game,feat: 조달 효율 변경 trigger 추가, 조달 유니크 추가

This commit is contained in:
2022-02-20 04:01:03 +09:00
parent f18b2ed1a5
commit 574ca07afe
2 changed files with 33 additions and 4 deletions
+11 -4
View File
@@ -79,13 +79,20 @@ class che_물자조달 extends Command\GeneralCommand{
$score *= getDomesticExpLevelBonus($general->getVar('explevel'));
$score *= Util::randRange(0.8, 1.2);
$successRatio = 0.1;
$failRatio = 0.3;
$successRatio = $general->onCalcDomestic('조달', 'success', $successRatio);
$failRatio = $general->onCalcDomestic('조달', 'fail', $failRatio);
$normalRatio = 1 - $failRatio - $successRatio;
$pick = Util::choiceRandomUsingWeight([
'fail'=>0.3,
'success'=>0.1,
'normal'=>0.6
'fail'=>$failRatio,
'success'=>$successRatio,
'normal'=>$normalRatio
]);
$score *= CriticalScoreEx($pick);
$score = $general->onCalcDomestic('조달', 'score', $score);
$score = Util::round($score);
$scoreText = number_format($score, 0);