total":220, "total":220,
"min":40, "min":40,
"max":95, "max":95,
"npcMax":95 "npcTotal":170,
"npcMax":95,
"npcMin":10
}, },
"const":{ "const":{
"defaultMaxGeneral":600 "defaultMaxGeneral":600
+3 -1
View File
@@ -10,7 +10,9 @@
"total":220, "total":220,
"min":40, "min":40,
"max":95, "max":95,
"npcMax":95 "npcTotal":170,
"npcMax":95,
"npcMin":10
}, },
"const":{ "const":{
"defaultMaxGeneral":800 "defaultMaxGeneral":800
+3 -1
View File
@@ -10,7 +10,9 @@
"total":220, "total":220,
"min":40, "min":40,
"max":95, "max":95,
"npcMax":95 "npcTotal":170,
"npcMax":95,
"npcMin":10
}, },
"const":{ "const":{
"defaultMaxGeneral":800 "defaultMaxGeneral":800
+3 -1
View File
@@ -6,7 +6,9 @@
"total":250, "total":250,
"min":60, "min":60,
"max":110, "max":110,
"npcMax":100 "npcTotal":190,
"npcMax":100,
"npcMin":10
}, },
"iconPath":"환상향", "iconPath":"환상향",
"nation":[ "nation":[
+3 -1
View File
@@ -6,7 +6,9 @@
"total":250, "total":250,
"min":60, "min":60,
"max":110, "max":110,
"npcMax":100 "npcTotal":190,
"npcMax":100,
"npcMin":10
}, },
"iconPath":"환상향", "iconPath":"환상향",
"nation":[ "nation":[
+3 -1
View File
@@ -11,7 +11,9 @@
"total":220, "total":220,
"min":40, "min":40,
"max":95, "max":95,
"npcMax":95 "npcTotal":210,
"npcMax":95,
"npcMin":40
}, },
"general":[ "general":[
[0, "아이유", null, 0, null, 90, 56, 100, 0, 160, 250, "의협", "집중"], [0, "아이유", null, 0, null, 90, 56, 100, 0, 160, 250, "의협", "집중"],
+3 -1
View File
@@ -10,7 +10,9 @@
"total":220, "total":220,
"min":40, "min":40,
"max":95, "max":95,
"npcMax":95 "npcTotal":200,
"npcMax":95,
"npcMin":20
}, },
"general":[ "general":[
[0, "모에", null, 0, null, 68, 55, 82, 0, 160, 300, null, null], [0, "모에", null, 0, null, 68, 55, 82, 0, 160, 300, null, null],
+3 -1
View File
@@ -10,7 +10,9 @@
"total":220, "total":220,
"min":40, "min":40,
"max":95, "max":95,
"npcMax":95 "npcTotal":200,
"npcMax":95,
"npcMin":20
}, },
"general":[ "general":[
[0, "흑뢰의라이제", null, 0, null, 91, 71, 93, 0, 160, 300, "의협", "집중"], [0, "흑뢰의라이제", null, 0, null, 91, 71, 93, 0, 160, 300, "의협", "집중"],
+3 -1
View File
@@ -9,7 +9,9 @@
"total": 225, "total": 225,
"min": 40, "min": 40,
"max": 95, "max": 95,
"npcMax": 90, "npcTotal":190,
"npcMax":90,
"npcMin":30,
"chiefMin": 65 "chiefMin": 65
}, },
"iconPath": "스타1프로게이머", "iconPath": "스타1프로게이머",
+3 -1
View File
@@ -9,7 +9,9 @@
"total": 240, "total": 240,
"min": 40, "min": 40,
"max": 110, "max": 110,
"npcMax": 90, "npcTotal":200,
"npcMax":90,
"npcMin":20,
"chiefMin": 65 "chiefMin": 65
}, },
"iconPath": "포켓몬스터", "iconPath": "포켓몬스터",